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掌握 2D FX 動畫:從零到史詩級場景

2D FX Animator, Sixtine James




課程詳細資訊


  • 基礎~中級
  • 共 20部影片
  • 英語
  • 繁體中文 [Auto]
  • 提供課程教材



[Course]2dfxanimator,sixtinejames(임시) Details

課程
課程

深入觀察

**課程發布日期與內容如有更動,恕不另行通知。
  • SECTION 01
    加時賽
    curriculum-2dfxanimator-sixtinejames-us-01-1.webp
    curriculum-2dfxanimator-sixtinejames-us-01-2.webp
    • 01.序-講師介紹 - 本課程的學習目標 -軟體介紹(TVPaint)

    • 02. FX 簡介- 基礎知識回顧 - 如何在繪製前收集有效參考資料並規劃特效鏡頭 - 設定場景並定義特效的作用 - 透過環境觀察提升創造力

  • SECTION 02
    4個基本要素
    curriculum-2dfxanimator-sixtinejames-us-02-1.webp
    curriculum-2dfxanimator-sixtinejames-us-02-1-1.webp
    curriculum-2dfxanimator-sixtinejames-us-02-2.webp
    curriculum-2dfxanimator-sixtinejames-us-02-3.webp
    • 03.水元素- 製作水滴、水花和漣漪的動畫 - 創建瀑布特效並模擬與其他元素的互動

    • 04. 土元素- 透過運動傳達元素的重量 - 泥土、碎片以及倒塌或斷裂的牆壁的動畫

    • 05. 火元素- 了解火焰的動力及其行為 - 創造火焰循環、餘燼和基於粒子的效果 - 製作火焰噴射器、爆炸和大型火焰衝擊的動畫

    • 06.風元素- 探索形狀動態以及負空間和正空間的平衡 - 使用基本物理原理製作簡單的煙霧動畫 - 以透視創造滾動的煙霧

  • SECTION 03
    其他元素
    curriculum-2dfxanimator-sixtinejames-us-03-1.webp
    curriculum-2dfxanimator-sixtinejames-us-03-2.webp
    curriculum-2dfxanimator-sixtinejames-us-03-3.webp
    curriculum-2dfxanimator-sixtinejames-us-03-4.webp
    • 07:爆炸(上)- 了解爆炸的動力學 -開發對爆炸形狀和輪廓的觀察力

    • 08.爆炸(下)- 掌控爆炸特效中的光效與輝光 - 擴展爆炸效果,從小型爆炸到核子撞擊

    • 09. Electric FX:雷霆與火花- 動畫雷擊、電火花和高能量放電

    • 10. 黏稠液體和天氣特效- 比較黏度:水、蜂蜜和黏液的動畫 - 創造雨水、冰塊紋理和滴水效果

    • 11.神奇的特效和風格化的動作- 設計刀刃閃爍和增強動效 - 使用粒子和分層動態效果建立魔法效果

  • SECTION 04
    CFX
    curriculum-2dfxanimator-sixtinejames-us-04-1.webp
    curriculum-2dfxanimator-sixtinejames-us-04-2.webp
    curriculum-2dfxanimator-sixtinejames-us-04-3.webp
    curriculum-2dfxanimator-sixtinejames-us-04-4.webp
    • 12. 頭髮、衣服、披肩和窗簾- 將素材元素融入具有人物意圖的完整鏡頭中

    • 13.[獎勵] 環境動畫- 為低保真美學和敘事製作完整的動畫序列

    • 14.[加值] 花朵綻放動畫- 在自然環境中創造盛開的花朵動畫

  • SECTION 05
    最終項目
    curriculum-2dfxanimator-sixtinejames-us-05-1.webp
    curriculum-2dfxanimator-sixtinejames-us-05-2.webp
    curriculum-2dfxanimator-sixtinejames-us-05-3.webp
    curriculum-2dfxanimator-sixtinejames-us-05-4.webp
    • 15. 阿凡達彎曲場景:地球- 展現地球的運動與力量

    • 16. 阿凡達彎曲場景:火- 傳達火的能量和流動

    • 17. 阿凡達彎曲場景:水- 模擬水控制和流體運動

    • 18. 阿凡達彎曲場景:風- 透過動態形狀和運動可視化風

  • SECTION 06
    結尾
    curriculum-2dfxanimator-sixtinejames-us-06.webp
    • 19. 我的建議和旅程- Sixtine 的動畫產業之旅 - 實用的職涯建議:該做什麼、不該做什麼 - 為有志成為專業人士的人提供作品集建構技巧

    • 20.課程回顧- 課程結束 - 祝你好運!

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