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Mastering Professional Depth and Clean Coloring Across Genres

IllustratorYANGGAE
  • Now Available


Class Details

  • Now Available
  • Advanced
  • Total 26 videos
  • Korean
  • English, Traditional Chinese [Auto], Thai [Auto]
  • Class materials included



illustrator,yanggae_양개KR Details

Class Details
You'll Learn
<p><strong>High Efficiency Learning Direction and Career Guidance for Illustrators</strong></p>

High Efficiency Learning Direction and Career Guidance for Illustrators

Learn how to define the minimum skill set needed for stable drawings, then strategically build your own individuality on top of it. Understand the core requirements of commercial art across different fields and establish efficient practice routines. Discover professional tips for developing a personal style without wasting time.

<p><strong>Highly Appealing Character Form Design Across Semi Realistic and Casual Styles</strong></p>

Highly Appealing Character Form Design Across Semi Realistic and Casual Styles

Define the most appealing facial proportions from a commercial perspective. Based on clear, numerical approaches such as maxilla and mandible ratios and key stylization turning points, learn unique balance control techniques that preserve a character’s appeal from any angle.

<p><strong>The Secret Behind Non Flat Drawings Practical Perspective and Construction Mastery</strong></p>

The Secret Behind Non Flat Drawings Practical Perspective and Construction Mastery

Identify the causes of flat drawings through line work and perceptual thinking, then resolve them effectively. Using point line plane theory, brush stroke approaches, visual stability principles, and construction methods, eliminate awkward perspective and give solid three dimensional volume to space and objects.

<p><strong>Lighting Principles That Shape Mood and Advanced Rendering Techniques</strong></p>

Lighting Principles That Shape Mood and Advanced Rendering Techniques

Dive deep into the characteristics and types of light that improve visual clarity. From basic shadow calculation to handling direct and diffused light and grouping values, learn a structured approach to lighting. Apply situation based rendering techniques to understand how light behaves across different moods.

<p><strong>Clear and Trend Driven Moisture-Based Coloring for Mood and Tone Control</strong></p>

Clear and Trend Driven Moisture-Based Coloring for Mood and Tone Control

Master controlled use of pure white and black and achieve clean tonal balance for intermediate level artists. Learn color mixing principles and neutral bridging concepts from color theory, then understand the mechanics of water layering. Design your own palette to match intended moods and achieve transparent, refined coloring.

<p><strong>Boost Commercial Quality Material Rendering and Final Illustration Workflow</strong></p>

Boost Commercial Quality Material Rendering and Final Illustration Workflow

Learn practical texture rendering techniques that elevate commercial quality. Study optical theories such as the Fresnel effect and subsurface scattering to enhance realism, and understand the properties of different materials. Confidently depict metals, glass, leather, silk, and more with convincing detail and clarity.

Curriculum
In-Depth Look

1st Release (Ch. 1 - Ch. 6) : 2025. 6. 9 18:00 (UTC-8)
2nd Release (Ch. 7 - Ch. 26) : 2026. 8. 5 18:00 (UTC-8)

**Class release dates and content are subject to change without prior notice.

  • Section 01
    Learning Guide and Basic Environment Setup
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    • 01. Orientation- Instructor introduction, course goals & guide - Pre-course self-assessment and direction setting - Connected learning methods for efficient study

    • 02. Environemnt Setup and Workflow Support Tools- Introduction to Photoshop features and shortcut settings - Tablet pen settings - Useful plugins and websites for illustration

  • Section 02
    Guide to Three-Dimensional Form
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    • 03. From 2D to 3D: Breaking Flat Perception- Diagnosing the causes of flat drawings - Point, line, and plane theory and brush stroke approach - Line art for reading volume & practice routines - Using grids and plane division - [Practice] Drawing cubes, cylinders, cones

    • 04. Perspective and Depth- Vanishing point, eye level, and horizon line - Principles of 1/2/3-point perspective - Diagonal vanishing points and paired vanishing points

    • 05. Scene Illustration: Camera Angle and Distortion- Picture plane and cone of vision - Extreme perspective and flat perspective - Character presentation points based on camera angle

    • 06. Applying Basic Shapes and Construction Techniques- Dividing proportions, drawing circles, extracting height - Extracting height - Drawing objects using construction methods such as wine glasses, stairs, and windows

