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Chibi Me Up! Designing Expressive VTuber Models and Toggles

Live2D ModelerXeapher
  • Now Available


Class Details

  • Now Available
  • Basic~Advanced
  • Total 26 videos, 31Hours 58Minutes
  • English
  • English, Traditional Chinese [Auto]
  • Class materials included



live2dmodeler,xeapher Details

Class Details
You'll Learn
<p><strong>Designing Your VTuber Model for Branding</strong></p>

Designing Your VTuber Model for Branding

Learn how to design a VTuber model that reflects your identity and stands out. We’ll brainstorm appealing concepts, explore personality-driven details, and plan creative toggles that make your character truly memorable.

Proper Cutting in Live2D Model Art

Cutting parts may seem tedious, but precision here determines the quality of rigging later. Discover effective cutting methods and naming conventions to create a clean, optimized model ready for smooth animation.

Mastering Live2D Features in Depth

Understand the essential tools and advanced options within Live2D Cubism. Learn how each feature contributes to achieving fluid, lifelike motion and expressive model behavior.

Bringing Models to Life with Flowy Physics

Physics can make or break your model’s realism. Learn to set up customized physics for different materials like hair, clothes, and accessories to achieve dynamic, natural, and visually appealing movements.

Enhancing Charm with Extra Features

Add personality and charm through cute chibi toggles and idle animations. From preparing extra parts to rigging smooth transitions, you’ll bring out the best of your VTuber’s cuteness and uniqueness.

Final Setup: VTube Studio, VBridger, and OBS

Put your model to the test and make it ready for streaming! Learn the complete setup, from configuring parameters and VBridger tracking to fine-tuning your model’s performance in OBS.

Curriculum
In-Depth Look
**Class release dates and content are subject to change without prior notice.
  • Section 01
    OT
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    • 01. Introduction- Hi, I'm Xeapher! - Class and pipeline overview - Class outcome - Required software

  • Section 02
    Preparing Character & Design Tips
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    • 02. Preparing Character Brief- Lore, story, personality, and name - Collect references - Moodboard

    • 03. Character Design Tips- Design theories: big-medium-small, 3 color rules, and silhouette readability - Bust up design

    • 04. Preparing Model- Illustration vs. VTuber model - Canvas size and symmetrical ruler - Asymmetrical pose vs. symmetrical pose - Live2D layer style

    • 05. Brainstorming Chibi and Other Toggles- What are VTuber toggles? - Full body to chibi toggle preparation breakdown - Expression and handpose toggles preparation

  • Section 03
    Cutting Illustration
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    • 06. Importance of Proper Cuts- How to cut properly for rigging - Visualize and break down parts needed for motion - Lineart and shade layer separation - Utilizing soft and hard edges - Extra parts for inverted masks

    • 07. Cutting Facial Features- Cut eyes, nose, mouth, and hidden parts - Cut hair - Provide extra parts for expression toggles

    • 08. Cutting Body and Clothes- Cut body and clothes parts - Ease drawing rotation areas - Provide extra parts for handposes and chibi toggle

  • Section 04
    PSD Preparation & Live2D Setup
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    • 09. Preparing Model Art for Rigging- Create group and layer hierarchy - The dos & don'ts in layer naming - Avoid excessive clipping masks

    • 10. Welcome to Live2D Cubism!- Live2D working space/canvas overview - Importing PSD file - Parameter group, clipping mask, and layer style setup

  • Section 05
    Facial Rigging
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    • 11. Eyes and Eyebrows Rigging- Eye expressions - Eyeballs X and Y - Eyebrows Y - Eye physics

    • 12. Expressive Mouth Rigging with VBridger Features- Mouth forms and expressions (mouth shrug, cheek puffs) - Mouth X

  • Section 06
    Angle X, Y, Z Rigging
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    • 13. Angle and Body X, Y, Z Deformers and 3D Rotation- Head and body deformer preparation - Live2D 3D rotation features

    • 14. Angle X, Y, Z Rigging- Head, facial features, and hair angles - Angle X, Y, Z Physics

  • Section 07
    Body X, Y, Z Rigging
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    • 15. Body X and Y Rigging- Torso, hips, arms, legs, and clothes X Y angles - Hip Sway

    • 16. Body Z and Breathing Rigging- Body Z angle, arms breathing movement - Arms Physics - Blendshape physics preparation with limit setting parameters - Tail Physics

  • Section 08
    Physics & Shine Effects
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    • 17. Head Physics- Visualize physics flow - Hair physics X and Y

    • 18. Body Physics, Additional Physics, and Shines- Chest physics - Clothes physics - Additional physics - Adding shine effects

  • Section 09
    Toggles & Animation
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    • 19. Expression & Handpose Toggles- Expressions and handpose toggles - Chibi toggle parameter setup

    • 20. Chibi Toggle- Full body to chibi transition breakdown - Chibi face and body reshape

    • 21. Chibi Adjustments & Physics- Making chibi body physics - Adjusting chibi facial settings - Adjusting chibi body movements

    • 22. Idle Animation- Blendshape physics preparation with limit setting parameters - Idle Animation

  • Section 10
    File Export & Model Setup
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    • 23. Model Export and Setup in VTube Studio- Texture atlas preparation - Export moc3, physics, and motion files - VBridger to VTube Studio setup - Parameter value setup - Hotkeys setup - Master model movements

    • 24. Model Video Showcase- VTube Studio to OBS setup - Double window VTube Studio showcase

  • Section 11
    Outro
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    • 25. Industry Tips- Project duration - Client communication

    • 26. Parting Words- Personal journey in the VTuber industry - Advice for aspiring artists and riggers

Required Tools

This course will use Pureref, Clip Studio Paint, Live2D Cubism Editor 5.0 ++, Vtube Studio, Vbridger, and OBS.
Please purchase and install these program(s) for an optimized chapter experience.

*These programs and/or materials will not be provided with the chapter.

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