2danimator,rosymollet Details

Introduction to Myth-Based Worldbuilding
An overview of major Western myths and an introduction to creating creature designs inspired by these stories.
Pencil Texture and Emotional Language
Instead of depending on facial expressions, learn to communicate emotion through line density, pressure, roughness, and rhythm.

Original Creature Development
Push past conventional myth-based creature design by exploring the relationships that define their roles—predator and prey, leader and follower, life and death. Start crafting your own original animations, bringing unique, story-driven creatures to life.

Life and Death Dynamics in Korean Mythology
Learn how Korean myths highlight connection rather than conflict, and design a rough concept for a life-themed or a death-themed creature using provided examples for both conepts.

Limited Color Palette
Learn to create strong atmosphere using fewer than ten colors, applying both analogous and contrasting colors for maximum effect.
Two-Character Dynamics in Animation
Create two interacting creatures representing contrast and harmony, and turn them into a short animation using restricted color and effective accent tones.
**Class release dates and content are subject to change without prior notice.
- Section 01
OT
01. Course Introduction & Overview- Introduction of course goals, overall flow, final projects, and student perks
- Section 02
Part 1: Western Mythology-Based Character Ideation
02. Western Mythological Character Ideation- Exploring symbols and creatures in Western mythology - Research and sketch major mythological motifs and creatures - Design characters based on symbolism, good vs. evil structures, and forms
- Section 03
Black & White Expression
03. Drawing Boldly & Erasing Delicately- Sketch characters and experiment using rough pencil brushes
04. Light & Shadow- Learn basic principles of light and shadow to create the desired mood of the scene
05. Adding Accent Elements to Your B&W Drawings- Enhance your B&W artwork with small accents of highlights or shadows
06. Designing the World Around Your Character- Add symbolic elements to backgrounds - Include hidden Easter eggs
- Section 04
Animation Basics
07. Introduction to Procreate Dreams- Explore Procreate Dreams before working on frame-by-frame animations
- Section 05
Animation
08. Frame-by-Frame & Loop Animation- Practice frame-by-frame animation and simple loop animations
09. Loop Animation Application 1- Learn how frame speed affects the mood of animations
10. Loop Animation Application 2- Explore movement and directional changes based on object textures
- Section 06
Production & Final Works: Final Black & White Animation
11. Character Animation- Design an original creature inspired by mythological motifs - Define the parts you want to move
12. Designing Backgrounds- Create small but effective loop animations for background elements
13. Final Touches- Complete a short-form B&W loop animation
- Section 07
Part 2: Korean Mythology-Based Ideation
14. Symbols & Worldview in Korean Mythology- Research totems, life/death concepts, indigenous gods, and visual elements
- Section 08
Character Ideation
15. Character Sketches- Sketch a main character inspired by the life and death worldview - Experiment with colored pencil brushes
16. Sidekick Character Sketch- Sketch a sidekick character inspired by the life-and-death worldview - Experiment with colored pencil brushes
- Section 09
Color Expression
17. Understanding the First-Pass Coloring- Understand base and secondary coloring techniques - Color block the scene for efficient coloring
18. Using Complementary Color- Learn how to use complementary colors to add highlights
19. Understanding the Second-Pass Coloring- Second-pass coloring to add details and final touches
- Section 10
Palette Creation
20. Creating a Palette With 10 Colors or Less- Create a palette with 10 colors or fewer - Determine accent colors and use analogous colors
- Section 11
Animation
21. Sketch Frames & Color Frames- Organize frames and practice using clipping masks
22. Frame-by-Frame & Loop Animation- Create a simple loop animation in full color
- Section 12
Production & Final Works: Final Color Animation
23. Character Animation- Identify the areas you want to move in advance for more efficient animation
24. Designing Backgrounds- Determine the main colors for your scene - First-pass of coloring
25. Scene Polishing- Apply lighting and background elements to complete the animation - Second-pass coloring
This course will use Procreate and Procreate Dreams.
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.
