  • Section 03
    Character Drawing
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    • 07. A Practical Guide to Commercial Character Illustration- What commercial appeal is and what defines a commercial character - Is understanding anatomy really necessary?: Focusing only on the essentials - Key differences between slim and muscular body types - Principles of natural posing: Contrapposto - Easy-to-miss human body detail tips - Figure drawing study methods by style

    • 08. Drawing Faces- Basic facial proportions and structure with appealing design points - Stylization transition points based on realism - Drawing eyes to avoid flat-looking faces

    • 09. Drawing Hair and Folds- Hair structure based on the skull - Differences between short hair and long hair - Understanding clothing structure through seam lines - How force points and gravity affect folds - Practice methods for natural-looking wrinkles

    • 10. [Practice] Drawing a Character- Practice methods for the adaptation stage - Drawing standing male and female characters

    • 11. [BONUS] Frequently Asked Questions- Q. Why does the opposite side of the face look strange when I draw three-quarter views? - Q. I want to draw broader shoulders, but the pose looks stiff - Q. My characters keep looking too young. - Q. My front-view drawings look awkward. - Q. When the angle changes, the character’s impression breaks or the volume collapses. - Q. What should I do if I want to draw both casual and semi-realistic styles

  • Section 04
    Light and Shadow
    curriculum-illustrator-yanggae-04-1.webp
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    • 12. Principles of Light That Determine Readability- Three elements of lighting and types of light sources - Local color and inherent value - Standards for hard and soft edges and blending - Value practice methods

    • 13. Creating Natural Shadows- Differences between direct light and diffuse light - Shadows within shadows - Calculating cast shadows - Multiple light sources - Applying shadow calculation principles

    • 14. Types of Rendering- Situation 1: Stage lighting - Situation 2: Flash lighting - Situation 3: Soft lighting such as candlelight - Time of day: Daytime, evening, and night

  • Section 05
    Building Your Own Palette for Clean and Trendy Coloring
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    • 15. Expanding Your Color Range: Color Basics and Relationship Mapping- Color hierarchy and fundamentals of color harmony - Additive and subtractive mixing in digital painting RGB and CMYK - Primary, secondary, and tertiary colors and color mixing principles - Color relationships and color temperature - Terminology and contrast-based color schemes - Using nine value key notes and inherent value

    • 16. Color Adjustment- Color constancy and color continuity - The bridging role of neutral colors - Broken-color techniques and points of cautions - White in traditional vs. digital painting

    • 17. Moisture Layering (Moisture Rendering)- Definition of moisture rendering - Color temperature spectrum (warm / cool) - Brush-dependent texture and moisture layering - Universal base color-mixing method

    • 18. Illustration Color Tone Design- Using the rendering sphere - Depth and fixed value planning practice - Mood-based value planning practice - Creating personal palette rules - Points to consider when expanding your style

  • Section 06
    Material Rendering That Connects Visual and Tactile Sensation
    curriculum-illustrator-yanggae-06.webp
    • 19. Understanding Material Structure Through Light- Common principles for reading materials - Subsurface scattering based on transparency - The Fresnel effect

    • 20. Material Rendering- Material rendering on objects - Material rendering in clothing

  • Section 07
    [Practical] Creating a Character-Centered Illustration
    curriculum-illustrator-yanggae-07-1.webp
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    • 21. Basic Planning- Concept development & draft variations - Reference management - Rough sketching

    • 22. Color Rough- Lighting setup & palette finalization - Basic adjustments

    • 23. Main Painting Process- Line cleanup - Coloring & detailing - Layer management and essential checkpoints during rendering

    • 24. Finalization- Overall finishing and cleanup - Post-processing

  • Section 08
    Outro
    curriculum-illustrator-yanggae-08.webp
    • 25. Freelancer Mindset Setup- Characteristics of each commercial illustration field (webtoons, games, animation) - When you're unsure about your career path - Differences between academy training and self-study, and efficient self-learning methods - Diagnosing and overcoming creative slumps - Making a living as an illustrator

    • 26. Congratulations on Completing the Course!- Closing remarks from the instructor

Required Tools

This course will use Adobe Photoshop 2025.
Please purchase and install these program(s) for an optimized chapter experience.

*These programs and/or materials will not be provided with the chapter.

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