[Signature]figuremodeler,23rd2_23호2KR Details
Now in Your Language, Only on Coloso!
Learn from Korea's Top Master Creatives
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10M KRW in Sales in Just One
Week! -
Precise Sculpting of Stylized
Figures -
Smart Workflow for Realistic
Output
Class Preview
Still Not Sure?
Check Out 23rd's Class Preview!
- Establishing an applicable structure when creating similarly stylized characters
*The Korean language content in this class preview is translated into English in the class videos.
**The subtitles in this preview video are auto-translated. Please note that some content may not be accurately translated.
***Associated content is subject to change without prior notice.
Class Perks
Special Gift from 23rd
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Unlimited Access to 65 Chaptersfor making a female character figure with 23rd -
Base Body Files (.ztl)for the basics of character modeling -
Hairbrush & Eye Image (.psd)made by 23rd himself!
Recommendation
Who should take this class?
Aspiring figure artists who want to develop the skills to naturally create folds and ruffles in clothing
ZBrush users who want to learn how to express the movement and styling of female characters through an intensive class
Figure enthusiasts who are curious about the entire process from casual figure modeling to output
Expert Figure Modeler 23rd's Portfolio
Why Take This Class?
Go beyond simple modeling and learn the core techniques for creating actual figures! From concept art analysis to posing, clothing styling, hair detailing, part segmentation, and optimization, you’ll discover the entire prototype production work process required in actual production. Learn practical expertise for designing output data and improving the quality of your models.
Delve into the complete female character modeling work process from global figure modeler, 23rd! Learn advanced ZBrush techniques and prepare for actual 3D printing based on optimized modeling data settings and segmentation methods. Discover the secrets to creating natural and lifelike figure prototypes without rendering, all in 23rd's class.
Get Ready for the Real-World
A Complete, Step-by-Step Work Process to Create a Female Character Model
Part 1. Preparing to Create a Figure
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Base Body -
Base Face -
Base Hands and Feet
Part 2. The Start to Modeling
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Dummy Pose Simulation -
Refining the Facial Shape -
Making an Initial Body
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Making Initial Hair/Hairband -
Making an Initial Apron -
Making Initial Accessories
Part 3. Adding Details
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Before & After Clothing Detailing -
Before & After Hair Detailing
Part 4. Part Segmentation
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Parting frame manufacturing -
Segment design -
Joint design
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Segmented plane processing -
Segmented optimization -
Production of various types of dowels
Part 5. Preparing for Output
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Exporting STL files -
Drawing the eyes -
Simple rendering
Figure Modeler
23rd
Hi, I’m figure modeler 23rd. I work on projects in collaboration with major figure brands in Japan. At Coloso, I’ve launched a best-selling class in the game design category under the name Taeckgyu Han. This time, I’m opening this new class to share my figure design expertise based on my unique skills that have allowed me to gain global recognition as a figure modeler.
This class will cover the whole process of 3D sculpting and figure design using ZBrush. The course takes an in-depth look at the process of creating female figures, focusing on clean and delicate clothing folds and hair styling. Join me as I help you learn the skills you need to apply to your work step by step!

Figure Modeler 23rd
[Current]
Freelance digital modeler at Japanese figure brand “G”
Freelance digital modeler at Japanese figure brand “K”
Freelance modeler at Japanese figure brand “M”
Freelance digital modeler at Japanese figure brand “W”
Freelance digital modeler at Japanese figure brand “H”
Projects & Awards
[Previous]
Character Team Lead at Korean game company Netmarble Monster
Character modeler at Korean game company NCSOFT
Character modeler at Korean company LINE PLUS
Character modeler at Korean company NHN ent.
[Notable Projects]
Visiting professor of game media at Kaywon University of Art & Design
Guest lecturer at Kyung Hee University
Real Reviews from Figure Modeler 23rd’s Students
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Student AOne of my bucket list items is to make figures of my favorite characters, and I’m slowly working on it while listening to 23rd's classes! Listening to 23rd's classes gives me the courage to believe that I can do it someday. Thank you so much 😭
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Student BI took many other online classes and visited various academies, but I was so afraid of creating figures that I couldn't even turn on ZBrush for a while. After taking Figure Modeler 23rd's SD class, I decided to try again, starting from the smallest things one by one, and am taking it one step at a time. Thank you to the best instructor 🥺👍
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Student CThanks to the high-quality classes from Figure Modeler 23rd, I felt like I didn't need to go to an academy. This is the best class! I highly recommend it.
Why Professionals Recommend This Class
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AYAMY
Illustrator, VtuberIf you want to create figures that everyone loves and desires, you won’t want to miss this class! It’s filled with the insights and expertise of 23rd, who is at the forefront of the figure modeling industry.
