Coloso.

Search Input

Costume Design & Coloring Techniques That Bring Characters to Life

IllustratorNanoka
  • Now Available


Class Details

  • Now Available
  • Basic~Advanced
  • Total 26 videos
  • Japanese
  • English, Traditional Chinese [Auto], Thai [Auto]
  • Class materials included



illustrator,nanoka_나노카JP Details

Class Details
You'll Learn
<p><strong>Tips for Costume Designs That Make Your Character Shine</strong></p>

Tips for Costume Designs That Make Your Character Shine

Rooted in your character’s personality and concept, this section explores the thinking behind building a design core. Learn how to choose motifs and define a clear direction that communicates your character’s appeal, establishing a logical and consistent foundation rather than relying on instinct alone.

<p><strong>Silhouette Planning for Eye-Catching Costumes</strong></p>

Silhouette Planning for Eye-Catching Costumes

Develop the skills to adjust volume placement and outlines across the entire costume to express your character's unique qualities. By understanding the importance of defining the silhouette before diving into details, follow a design process that keeps your work consistent from start to finish.

<p><strong>Approaching Base Coloring with Lighting in Mind</strong></p>

Approaching Base Coloring with Lighting in Mind

A careful walkthrough of the base coloring steps that form the foundation for a sense of volume. Explore how to approach color roughs that set the tone of your illustration, along with the base coloring process for skin, hair, and clothing, while mastering practical workflows including layer structure and color adjustments.

<p><strong>Coloring Techniques That Impress Through Shading</strong></p>

Coloring Techniques That Impress Through Shading

Learn shading techniques that create a strong sense of volume by distinguishing surface and cast shadows and applying reflected light. Understand light sources to render fabric thickness and spatial depth naturally, transforming flat coloring into true three-dimensional form.

<p><strong>How to Differentiate Textures by Material</strong></p>

How to Differentiate Textures by Material

Discover techniques for rendering how different materials such as silk, velour, leather, and denim catch light and vary in stiffness. Learn how to give your costumes material-specific texture and weight to enhance your character’s sense of presence.

<p><strong>Key Finishing Touches to Elevate Your Artwork</strong></p>

Key Finishing Touches to Elevate Your Artwork

Master finishing techniques using contrast, color correction, layer modes, and textures to bring your work to the next level. See how these final touches pull the whole illustration together and create a polished, refined look.

*The above images are sample images for a better understanding.

Curriculum
In-Depth Look

**Class release dates and content are subject to change without prior notice.

  • Section 01
    About This Class
    curriculum-illustrator-nanoka-jp-01.webp
    • 01. Introduction and Work Environment- Introduction, artistic style - Professional illustration work Commercial standing illustrations and key visual production - What you'll learn in this class How to approach costume design How to paint clothing convincingly - Work environment and screen setup - Brushes used

  • Section 02
    Costume Design
    curriculum-illustrator-nanoka-jp-02.webp
    • 02. Defining the Concept- Perspectives to consider when designing Fashion style Character personality Design core - Fashion styles Feminine, casual, formal, modern chic Dressy, Lolita, fantasy, etc. - Character personality What aspect of the character do you want to highlight? (Personality, contrast, charm point) - Design core Freely brainstorm around 3 core motifs or elements (Associations from the character / elements you personally like)

    • 03. Thinking about the Costume Silhouette- Deciding where to place volume Consider where to place volume in the overall silhouette (Upper body, lower body, full figure) - Considering the silhouette by section Break down into: neckline, chest, shoulders, arms, hands, waist, feet Consider what silhouette design works best for each section - Worked examples Come up with 3 volume-based examples in a modern chic style

    • 04. Adding Decorative Details- Refining the costume structure Add design elements by increasing the resolution of each section - Incorporate the design core - Consider accessories and bags as small details - Adjust overall balance from a symmetry/asymmetry perspective - Adjust information density Add details to areas that feel lacking Remove elements from areas that feel overly busy

    • 05. Color Palette- How the number of colors affects the overall impression - Tips shared through a live demonstration - Adjusting the final color tones to refine the overall mood

  • Section 03
    Deciding on a Pose
    curriculum-illustrator-nanoka-jp-03.webp
    • 06. How Poses Affect the Impression- Static vs. dynamic poses - Concept-based poses - Finding the center of gravity

    • 07. Tips for Bringing Out Character Personality- Joint angles - Nuance of movement

  • Section 04
    Linework
    curriculum-illustrator-nanoka-jp-04.webp
    • 08. Key Points for the Rough Sketch- Drawing the base figure - Using border effects to draw the flow of hair and clothing

    • 09. Tips for Drawing Linework That's Easy to Color- Drawing the linework Draw a clean outline of the silhouette Draw minimal lines to indicate boundaries between objects Time-saving techniques using border effects

  • Section 05
    Coloring
    curriculum-illustrator-nanoka-jp-05.webp
    • 10. The Coloring Process- Explanation of the workflow for coloring each section - Explanation of the flow: color rough → color separation → shade → shadow - Layer structure

    • 11. Color Rough- Lighting - Roughly place the main color and shadow color Color selection based on the mood of the illustration - Check contrast using the 'Saturation' layer mode - Adjust color tones

    • 12. Coloring ① Skin & Face- Base coat - Shade - Shadow - Reflected light - Detailed coloring of individual features: nails, lips, cheeks, eyes, etc.

