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Live2D VTuber Pipeline, Chibi and Anime Avatars by EmoteLab Developer

Live2D Artist0x4682B4
  • Now Available


Class Details

  • Now Available
  • Basic
  • Total 29 videos
  • Chinese (Mandarin)
  • English [Auto]
  • Class materials included



live2dartist,0x4682b4_ZH Details

Class Details
You'll Learn

Multi-Style Character Illustration & Art Separation Techniques

Learn how to prepare character illustrations for different proportions and styles. By understanding how to properly separate and structure artwork, you’ll build a solid foundation for creating highly expressive Live2D models.

Tool Explanations with Hands-On Practice

Get familiar with commonly used features and terminology in Live2D Cubism through practical exercises. Learning the tools within a real production workflow makes the concepts easier to understand and lowers the barrier for beginners.

Model Creation from Basics to Advanced

Gradually build more complex model structures while learning practical techniques that improve depth, flexibility, and natural movement in your Live2D models.

Live2D Animation Editing Practice

Use the animation editor in Live2D Cubism to create idle animations and short performance animations, expanding the ways your model can be used.

Creating Special Expressions and Hotkeys

Enhance your model’s interactivity by adding toggle expressions and custom hotkey triggers, allowing for more dynamic and expressive character performances.

Facial Tracking Setup & Model Delivery Workflow

Learn the full process of preparing and delivering a finished model, including facial tracking setup and testing.

Using VTube Studio together with VBridger, the course demonstrates how to test and fine-tune tracking, helping you understand the complete pipeline from model creation to live streaming.

Curriculum
In-Depth Look

**Class release dates and content are subject to change without prior notice.
English subtitles and translated materials will be provided within 60 days of the class release date.

*Schedule may change due to production circumstances.

  • Section 01
    Introduction
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    • 01. Course Overview, Software Introduction, and Setup- Introduction to the course content - Overview of the software used - Installing and preparing the necessary software

  • Section 02
    Character Design & Decomposition
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    • 02. Chibi Character Design and Illustration- Character Design Sketches - Tips for Making Chibi Characters More Appealing - Step-by-Step Chibi Character Drawing Process

    • 03. Proportional Character Design and Illustration- Character Design Sketches - Step-by-Step Proportional Character Drawing

    • 04. Character Pose Decomposition- Basic Logic of Decomposition - Handling Common Parts -Redrawing the Side Views

    • 05. Decomposition Review and Key Considerations- Reviewing the Decomposition - Checking and Fixing Edges and Color Artifacts - Tips for Layer Grouping and Naming

  • Section 03
    Chibi Character Rigging & Animation
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    • 06. Facial Expression Rigging- Rigging Eyes - Rigging Eyebrows - Rigging Mouth Shapes - Explanation of Terminology and Tools Used During the Process

    • 07. Facial Physics- Introduction to Physics in Live2D & the Physics Simulation Interface - Adding Physics to the Eyes

    • 08. Head Rotation- Head Angle XY - Head corners - Head Angle Z

    • 09. Hair Physics- Adding Physics to Hair

    • 10. Body Movement & Physics- Body Follows Head Movement - Arm Physics - Leg Movements

    • 11. Applying Overall Physics & Basic Animation Principles- Overall Chibi Character Animation - Applying Basic Animation Principles in Live2D (Eye Physics, Head Easing, etc.)

    • 12. Preparing& Rigging Dynamic Facial Expression Assets- Preparing Dynamic Facial Expression Assets - Rigging Dynamic Expression Parameters

    • 13. Dynamic Facial Expression Animation- Introduction to Live2D Animation Preview - Creating Simple Loop Animations

    • 14. Setting Up & Using the Model in VTube Studio- Generating Texture Atlases - Exporting the Model - Importing into VTube Studio - Configuring Facial Tracking, Idle Animations, and Expression Toggles in VTube Studio

  • Section 04
    Beautiful Girl Character Rigging & Animation
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    • 15. File Preparation- Adding New Parameters and Batch Configuring Them - Adjusting Layer Drawing Order

    • 16. Rigging Eye & Eyebrow Movements- Rigging Eye and Eyebrow Movements - Connecting to VTube Studio for Real-Time Testing

    • 17. Rigging Mouth Movements- Basic Mouth Movements - VBridger Mouth Shapes - Connecting to VTube Studio and VBridger for Mouth Shape Testing

    • 18. Head Angles- Head Angle XY - Correcting Parts Using Warp Deformation Parameters - Head Angle Z

    • 19. Facial Angle Checks- Angle Review and Recommendations - Common Beginner Mistakes Precautions - Angle Corrections

    • 20. Hair Physics- Add physics effects to the hair

    • 21. Body Angles- Body Angle XYZ - Body Physics

    • 22. Clothing Physics- Add physics effects to clothing and accessories

    • 23. Arms & Legs- Arm & Hand Physics - Leg Movements

    • 24. Setting Up & Using the Model in VTube Studio- Generate Texture Atlas and Export Model - Import into VTube Studio and Configure the Model - Key Points for Model Review

  • Section 05
    Advanced Proportional Model Rigging
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    • 25. Chibi Toggle – Converting Proportional Characters into SD Versions- Adjusting Facial Proportions - Adjusting Body Proportions

    • 26. Preparing & Creating Special Facial Expression Assets- Preparing Material - Rigging Facial Expressions - Looping Idle Animations

    • 27. Preparing & Creating Special Action/Movement Assets- Asset preparation - Special motion binding - Looping idle animation

  • Section 06
    BONUS SECTION
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    • 28. Creating Animated Emotes for Twitch or Discord (1) - Asset Preparation - Motion Planning - Animation Production: Primary Movement

    • 29. Creating Animated Emotes for Twitch or Discord (2)- Animation Production: Accessory Physics - Exporting the GIF Animation

Required Tools

This course will use the following software for instruction.
Please purchase and install these programs in advance to ensure the best learning experience.

Versions used:
Live2D Cubism Editor 5.2.03, VTube Studio 1.32.67, VBridger 1.1.5.3, Krita 5.2.14
(The features used in the course are also available in common illustration software such as Adobe Photoshop, PaintTool SAI, and Clip Studio Paint. It is recommended to use the software you are most familiar with.)

*These programs and/or materials will not be provided with the chapter.

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