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Myth-Inspired Creature & Atmospheric Animation

2D AnimatorRosy Mollet
  • Now Available


Class Details

  • Now Available
  • Beginner~Advanced
  • Total 25 videos, 11Hours 43Minutes
  • English
  • English [Auto], Traditional Chinese [Auto]
  • Class materials included



2danimator,rosymollet Details

Class Details
You'll Learn
<p><strong>Introduction to Myth-Based Worldbuilding</strong></p>

Introduction to Myth-Based Worldbuilding

An overview of major Western myths and an introduction to creating creature designs inspired by these stories.

Pencil Texture and Emotional Language

Instead of depending on facial expressions, learn to communicate emotion through line density, pressure, roughness, and rhythm.

<p><strong>Original Creature Development</strong></p>

Original Creature Development

Push past conventional myth-based creature design by exploring the relationships that define their roles—predator and prey, leader and follower, life and death. Start crafting your own original animations, bringing unique, story-driven creatures to life.

<p><strong>Life and Death Dynamics in Korean Mythology</strong></p>

Life and Death Dynamics in Korean Mythology

Learn how Korean myths highlight connection rather than conflict, and design a rough concept for a life-themed or a death-themed creature using provided examples for both conepts.

<p><strong>Limited Color Palette</strong></p>

Limited Color Palette

Learn to create strong atmosphere using fewer than ten colors, applying both analogous and contrasting colors for maximum effect.

Two-Character Dynamics in Animation

Create two interacting creatures representing contrast and harmony, and turn them into a short animation using restricted color and effective accent tones.

Curriculum
In-Depth Look

**Class release dates and content are subject to change without prior notice.

  • Section 01
    OT
    curriculum-2danimator-rosymollet-us-01-1.webp
    curriculum-2danimator-rosymollet-us-01-2.webp
    • 01. Course Introduction & Overview- Introduction of course goals, overall flow, final projects, and student perks

  • Section 02
    Part 1: Western Mythology-Based Character Ideation
    curriculum-2danimator-rosymollet-us-02-1.webp
    curriculum-2danimator-rosymollet-us-02-2.webp
    • 02. Western Mythological Character Ideation- Exploring symbols and creatures in Western mythology - Research and sketch major mythological motifs and creatures - Design characters based on symbolism, good vs. evil structures, and forms

  • Section 03
    Black & White Expression
    curriculum-2danimator-rosymollet-us-03-1.webp
    curriculum-2danimator-rosymollet-us-03-2.webp
    • 03. Drawing Boldly & Erasing Delicately- Sketch characters and experiment using rough pencil brushes

    • 04. Light & Shadow- Learn basic principles of light and shadow to create the desired mood of the scene

    • 05. Adding Accent Elements to Your B&W Drawings- Enhance your B&W artwork with small accents of highlights or shadows

    • 06. Designing the World Around Your Character- Add symbolic elements to backgrounds - Include hidden Easter eggs

  • Section 04
    Animation Basics
    curriculum-2danimator-rosymollet-us-04-1.webp
    curriculum-2danimator-rosymollet-us-04-2.webp
    • 07. Introduction to Procreate Dreams- Explore Procreate Dreams before working on frame-by-frame animations

  • Section 05
    Animation
    curriculum-2danimator-rosymollet-us-05-1.webp
    curriculum-2danimator-rosymollet-us-05-2.webp
    • 08. Frame-by-Frame & Loop Animation- Practice frame-by-frame animation and simple loop animations

    • 09. Loop Animation Application 1- Learn how frame speed affects the mood of animations

    • 10. Loop Animation Application 2- Explore movement and directional changes based on object textures

  • Section 06
    Production & Final Works: Final Black & White Animation
    curriculum-2danimator-rosymollet-us-06-1.webp
    curriculum-2danimator-rosymollet-us-06-2.webp
    • 11. Character Animation- Design an original creature inspired by mythological motifs - Define the parts you want to move

    • 12. Designing Backgrounds- Create small but effective loop animations for background elements

    • 13. Final Touches- Complete a short-form B&W loop animation

  • Section 07
    Part 2: Korean Mythology-Based Ideation
    curriculum-2danimator-rosymollet-us-07-1.webp
    curriculum-2danimator-rosymollet-us-07-2.webp
    • 14. Symbols & Worldview in Korean Mythology- Research totems, life/death concepts, indigenous gods, and visual elements

  • Section 08
    Character Ideation
    curriculum-2danimator-rosymollet-us-08-1.webp
    curriculum-2danimator-rosymollet-us-08-2.webp
    • 15. Character Sketches- Sketch a main character inspired by the life and death worldview - Experiment with colored pencil brushes

    • 16. Sidekick Character Sketch- Sketch a sidekick character inspired by the life-and-death worldview - Experiment with colored pencil brushes

  • Section 09
    Color Expression
    curriculum-2danimator-rosymollet-us-09-1.webp
    curriculum-2danimator-rosymollet-us-09-2.webp
    • 17. Understanding the First-Pass Coloring- Understand base and secondary coloring techniques - Color block the scene for efficient coloring

    • 18. Using Complementary Color- Learn how to use complementary colors to add highlights

    • 19. Understanding the Second-Pass Coloring- Second-pass coloring to add details and final touches

  • Section 10
    Palette Creation
    curriculum-2danimator-rosymollet-us-10-1.webp
    curriculum-2danimator-rosymollet-us-10-2.webp
    • 20. Creating a Palette With 10 Colors or Less- Create a palette with 10 colors or fewer - Determine accent colors and use analogous colors

  • Section 11
    Animation
    curriculum-2danimator-rosymollet-us-11-1.webp
    curriculum-2danimator-rosymollet-us-11-2.webp
    • 21. Sketch Frames & Color Frames- Organize frames and practice using clipping masks

    • 22. Frame-by-Frame & Loop Animation- Create a simple loop animation in full color

  • Section 12
    Production & Final Works: Final Color Animation
    curriculum-2danimator-rosymollet-us-12-1.webp
    curriculum-2danimator-rosymollet-us-12-2.webp
    • 23. Character Animation- Identify the areas you want to move in advance for more efficient animation

    • 24. Designing Backgrounds- Determine the main colors for your scene - First-pass of coloring

    • 25. Scene Polishing- Apply lighting and background elements to complete the animation - Second-pass coloring

Required Tools

This course will use Procreate and Procreate Dreams.
Please purchase and install these program(s) for an optimized chapter experience.

*These programs and/or materials will not be provided with the chapter.

Recommended Classes

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