[enrolltounlock]MetaverseCreator,HaechulLee_메타버스 크리에이터 이해출 Details
To step into the world of Metaverse, start by acquiring skills through fundamental knowledge. Gain a solid understanding of creator activities, and become an exceptional creator yourself. After the class, you will be able to design your own items using 'Blender' and 'Unity' with absolute ease.
Customize your characters to stand out from the competition. Our official ZEPETO creator is eager to share the secret techniques for crafting bestseller outfits using advanced design skills. Have fun bringing your ideas to life and, even more — reaping meaningful profits from your creations.
*Metaverse: A compound word of 'Meta' (meaning transcendence) and 'Verse' (meaning universe), which means a world beyond reality. In other words, it can be defined as the 'virtual world.'
Metaverse Creator Haechul Lee's Portfolio
Why Take This Class?
Create unique items through special know-how with Haechul Lee's expertise.
This class is your gateway to obtaining high-quality ZEPETO costume production skills from experienced professionals. Easily familiarize yourself with beginner-friendly tools such as Blender and Unity. Even beyond that, with advanced 3D production tools such as Marvelous Designer and Substance Painter tools, boost yourself to create unparalleled designs that will take you to the next level.
With 30 years of experience in the 3D industry, Metaverse creator Haechul Lee will share the secrets to Metaverse item production methods and efficient workflows using various tools. Want to know the details? See you at Coloso!
12 Class Exercises
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Blender -
Unity -
Marvelous Designer -
Substance Painter
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Costume Modeling -
Tattoo -
Headwear -
High Heel
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Particle Effect -
Wings -
Item Animation (1) -
Item Animation (2)
* ※ The example images are ZEPETO characters, and the items worn by the character have been designed by the creator.
Metaverse Creator
Haechul Lee
Hi there, my name is Haechul Lee. I am a Metaverse creator!
I have over 30 years of experience in the 3D industry and have worked in various fields, such as broadcasting, games, and architecture. Currently, I am the official creator of ZEPETO and am also working on virtual exhibition designs.
Even before the Metaverse trend took off, I was deeply intrigued. I started working on the popular Metaverse platform 'ZEPETO', and began sharing my expertise with aspiring creators.
If you wish to design and produce ZEPETO items using advanced tools like Blender and Unity while making a profit, this is where you belong.
Are you interested in creating ZEPETO items? Have you ever wanted to pursue 3D production in fashion design but gave up because it seemed too challenging? Do you want to earn some extra cash through a side job? If the answer to any of these questions is yes, then it's time for you to follow me and get started.
All you need are great ideas, and I will equip you with the necessary techniques for success.

Metaverse Creator, Haechul Lee
[Current]
3D Production Technical Director
Official ZEPETO Creator
View more history
2020) ICW2020 Virtual Exhibition Design
2011) Gyeongju EXPO Exhibition Hall Design (NaraDesign)
[Participated] Seoul Motor Show / SIMTOS / Korea Electronics Association / G-Star / Industry-Academia Collaboration EXPO / etc.
2001) Production of NOWAIT simulation (subway-related)
2000) Gwacheon 'Jeongbonara' Kiosk 3D & Video Production
2000) Planning & Production of Electronic Guestbook for Gwacheon 'Jeongbonara' Opening Ceremony
1999) 'Fine Design Academy' Graphics Lecture (3D-MAX/Photoshop/Illustrator)
1997) EBS 'Pang Pang Internet' Main Title & Bridge Production
1997) Samsung Aerospace Helicopter Exterior Super Graphic Design
1994) MBC 'ABC English Is My Friend' Main Title
1993) Daegu CAD-IN Academy Lecture (3D-Studio)
1993) 1st 'Seoul Graph' (Silver Award)
Total Sales Number: 38,500 — Course Representative Student's ZEPETO Profits Revealed!
Class Highlights
Metaverse Creator Explained by a Professional
Get answers from the official ZEPETO creator with 30 years of experience in the 3D industry on how to become a Metaverse creator! Every question you have as a pre-Metaverse creator, from understanding creator activities to future prospects, will be answered by an elite professional.
Step-by-Step Learning of Modeling and Game Engines Using Blender and Unity
Even beginners in 3D modeling and game engines will be able to learn from scratch! By combining the core function knowledge of Blender and Unity engines, which are free 3D tools but show high performance — this comprehensive class covers everything from the basics of Blender modeling to building on practical skills and even ways to import it to Unity for additional adjustments. Obtain all these amazing skills in one complete class.
Know-How of Creating Stylish Items on Trending Metaverse Platform, ZEPETO
Unleash your creativity and produce unique items of your own! Master your own ways of expression as a creator. Rather than simply designing outfits, learn the know-how on how to make a profit by designing high-end items with special effects, character tattoos, and adding item animations.
Class Details
You'll Learn
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Professional Introduction to Becoming a Metaverse CreatorBy helping students gain a solid understanding of the unfamiliar concept before embarking on a full-scale production, get a grasp of numerous hands-on proficiency on what Metaverse is, why it is currently receiving so much attention, and in what fields Metaverse creators can function most effectively. -
Basic Blender Modeling Skills Required for Outfit ProductionStudy the basic Blender modeling methods needed to create Metaverse items. Familiarize yourself with Low Poly and High Poly modeling skills by focusing on fundamental techniques, and learn ways to work on items productively and swiftly. -
In-Depth Learning of Blender: Item Creation FinalizationUnderstand how to easily perform Retopology and UV Edit, which many students find difficult, by using Blender and add-ons. Implement Blender's Rig and Weight Painting operations to create more detailed and accurate items.
