3dcgartist,izzy Details
Through hands-on exercises, you’ll explore key techniques such as particle effects and character-driven FX, building a solid foundation in procedural 3D creation. By the end, you’ll have completed polished renders, gained the confidence to take on professional 3D projects, and developed the skills to grow as an independent artist.
Class Preview
Still Not Sure?
Check Out izzy's Class Preview!
2. Manipulating particle behavior over time using deterministic noise generator
3. Manipulating particle behavior over time using Simulation Zone
Class Perks
Special Gift from izzy
-
Rigged Character -
Blender Geometry Nodes Node Groups -
Animated Noise Textures -
Blender Light Setup -
Relevant In-Class Working Files
Class Material Details
-
Practice Character- Rigged character used in class, in Blender format
- Includes IK rigs for easier posing
- Explanatory action clips for using this character -
Reusable Node Assets- Importable node group assets for Blender Geometry Nodes
- Simplifies recurring programming patterns used in class -
Pre-Rendered Animation Data- Pre-rendered animated textures
- Used as data sources in Geometry Nodes
- Simplifies creation of certain effects -
Ready-to-Use Lighting- Collection of light setups to speed up learning and creation
- No third-party plugins required and works with vanilla Blender -
Class Materials- In-class working files for additional practice and reference
Recommendation
Who should take this class?
3D artists who want to expand their skills with procedural creation and gain useful tools for future creative and technical problem-solving.
Creative directors who need to understand how Blender works, or who want to build key visuals faster using Blender.
New CG artists looking to learn Blender through exploring different avenues. Since Blender has become an all-rounder tool, developing your own solutions beyond standard workflows can help many artists.
Expert 3D CG Artist izzy's Portfolio
-
YOASOBI’s MV "PLAYERS"
-
YOASOBI’s MV "PLAYERS"
-
BMTH "NeX GEn" Live Visuals
-
RayRay "Hot In This" Visuals
-
MOJI's 2024 Intro Visuals
-
Personal Project
-
CVX "Bicara" Visuals
-
Personal Project
-
Personal Project
* This Portfolio includes fanart.
Why Take This Class?
From vertices, textures, and shapes, into a rendered reality through the screens for thousands of eyes to see. Using 3D as a medium, we can blur the line between reality and imagination. If you’ve ever dreamed of giving life to your own strange worlds, this is the class to start making them happen.
With izzy, learn how to transform your wildest visions into 3D scenes that feel both real yet from another dimension.
Get Ready for the Real-World
22 Class Exercises
-
Creating Your Own Moodboard/References -
Writing Down & Sketching Ideas -
Preparing 3D Models & Image Textures in Blender -
Rough Modeling of Important Parts of the Scene
-
Using Blender to Layout the Scene With Previous Materials -
Building a Base Scene With Pre-Lighting & Temporary Camera Angles
-
Trying Out Geometry Nodes & Not Being Afraid to Break Things -
Scattering Scene Elements Efficiently
-
Creating Simple Particle FX With & Without Simulation in Geometry Nodes -
Creating a Production-Ready FX -
Using Pre-Made Animation Data -
Creating Procedural Wear Using Shader Nodes
-
Using Lights to Improve the Look of the Scene -
Implementing the FX That You Created -
Finishing & Prepping the Scene for the Final Render -
Setting Up Your Own Playblast Settings in Blender
-
Creating Playblast & Reviewing Playblast -
Render Your Own Frames & Self-Review -
Creating a Compositor Node Setup for Rendering -
Using the Prepared Compositor Nodes & the Blend File for the Final Render
-
Importing & Preparing Render Layers Before Compositing & Color Grading Works -
Compositing & Color Grading Your Shot
Final Product Example(s)
-
Procedural FX Creation
-
Final Render with Render Passes and Compositing
*The above images are sample images for a better understanding.
Class Highlights
Basic Computer Science Knowledge for 3D Artists
Gain the foundational skills of computer science to understand the essentials like data, instancing, recursion, and processing. These skills will help you work smarter, streamline your workflow, and tackle technical challenges in the future.
Building Procedural Effects Based On Real-World Phenomena
Bring your scenes to life with procedural effects inspired by the real world. Experiment around with particles, geometry, and other dynamics to create visuals that feel virtual yet realistic.
Advanced Rendering and Post-Production Techniques
Take your renders to the next level with advanced techniques. Learn to work with layers, compositing, and color grading so your shots always look polished and cinematic















