[FreeCourse]3DArtist,SangwooPark2_๋ฐ์์ฐ2 Details
Class Intro
Whatโs the difference between Part 1 and Part 2?
PART 1
For those whoโd like to design 2D-like, cartoon-style characters using basic Blender features.
PART 2
For those interested in creating scenes where characters and backgrounds blend seamlessly by mastering the basics of Blender and Substance Painter.
Expert 3D Artist Sangwoo Park's Portfolio
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NETFLIX - DOTA Dragon's Blood 1~3 -
NETFLIX - The Witcher
Nightmare of the Wolf
Why Take This Class?
Acquire a comprehensive understanding of how to create backgrounds step by step, including how to express 2D-like visuals and basic modeling techniques using Blender's shader nodes,
texturing in Substance Painter,
shading, and projection mapping.
This class doesn't just want you to copy and finish exercises. Instead, it seeks to show you three distinct workflows so that you can actually develop your own artistic style.
By the end of this course, you will have become a trendy artist who is capable of creating backgrounds for different genres with the knowledge you possess. of a universal 3D design workflow.
9+ Class Exercises
01. Forest
Create background models in Blender
using shader nodes and modifiers.
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Grass -
Skycloud
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Rock - Light -
Tree - Hue -
Tree - Light
02. Classroom
Design detailed backgrounds by applying texturing and shading techniques,
followed by painting in Substance Painter.
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Green Board -
Green Board - Composition
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Classroom -
Classroom - Composition
03. Street
Transform image sources into 3D backgrounds
through the application of projection mapping.
Sangwoo Park
3D Artist
Hello, my name is Sangwoo Park, and I'm a 3D Artist.
At Studio Mir, I am the asset director, in charge of the 3D elements utilized in our animations. I've also created CG for a number of animated shows, including Netflix's DOTA, The Witcher, Lookism, and Warner Bros. DC's Super-Sons."
With extensive experience as a modeling, texturing, and shading expert in the animation industry, I have now ventured into creating and developing 3D anime CG.
I'm very eager to share everything I know about producing 3D anime backgrounds, including techniques, skills, self-study advice, and thoughts into Blender's future.

3D Artist,
Sangwoo Park
[Current]
Studio MIR
3D Asset Director
[Previous]
SevenSloth
3D generalist
RoiVisual
3D buildteam
Projects & Awards
Netfilx Animation
DOTA Dragon's Blood season 1,2,3
Netfilx Animation
The Witcher: Nightmare of the Wolf
Netfilx Animation
Lookism
DC Animation
Batman and Superman: Battle of the Super Sons
KBS Animation
slowslowsloth Neul season 1
EBS Animation
ROBOCAR POLI season 3,4
Class Highlights
Exploring the Basics of 3D Anime Backgrounds in Blender
Don't worry if you're new to 3D design and Blender; this class will take you step by step through the tool's UI, functionality, and the fundamentals of modeling, texturing, shading, and compositing in Blender.
Tips for Crafting 2D-Like Anime Backgrounds in 3D
Investigate the aesthetic and industrial ideas underlying anime graphic styles, as well as practice with shading nodes and textures in 3D programs..
Achieving Career-Ready Skills in Various Genres
Master the art of positioning cameras and lighting in 3D scenes to improve background quality, and apply these techniques not just to photos but also to webtoons, graphics, and other genres.
Class Details
You'll Learn
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Basic Principles for Elevating 3D Anime Background QualityLearn how to use Blender and Substance Painter while acquiring the theoretical knowledge needed to recreate the anime art style in 3D. -
Mastering Blender's Shader Nodes, the Foundation for Asset DesignPractice creating assets at various levels of difficulty to become comfortable with mathematical calculations, which can be challenging for beginners learning shader nodes. -
Establish an Efficient Workflow with Blender and Substance PainterExplore the strengths and weaknesses of Blender and Substance Painter and learn how these two programs can complement each other effectively.
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Projection Mapping: Transforming 2D into 3DInstantly convert 2D images into 3D graphics using projection mapping, a widely-used feature in the field. -
Lighting and Coloring Techniques That Define the Backgroundโs QualityDiscover how to use worlds, environments, lights, HDRIs, and other essential elements of lighting and coloring to create high-quality backgrounds. -
Maximize the Potential of Blender, the Free 3D Tool That Blurs BoundariesDiscover how to apply 3D environments not only to images but also to illustrations, webtoons, and various other types of content.
Curriculum
In-Depth Look
SECTION 01. Blender Basics
01. Introduction
- Instructor and class introduction
- The usage of anime-style backgrounds
- Artistic and commercial backgrounds and their range of implementation
Interview with
3D Artist Sangwoo Park
What is the goal or key point of this class?
In this class, students will learn to create 3D anime backgrounds in Blender using shader nodes, materials, textures, and projection mapping. I've condensed my years of industry experience into these class exercises, enabling students to create not only backgrounds but anything they want, regardless of genre.
What do you consider your strengths as an instructor?
My expertise lies in the realm of animated films, particularly in 3D anime backgrounds. Producing an image or film requires consideration of various elements, including characters. I'm eager to share the insights I've gained from my industry experience to help students navigate their creative journeys more smoothly.
Who do you think should take this class?
First and foremost, I recommend this class to individuals seeking to create exceptional anime-style backgrounds in 3D, starting from the artistic and industrial foundations. I'm also confident that it will be helpful to those interested in content design as a hobby or those looking to gain insight into how Blender is used in the ever-evolving webtoon industry.
Required Programs
This course will use
- Blender 3.4
- Photoshop 2023
- Adobe Substance 3D Painter 1366
Please purchase and install these program(s) for an optimized lecture experience.
*These programs and/or materials will not be provided with the lecture.
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