gamevfxartist,gabrielaguiar Details
It’s a hands-on Game VFX sprint built to help artists create 16 final portfolio-ready effects through a structured, creator-friendly learning path.
Class Perks
Special Gift from Gabriel Aguiar
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16 Final Products -
7 Themes -
VFX Assets -
Unity Presets -
Templates
Class Material Details
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16 Final Products For Utilization- 16 Outcomes for real life addition -
7 Themes Includng Booms, And Slashes, etc.- 7 Themes that you can change and reshapre for your own game -
Ready-to-use VFX asset pack- Textures, flipbooks, gradients, masks, noise maps, spark shapes, smoke elements. -
Shader / Material presets- Reusable materials for fire, hit impacts, glow, distortion, trails, etc. -
Prefab / setup templates-Starter scene setups so students can drop in effects and study structure quickly.
Recommendation
Who should take this class?
Beginners
People who want a clear, practical entry point into real-time effects and need structured guidance to start building strong portfolio work.
Game Developers
Developers, designers, and multi-hyphenate creators who want to make their own spells, hits, explosions, and stylized effects without depending on a separate VFX specialist.
Artists
Artists who already know the basics and want to turn scattered skills into polished, game-ready outcomes they can actually showcase.
Expert Game VFX Artist Gabriel Aguiar's Portfolio
Why Take This Class?
Learning is great, but finished work is what opens doors.
This class helps students turn their time into real output with 16 final VFX outcomes in 17 hours built through 7 structured modules and their variants. Instead of sitting through lessons and hoping to “apply it later,” students create along the way and finish with effects they can actually use in a portfolio, demo reel, or job search.
It also goes beyond isolated tricks and teaches the full process behind strong real-time VFX. Students learn how to think through an effect, build it with purpose, implement it in Unity, and polish it until it feels game-ready.
That means they leave with more than knowledge; they leave with momentum, confidence, and visible proof of what they can do.
And it is not just about making effects look flashy. This class teaches the whole flow: the ideas behind strong VFX, the planning, the Unity setup, the particles, the shaders, the stylized spell work, and the final polish that makes everything feel legit.
By the end, you do not just understand Game VFX better. You will have the skills, the process, and the finished pieces to prove it.
Get Ready for the Real-World
27 Class Exercises
Part 1. Fundamentals Of VFX
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Pre-Production of a Visual Effect
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Setting up the VFX Project
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Building Basic Effects
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Building Simple Shaders
Part 2. The Process of Heal, Buffs, and Debuffs
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Creating a Heal VFX
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Building Stylized Buffs VFX
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Making a Debuff VFX
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Finalizing the Heal, Buffs, and Debuffs VFX's
Part 3. Stylized AoE
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Beginning the Stylized AoE VFX
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Refining the Stylized AoE VFX
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Improving the Stylized AoE VFX
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Finishing the Stylized AoE VFX
Part 4. Ground Rift, and Kamehameha VFX
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Ground Rift VFX
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Improving the Ground Rift VFX
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Finishing the Ground Rift VFX
Part 5. Water Tornado VFX
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Building the Water Tornado VFX
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Improving the Water Tornado VFX
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Adding More Elements to the Water Tornado VFX
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Polishing the Water Tornado VFX
Part 6. Arcane Meteor VFX, and Explosion
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Building an Arcane Meteor VFX
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Creating the Arcane Explosion VFX
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Adding Details to the Arcane Meteor and Explosion Effects
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Finishing the Arcane Meteor and Its Explosion
Part 7. Kamehameha VFX
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Beginning the Kamehameha VFX
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Improving the Kamehameha VFX
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Detailing the Kamehameha VFX
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Concluding the Kamehameha VFX
Final Product Example(s)
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Spark VFX - 1 Variant
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Buff/Debuff - 4 Variants
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Impact/Booms- 3 Variants
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Ground Rift VFX - 1 Variant
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Heal VFX - 3 Variants
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Tornado- 1 Variant
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Kamehameha Attack VFX - 1 Variant
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Fire VFX- 1 Variant
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Arcane Meteor VFX - 1 Variant
*The above images are sample images for a better understanding.
Class Highlights
Design VFX That Enhance Gameplay
Learn the principles behind effective game VFX. Discover how to use visual effects to communicate gameplay, improve readability, and create satisfying player feedback, not just impressive visuals.
Master Unity's VFX Toolkit
Gain hands-on experience with Unity's Particle System and Shader Graph while learning professional workflows used to create stylized visual effects.
Build a Portfolio of Quality Visual Effects
Create a collection of polished, game-ready VFX, including heals, explosions, magical abilities, meteors, tornadoes, and beam attacks, that showcase both your technical and artistic skills.





