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Unity Engine Application Know-How on Further Improving QualityEasily import clothing that is finished modeling in Blender into Unity engine without any error. Understand Unity's diverse shader techniques and identify them accordingly to implement game engine methods as needed. -
Practice Marvelous and Substance Painter for Advanced ProductionsAlthough it's possible to create high-quality items with just Blender and Unity, try using Marvelous Designer and Substance Painter to create items that will take you to the next level. -
Tips for Registering Items in ZEPETO StudioRegistering items on ZEPETO Studio is getting harder every day, especially with the increasing number of active creators. Hear about all the precautions and tips you must know to successfully register your outfits in ZEPETO Studio.
Curriculum
In-Depth Look
SECTION 01. What is a Metaverse Creator?
01. Introduction to Metaverse Creator: Cham Iseul
- About ZEPETOR Cham Iseul
- Introducing Blender 3D technical tutorial
- What is a Metaverse Creator?
- Guide on how to be active in various Metaverse platforms
SECTION 02. Designing ZEPETO Outfits Using Blender
02. Things You Need to Start for ZEPETO Studio
- Blender preferences and UI
- Basic add-on settings and add-on installation
03. Making ZEPETO Clothing with Blender
- Modifying basic female character modeling
- ZEPETO female character settings
- ZEPETO category classification
- Low Poly modeling
- High Poly modeling
- High Poly modeling using Low Poly
- Using BagaPieModifier free add-on
04. Item Retopology and UV Edit
- Blender Retopology
- Poly Quilt add-on
- UV Edit mode
- Texture painting and extracting normal maps
- Texture Paint mode
- Nomal Map Bake using Low Poly and High Poly
05. Easy Ways To: Item Right Weight Painting
- Blender Rig Bone basic settings
- Item Rigging
- Item Weight Painting mode
- Copy Weight Painting using Mesh Data Transfer
- ZEPETO Mask Vertex Paint mode
06. Ways to Import FBX into Unity, Create and Register Thumbnails, and Generate Revenue
- Unity ZEPETO Shader types and usage
- Blender FBX export to Unity
- Unity ZEPETO Shader and Texture Map settings
- Creation and submission of ZEPETO thumbnail
SECTION 03. Creating Advanced Metaverse Items
07. Marvelous Designer Outfit Modeling to Blender
- Marvelous Designer UI description
- Design clothing using Marvelous Designer
- Marvelous Designer Retopology features
08. Blender Vertex Paint to Substance Painter
- Substance Painter basic UI
- Using Blender Color ID and UDIM
- Substance Painter texture settings
- Set up export to Unity
09. Designing ZEPETO Headwear and Tattoo
- Headwear modeling
- Headwear Rig settings
- Steps on designing tattoos
10. ZEPETO High Heel Modeling and Expression Settings
- ZEPETO high heel modeling
- Unity high heel expression settings
11. ZEPETO Particle System
- Preparatory work for applying ZEPETO Particles
- Unity Particle System settings
12. Blender Physics Bone Setup: Designing a Fluttering Skirt
- ZEPETO character custom bone settings
- ZEPETO Physics Bone Setup
13. Set up and Register: Unity Animation
- Setting up ZEPETO animations
- Unity Animation Tools
- Registering ZEPETO Animation
SECTION 04. ZEPETO Studio Registration and Precautions
14. ZEPETO Studio Reviewing Process
- Reviewing process
- Thumbnail registration precautions
Section 05. The Future of Metaverse Creators
15. Industry Future: Metaverse Creators
- Future prospects from Unreal Engine MetaHuman to a creator, and so on!
- Working as a creator using game engine stores such as Unity
- Applications similar to ZEPETO: Decentraland / New market of NFT, and more!
16. ZEPETO Unity Update
- Changes after the Unity update
- Fix wing animation errors
* Curriculum details may change before or after the video is released.
Interview with
Metaverse Creator Haechul Lee
Please share your thoughts on the industry's job market and what you see in the industry's future.
With the advancement of technology in the virtual world, Metaverse creators have produced a wide range of content in various fields, such as architecture, cars, games, movies, fashion, and more. Nowadays, creators can design their own special content and engage in profitable activities to generate additional income. Even more to that, some even start a business! Currently, ZEPETO, Roblox, Decentraland, and Ifland are some of the popular platforms in the Metaverse. As the market continues to grow, there will be an increasing demand for creators. Do not hesitate to join now!
What do you think is the most important trait(s) to success in your industry?
No matter what project you are working on, the most crucial element is the skills in using 3D tools. You must have these skills to meet the final product's quality standards and production time requirements. In this class, we will cover many technical aspects so that you can become proficient not only in ZEPETO but also as a creator in many other fields. Join me as I assist you in efficiently performing complex work processes such as retopology and weight paint, which are vital in 3D productions!
What makes your class different from other classes?
Don't be surprised: this class will teach you only the best of the best skills as a ZEPETO creator. Learn about all the secrets to advanced crafting techniques for ZEPETO items in this class today. This class covers everything you need to know, including particles, animation, fluttering clothes, Unity double-sided shader settings, and everything else! Following the class will be helpful not only for ZEPETO but also for game character design projects.
Required Programs
This course will use:
Blender 2.93 (or higher recommended)
Unity 2018.4.8
Marvelous Designer 10 (or higher required)
Substance Painter (latest version recommended)
Please purchase and install these program(s) for an optimized lecture experience.
*These programs and/or materials will not be provided with the lecture.
