3dartist,nganhoang Details
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Class Perks
Special Gift from Ngan Hoang
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Perk 1Custom ZBrush Interface -
Perk 2Concept Art .psd File -
Perk 3Final Outcome .mp4
Recommendation
Who should take this class?
Character artists who want to take their 3D models to the next level with a touch of personal style
Intermediate artists who want to work more smoothly and efficiently
Learning artists who want to have an understanding of the 3D character workflow
Expert 3D Artist Ngan Hoang's Portfolio
Why Take This Class?
This class takes you through the full journey of creating a 3D character that feels believable and unique. You’ll start by collecting references and sketching original concepts designed to work beautifully in 3D. From there, you’ll sculpt your character from scratch in ZBrush, build accessories and background elements with efficient modeling techniques, and give your character a dynamic pose that captures attention.
Once the foundations are in place, you’ll dive into professional finishing touches. You’ll learn how to create realistic hair with XGen, texture your character with subtle story-driven details, and transform your final piece with shaders and lighting that make your work shine. By the end, you’ll have the skills and confidence to turn any character idea into a polished, portfolio-ready work of art.
15 Class Exercises
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Gathering References -
Drawing a Concept of Your Own -
Sculpting Your Head -
Creating a Cloth Simulation -
Practicing Poly-Modeling -
Getting Familiar with Advanced Skeleton
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Posing Your Character According to Your Needs -
Fixing Posing Artifacts -
Adding Details to a Sculpt -
UV Unwrapping the Head -
Setting up Your Xgen Groom -
Creating a Face Groom
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Refining an Existing Groom -
Refining Texture with Hand-Painted Details -
Setting up Your Skin Displacement
Final Product Example
1 Finalized 3D Character
*The above images are sample images for a better understanding.
3D Artist
Ngan Hoang
"Hi, I’m Ngan. I’m a character artist and concept designer who loves bringing ideas to life in 3D.
I actually started out as a self-taught 2D artist using 3D here and there to help with my drawings. That changed the day I discovered Gnomon School of Visual Effects when I fell headfirst into the world of 3D and realized it wasn’t just a tool, it was a whole new way to tell stories."
In this class we will go step by step from your very first sketch all the way to a fully finished, polished render. You will learn how to sculpt anatomy, design costumes, groom hair, paint textures, and pose your character so they tell a story. By the end you will have a complete 3D character as well as the confidence and skills to bring any idea in your head into the 3D world.

3D Artist, Ngan Hoang
[Current]
Freelance 3D Artist
Projects & Awards
- 80 Level Article: Learn How to Create a Beautiful Dreamy Cyborg in 3D
- Rookie of the Year: Finalist - 3D Animation and Career Opportunities: INDG (Rookie Awards 2025)
- Rookie of the Year: Rank A - 3D Animation and Concept Art (Rookie Awards 2024)
- Gnomon School's Best of Term winner for 4 consecutive terms
- Application portfolio won Gnomon School Founder’s Award for Distinguished Artists
Class Highlights
Turning a Moodboard Into Concept Art
Start by creating original concept art that defines your character’s design, style, and personality. This will serve as a clear guide for the entire 3D creation process, ensuring the final model captures the intended mood and details.
Sculpting Lifelike Character from Scratch
Beginning with simple shapes, you sculpt your character in 3D by carefully building anatomy, refining features, and adding details. The goal is to achieve a realistic and expressive model that brings your concept art to life with believable form and texture.
Presentation Techniques That Add Storytelling
By using thoughtful posing, lighting, and composition, you enhance your character’s narrative and emotional impact. These techniques help communicate your character’s personality and story clearly, making the final presentation more engaging and memorable.
Class Details
You'll Learn
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Creating Your Original ConceptGathering references effectively by categories and creating concept sketches that can work well in 3D. -
Sculpting Your CharacterStarting your character in ZBrush from scratch. How to achieve a dynamic pose that works with the shot. -
Modeling Accessories and Background AssetsFast and efficient modeling techniques.
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Hair GroomingSetting up an XGen groom and refining the groom for extra realism. -
Texturing Your CharacterProfessional character texturing workflows. Adding story and interest through subtle details. -
Rendering Your Final ArtworkTransform your artwork with shaders and lighting techniques.
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Interview with
3D Artist Ngan Hoang
Required Programs
This course will use
Clip Studio Paint (recommended), Maya, Blender, ZBrush, Substance Painter, Substance Designer, Vray
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.












