ConceptArtist,MinwooKi_기민우 Details
Minwoo Ki, a seasoned character concept artist with 20 years of experience on renowned game projects like *Dungeon & Fighter* and *Lost Ark*, shares his insider tips and techniques!
Class Preview
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- Designing or modifying unique armor
- Important considerations when drawing accessories
*The Korean language content in this class preview is translated into English in the class videos.
**The subtitles in this preview video are auto-translated. Please note that some content may not be accurately translated.
***Associated content is subject to change without prior notice.
Class Perks
Get These Coloso Exclusives
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Unlimited Access to 28+ Hrs & 21 Chapters of Content -
Essential Techniques from a Professional Artist -
Original Practice Example Files (PSD)
Expert Concept Artist Minwoo Ki's Portfolio
Why Take This Class?
In this class, Minwoo Ki, director of Propic Academy and an instructor with over 10 years of teaching experience, will share his educational expertise, guiding you through a tailored curriculum designed specifically for artists who feel stuck in their creative development.
In just three months, you'll be able to create your own character concept art and build a portfolio independently. This exclusive online class, led by Minwoo Ki, director of Propic Academy, is available only on Coloso.
10+ Class Exercises
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Establishing Vanishing Points -
Understanding Light -
Natural Human Anatomy and Poses
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Fundamentals of Drawing and Coloring -
Effective Study Methods for Art -
Character Design Theory
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Designing According to Game Genres -
Techniques to Express Materials -
Detailed Corrections and Final Touches
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Mage Character Design -
Warrior Character Design -
Character Sheets and Portfolio
Concept Artist
Minwoo Ki
Hello,
I’m Minwoo Ki, a concept artist with over 20 years of experience in studying art and working as a game character concept artist.
For the past 10 years, I’ve been teaching character concept art and illustration at Propic Academy, helping many students transition into professional careers and secure jobs as concept artists.
Drawing from my extensive industry experience and teaching background, I will share the knowledge and design tips I’ve accumulated over the years, ensuring that you easily understand and apply the concepts.

Concept Artist,
Minwoo Ki
[Current]
Director of Propic Academy
Character Concept Artist
Projects & Awards
[Participated Projects]
Kingdom Under Fire 2: Character Concept Art
Dungeon & Fighter: Concept Art
Lost Ark: Character Concept Art
Worked at Nexon GT, WeMade, Neople, NHN Entertainment, Smilegate RPG
Illustration for Million Arthur, Destiny Child
Class Highlights
Explore the Basics of Character Concept Art
Do you want to develop the skills to independently create character concept art after finishing the class? Fulfill your dreams with the solid expertise of a 20-year concept artist who has extensive experience working at various game companies such as Nexon GT, WeMade, and Neople, and who has successfully helped countless students secure jobs through over 10 years of teaching.
From Drawing Skills to Portfolio Creation
With step-by-step exercises based on fundamental theories, this all-in-one class covers everything from character concept art creation to practical production! In just three months, you’ll progress from designing characters to drawing concept art and even creating guide sheets, aiming to develop the skills needed for real-world application.
How to Design High-Quality Concept Art Consistently
A solid foundation is key to designing appealing characters. Master efficient techniques to enhance your artwork, such as understanding human anatomy through stylization, reviewing basic drawing and coloring, and applying advanced material expression, light and shadow utilization, corrections, and more.
Class Details
You'll Learn
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Preparation and Practice for Drawing Attractive CharactersLearn foundational drawing and coloring methods, along with practice methods and mindset development, while reviewing your basic skills. This class shares tips for optimizing human anatomy and poses, helping students find their unique style. -
Analysis of Popular Genres, Design, and Exercises in Medieval FantasySolid background knowledge is essential for concept art. Explore character concepts, historical changes, and trends in medieval fantasy, a genre that is in high demand and popular in the industry. -
Step-by-Step Guide to Character DesignCharacter design often takes longer to complete than you might expect. Learn the step-by-step process of character design, including research, conceptualization, variation analysis, detailed depiction, and explanations, all with practical examples.
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Techniques for Competitive Character DesignEnhance your overall character design skills by understanding the basic elements required to create a wide range of characters, identifying key features for different classes and genres, and addressing common mistakes. -
Techniques for Expressing Common Materials like Leather and MetalDetailed depiction makes a significant difference in the overall quality of a work and directly reflects the artist's skill level. This class teaches techniques for depicting individual elements, such as accessories, to efficiently add depth to your artwork. -
Creating Character Sheets and PortfoliosTo become a professional, you must understand commercial design and the practical work process. Learn how to create character sheets and build a distinctive portfolio with a focus on real-game production.
