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Featured by Japanese Magazine, Original Character Figure Workflow

Figure ModelerJuanjuan
  • Now Available


Class Details

  • Now Available
  • Advanced~Pro
  • Total 22 videos
  • Chinese (Mandarin)
  • English [Auto]
  • Class materials included



figuremodeler,juanjuan_ZH Details

Class Details
You'll Learn
<p><strong>A Multi-Tool Workflow that Maximizes Efficiency and Detail</strong></p>

A Multi-Tool Workflow that Maximizes Efficiency and Detail

Feeling limited by ZBrush alone? It’s time to move beyond those constraints. Break past them with a multi-tool workflow designed for real production. Combine DAZ3D, Marvelous Designer, Blender, and more to increase efficiency while elevating sculpting quality at the same time.

<p><strong>Train Your "Eye", Control Your Work Quality</strong></p>

Train Your "Eye", Control Your Work Quality

Train your eye. Set your own standard. Sharpen your aesthetic sense and move beyond rigid step-by-step routines. Learn to judge form, structure, and beauty with clarity, then transform the quality of your work from the ground up.

<p><strong>From Basics to Advanced, More Vivid Detailing Tips</strong></p>

From Basics to Advanced, More Vivid Detailing Tips

Learn how to break down complex structures step by step, starting from proportions and skeletal foundations to refined intermediate forms. Discover how to layer details that add depth and vitality. Mster intricate textures and craftsmanship-driven detailing to create high-quality, professional figure prototypes.

<p><strong>Lighting and Materials that Make Your Work Stand Out</strong></p>

Lighting and Materials that Make Your Work Stand Out

Want your work to stand out on social media? Learn lighting and material techniques that make form and texture pop, and present your creations with a clean, professional look that stands out instantly on social media.

<p><strong>Bring Your 3D Creations to Life through Physical Prototyping</strong></p>

Bring Your 3D Creations to Life through Physical Prototyping

What looks perfect on screen often fails in production. Break down the “deconstruction” logic behind 3D printing and mass production, and apply it directly to your workflow. Eliminate the issues that make models printable in theory, but impossible to produce in reality.

<p><strong>Tips to Avoid Common Industry Pitfalls!</strong></p>

Tips to Avoid Common Industry Pitfalls!

Stop losing time to trial and error. Learn how professionals identify root problems and drastically reduce rework. Master goal-driven adjustments that set a clear growth path, so your skills keep advancing long after the class ends.

Curriculum
In-Depth Look

English subtitles and translated materials will be provided within 60 days of the class release date.
*Schedule may change due to production circumstances.

**Class release dates and content are subject to change without prior notice.

  • Section 01
    Course Introduction & Complete Roadmap
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    • 01. Course Objectives & Full Production Framework- Course goals & final deliverables - Tools overview & end-to-end workflow - Choosing the right production path & design direction

    • 02. Concept Sketch & Reference System- Concept sketch development & reference system setup

  • Section 02
    Foundation Sculpting & Dual-Workflow Demonstration
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    • 03. Complete the Same Base Sculpt Using Only ZBrush- Full demonstration: building the same base sculpt using only ZBrush

    • 04. Constructing the Base Body with DAZ3D- Constructing the base body with DAZ3D

    • 04. DAZ / MD / Blender Combined Workflow Demo- DAZ / MD / Blender combined workflow demonstration

    • 05. Pros & Cons of the Multi-Tool Pipeline- Pros, cons & best-use scenarios of a multi-software pipeline

  • Section 03
    Proportion Refinement & Form Development
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    • 07. Methods for Overall Proportion Adjustment- Overall proportion adjustment methods

    • 08. Model Flexibility & Modifiability- Controlling model flexibility & editability

    • 09. Head Proportions & Facial Masses- Head & facial mass processing

    • 10. Body Structure & Muscle Logic- Body structure & volume relationships

    • 11. Hair Volume & Flow Direction Design- Hair volume & flow direction design

    • 12. Iterative Review Methods- A method for iterative review

    • 13. Final Sculpt Lock-In Criteria- Final sculpt lock-in standards

  • Section 04
    Coloring & Rendering Demonstration
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    • 14. ZBrush Coloring Logic & Principles- Basic zBrush coloring logic

    • 15. Material Differentiation & Color Control- Material differentiation & color control

    • 16. Pre-Import Setup for Blender- Pre-import setup for Blender

    • 17. Lighting Strategies in Blender- Lighting approach & key display points - Final render output

  • Section 05
    Part Separation & Final Adjustments
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    • 18. Basic Principles of Part Separation- Core role of part separation in production - Basic principles of part separation

    • 19. Hands-On Part Separation Practice- Part separation workflow in practice

    • 20. Case Study: Part Separation Analysis- Real-world case analysis

    • 21. Considerations for Mass Production & Printing- Final adjustments from printing & mass production perspective

  • Section 06
    Commercial Production Supplements
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    • 22. Course Summary & Further Learning Opportunities- Common mistakes & rework cases - Adjustment strategies for different goals (Showcase / Commercial / Mass Production) - Course summary & next steps for learning

Required Tools

This course will use ZBrush 2025 (ZBrush 2024 and above is also allowed).
* Auxiliary software: DAZ3D, Marvelous Designer, Blender.

Please purchase and install these program(s) for an optimized chapter experience.

*These programs and/or materials will not be provided with the chapter.

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