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AGOTO
Concept ArtistIf you want to create figures that everyone loves and desires, you won’t want to miss this class! It’s filled with the insights and expertise of 23rd, who is at the forefront of the figure modeling industry.
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Yongheon Lee
Lead Artist/Nexon GamesIn this class, you’ll discover the unique expertise of the industry’s top 3D character artist, who has an extremely fine artistic sense. With his guidance, you’ll be able to achieve your 3D design goals perfectly.
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Jisung Park
Senior Character Artist/NCsofWelcome to the latest class by the veteran modeler and instructor who always develops efficient processes that we fellow modelers find so helpful. I strongly recommend it to those with modeling experience, as well as beginners!
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Insu Shim
Senior Character Artist/NexonThis class provides excellent guidance for those who want to learn stylization and digital modeling. Its systematic curriculum, designed with extensive experience in the field, is easy to follow, even for beginners. If you want to level up your 3D character modeling ability, you’d better take this class!
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DADATO
Senior Character Artist/Nexon GamesThis class will guide you through designing and printing figures, which requires a different approach from making game data. It’s effectively divided into chapters, and the systematic exercises make the class accessible to 3D design beginners as well.
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TABAKO FOX
Commercial Figure ModelerThis class allows you to master the fundamentals of figure modeling, from using software to utilizing various features. It thoroughly covers the basics of figure design and 3D modeling, offering a great opportunity for those interested in these skills!
Class Highlights
An Essential Practice Guide for Creating Casual Female Characters
Get your hands on a comprehensive guide and discover the essentials for sculpting female characters! Learn how to create cute, rounded shapes and achieve a clean finish on the surface of your sculptures. Going beyond the basics of ZBrush, this class covers the entire work process of sculpting casual characters, from base preparation to clothing detailing and part segmentation, as well as advanced brush techniques.
Expressing Subtle Sculpting Flow, the Key to Clothing and Hair Details
Practice sculpting details that add fun to figures that may appear somewhat stiff! Learn how to capture appealing clothing folds, such as apron pockets, ruffles, and loose socks, as well as natural hair textures. Before segmenting parts, study methods for adjusting subtle proportions and sculpt a more lifelike figure.
One Step Closer to Reality with Advanced Digital Sculpting
Discover the essential processes for creating your own figures: segmentation, output, and production! Thoroughly review the precautions and difficult parts to bring your figures to life. You’ll examine the joints and other places of interference to minimize tedious modification work, learn how to optimize the segmentation process, and even touch on practical feedback unique to figure modeler 23rd.
Class Details
You'll Learn
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Practical ZBrush Modeling Techniques for Creating Female CharactersGo beyond the baㅁsics of ZBrush and practice creating prototypes with a focus on sculpting! Learn how to handle and transform polygon clusters, and complete the basic settings for character sculpting. Then, prepare for full-scale digital prototype creation based on the concept art. -
Workflow Design Methods for the Most Efficient Prototype CreationLearn an efficient process for creating full-scale female figures! Through concept art analysis and work design, you’ll learn the techniques and materials necessary for prototype creation in advance, and practice the entire process from creating initial hair/clothing to enhancing details, segmenting into parts, and prepping for output. -
Digital Prototype Sculpting that Captivates the Audience with Every DetailLearn how to express details in digital prototypes with real-world prototyping in mind, including blending and sculpting! Master figure clothing and hair expression techniques that vary depending on materials, poses, and situations, and practice a prototype creation method that imbues even minor details with story.
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Creating More Beautiful Shapes with a Variety of Materials and FormsFrom soft materials such as skin and hair to hard objects such as accessories and tough textures like leather, you’ll learn to complete a single figure with a variety of textures that blend together harmoniously! Study and master natural expression methods that suit each material and form. -
Reducing Real-World Failures with Advanced Part Separation & Finishing TechniquesMaster digital prototyping for garage kit production! Explore theoretical principles to minimize factors that result in unnecessary failure during physical production. Learn more advanced part segmentation and post-processing methods to prepare for higher-quality physical prototyping. -
Global Figure Sculptor 23rd’s Insider Tips for Professional WorkLearn about the practical aspects of figure production and the complex collaborative process involved. Then, discover the practical process and workload of a typical 3D figure artist, and prepare for real-world situations with simple tips from Figure Modeler 23rd.
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Interview with
Figure Modeler 23rd
Required Programs
This course will use Maxon ZBrush 2025 version program.
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.