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Curriculum
In-Depth Look
SECTION 01. Building the Foundation
01. Introduction to Designing Attractive Characters
- Instructor introduction
- Key class points
- Drawing goals
- Progress in drawing and mindset
- Preparing to draw appealing characters
02. Basics and Techniques for Drawing Lines
- Setting up and configuring the canvas
- Line practice and drawing shapes
- Establishing vanishing points
03. Basics and Techniques for Drawing Planes
- Practicing planes and expressing volume
- Understanding and applying light
- Techniques for expressing colors
SECTION 02. Fundamentals of Human Anatomy and Effective Design
04. Essential Tips for Drawing Engaging Human Anatomy
- Understanding overall shape by simplifying the body into basic forms
- Familiarizing yourself with the structure and key areas of the arms, legs, and torso
- Commonly misunderstood or mistaken parts of human anatomy
- Appealing stylization of human anatomy
05. Techniques for Drawing Dynamic and Lifelike Poses
- Exploring commonly used and popular poses
- Mastering natural movement and volume
- Essential points to know for certain poses
- Balancing the character's center of gravity
06. Essential Drawing Techniques for Improved Design Expression
- Understanding attractive design with volume
- Expressing shapes according to perspective and composition
- Understanding various shapes and practicing from different angles
07. Fundamental Coloring Techniques for Enhanced Design Expression
- Understanding light through human shapes
- Effective light techniques for three-dimensionality
- Coloring methods to avoid ruining your artwork
SECTION 03. Character Concept Art Design for Different Roles
08. Diverse and Effective Approaches to Starting a Design
- Planning a character concept and examples of gathering references
- Understanding and utilizing trendy or impactful designs
- Expanding a design from a single point
- Enhancing a design through mind mapping and variations
09. Designing an Engaging Mage
- Searching for beautiful and eye-catching outfit examples and references
- Expressing protective gear for action scenes
- Depicting accessories and outfits to give stability
- Techniques for adding charm and emphasizing key points with accessories
10. Fundamental Techniques for Coloring Mages
- Understanding different materials
- Simple and effective human body coloring methods
- Coloring methods for robes and fabrics
- Basic coloring methods for metal and leather
11. Designing an Engaging Warrior
- Understanding the basic structure of armor
- Examples of stylization in armor and how to depict it in drawings
- Designing while highlighting a voluminous and balanced silhouette
- Tips for depicting cloaks and accessories
12. Techniques for Coloring Leather and Metal Armor
- Important points to consider when coloring metal armor
- Easy yet attractive techniques for expressing metal
- Techniques for rough and heavy textures
13. Illustrating Different Types of Commonly Used Armor
- Expressing armor based on various materials and styles
- Designing or modifying unique armor
- Important considerations when drawing accessories
14. Coloring Metal and Leather Armor for Visual Appeal
- Techniques for shading based on shape and material
- Color painting and embossing techniques for armor
- Tips for coloring leather and rough fabrics
15. Extra Exercises for Skill Improvement
- NPC concepts and sketches
- Monster features and examples
- Tips for creating weapons
SECTION 04. Advanced Techniques for Defining Quality
16. Advanced Techniques for Detailed Fabric and Leather Depiction
- Techniques for depicting fabric folds and situational details
- Methods for enhancing fabric fold details and important points to consider
- Detailed techniques and tips for depicting leather
17. Advanced Techniques for Depicting Metal, Accessories, and Armor
- Expressing patterns and volume in metal armor
- Expressing the three-dimensionality of metal based on decorative shapes
- Efficient methods for accessory design
- Points to consider when coloring accessories
18. Advanced Techniques for Enhancing the Appeal of Character Concepts
- Understanding the facial structure and improving quality
- Adding reflected light and fill light
- Applying filters and effects
19. Final Tips for Showcasing Your Work in a Portfolio
- Drawing side and back views of characters
- Examples of side and back view armor design
- Key elements that should be included in a character concept sheet
*The release date of this class, curriculum images, and associated content can be changed without prior notice.
** Class videos may be seperated for a more streamlined viewing experience
Interview with
Concept Artist, Minwoo Ki
Required Programs
This course will use
- Adobe Photoshop CS6 (ver. CS3 or higher)
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.
