3dartist,noc Details




- Section 01
OT
01. Orientation- Instructor introduction - Learning objectives of this course
- Section 02
Project Design
02. Planning Your Project / Gathering References for Storyboards- How to effectively scale your project - Coming up with ideas - What to do and what to avoid when making your first project - What makes a successful project - Importance of references - Where to find references - Importance of storyboards and how to make them
- Section 03
Initial Scene Layout
03. Initial Scene Blockout / Sourcing Third-Party Assets- How to approach starting a scene from scratch - How to look for good models online
04. Working With the 3D Camera- Tips on using Blender's camera with multiple shots - Demo of finding different compositions based on the scene blockout
- Section 04
Creating Your Set
05. Set Modeling- Introduction to Blender's modeling tools - How to approach modeling underlying sets for interior scenes
06. Set Shading- Introduction to Blender's shading tools - Shading the set
07. Hero Prop Modeling and Shading- Advanced modeling and shading techniques to create hero props
08. Set Dressing- Set dressing principles
- Section 05
Lighting and Composition
09. Cinematic Lighting Principles- Studying live action film principles for better lighting - What makes "good" and "bad" lighting
10. Lighting Techniques in Blender- The different types of lighting setups in Blender - Advanced lighting techniques
11. Lighting Walkthrough- Lighting the set that we created using these techniques and principles
- Section 06
Camera Dressing and Staging
12. Animating the Camera- Adjusting the shots based on lighting and finished set - Animating basic camera movement
13. Adding Shot-Specific Details- Being efficient with the details you add; Adding and reducing detail - Setting up shader variants - Adding dust to close-up shots
- Section 07
Rendering
14. Optimizing Your Scenes And The Best Render Settings to Use - Best settings for faster and higher quality renders - Exporting files for different workflows - Managing your scenes for faster rendering - Making scenes manageable for lower-end computers - Bonus: File Formats
- Section 08
Post-Processing
15. Introduction to After Effects, Color Grading and Lens Effects- Alternatives and software licensing - Introduction to the interface and working with layers - Explaining my process of color grading each shot and the effects I use - Replicating realistic lens effects - Working with render layers
16. Bonus: Using DaVinci Resolve for Color Grading- Introduction to DaVinci Resolve and working with nodes - Color grading process in DaVinci Resolve - Overview of OpenEXR workflow
17. Sound Design and Next Steps - Where to find free sound effects, solutions for voice overs - How to layer different sounds together - Breakdown of my own sound design in my short film (copyrights/ share links/ commercial purposes) - Where you can continue to take your projects next - How to approach effects and character animation - Tips on improving your work and what to take away from this project
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