    • 13. Coloring ②-1 Clothing- Basics of wrinkle patterns Difference between shade and shadow How to build up shade (wrinkle origin, fabric softness, garment structure) How to build up shadow (distance between objects, light source angle) Practice: achieving depth even with a single color

    • 14. Coloring ②-2 Clothing- Base coat ▼ Top - Shade (following shadows from surface texture) Wrinkle origin Fabric softness Garment structure - Shadow (placing cast shadows from overlapping objects) Relationship between object distances Relationship with light source angle - Reflected light

    • 15. Coloring ②-2 Clothing▼ Bottom - Shade (following shadows from surface texture) Wrinkle origin Fabric softness Garment structure - Shadow (placing cast shadows from overlapping objects) Relationship between object distances Relationship with light source angle - Reflected light

    • 16. Coloring ③ Hair- Base coat - Shade - Shadow - Highlight

    • 17. Coloring ④ Shoes & Accessories- Base coat - Shade - Shadow - Highlight

  • Section 06
    Texture Rendering by Material
    curriculum-illustrator-nanoka-jp-06.webp
    • 18. Rendering Different Fabric Textures: Silk and Velour- Creating a luxurious impression

    • 19. Rendering Different Fabric Textures: Leather and Denim- Creating a casual impression

  • Section 07
    Finishing & Post-Processing
    curriculum-illustrator-nanoka-jp-07.webp
    • 20. Adjusting Contrast- Check contrast using the 'Saturation' layer mode - Adjust contrast using tone curves - Fine adjustments using 'Multiply,' 'Overlay,' and 'Linear Burn' layer modes - Using adjustment layers

    • 21. Finishing & Textures- Using outlines to emphasize silhouette and edges - Adding an analog feel with textures

  • Section 08
    Recap
    curriculum-illustrator-nanoka-jp-08.webp
    • 22. Recap ① Costume Design

    • 23. Recap ② Rough Sketch

    • 24. Recap ③ Linework

    • 25. Recap ④ Coloring

    • 26. Recap ⑤ Finishing

Required Tools

What You'll Need for This Class

This class uses the following tools.
[Main Tool]
CLIP STUDIO PAINT EX 4.0.1

*These programs and/or materials will not be provided with the chapter.

program-illustrator-nanoka-jp.webp
Recommended Classes

Important Notice

- This product provides access to the video lectures online (Excluding products categorized as Assets). - Under certain circumstances, discounts may end early or be extended without prior notice. - For pre-ordered courses, the content and the lecture videos will be released sequentially according to the schedule. The Course Start Date will be set to the release date of the first lecture video. - You will gain immediate access to the course through My Page upon completing registration and payment. Total Course Duration: - The Standard Access (Paid access) period lasts for the first 15 days and Unlimited Free Access period will begin from the 16th day. Both the Standard and Unlimited Free Access periods offer the equal viewing experience to the content. - Course Start Date: The estimation of the Course Start Date will be based on the completion date of the payment. Immediate access to the lecture videos will be granted through My Page. (For pre-ordered courses, the start date will be the release date of the first lecture video.) - In case the course start date is postponed due to extenuating circumstances on Coloso’s end, the start date will be adjusted accordingly.
*Please note that certain aspects of this course, including the release date, curriculum images, and associated content, are subject to change without prior notification.
*Would you like to learn more about our refund policy? Please check ▶ here
*Please check our ▶ FAQ for Copyright and Proprietary Rights, User-Generated Content, Security, and Violation information.
*保留未事前告知而更改本網頁資訊的權利
*欲進一步瞭解退款政策的細節,請由 ▶ 此處確認。
*請至 ▶FAQ頁面查看有關版權及所有權、使用者製作內容、資料安全及違反等相關資訊。
*Tenga en cuenta que la información de esta página está sujeta a cambios sin previo aviso.
* ¿Le gustaría saber más sobre nuestra política de reembolso? Por favor, compruebe ▶ aquí
*Por favor, compruebe nuestras ▶ FAQ para los derechos de autor y derechos de propiedad, contenido generado por el usuario, seguridad e información de violación.
- This product is strictly prohibited to resell, redistribute, steal, or transfer. - The original images and simple edited images of this product cannot be transferred, distributed, or sold. - This product can be refunded only before the class video is released. - You can find this product on [My Class] > [Class Materials]