characterartist,davidzavala Details
Character Artist David Zavala, known for crafting striking female characters across a range of styles, guides learners through a complete process for transforming ideas into polished, high-impact results. From concept development to final presentation, the course walks through building clean forms, refining silhouettes, and controlling proportions to achieve clear, compelling designs.
By the end of the course, students will complete a fully realized, portfolio-ready character and leave with a repeatable workflow for creating distinctive stylized female characters for games and modern media.
Class Perks
Special Gift from David Zavala
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High-Poly Character Model- Complete stylized high-poly character sculpt, including head, body, clothing, and accessories, as demonstrated throughout the course -
Low-Poly Game Model- Optimized low-poly version of the character for retopology and game-ready workflows -
Hair Card Model- Stylized hair card geometry showcasing structure and placement techniques
- Hair textures for card-based workflows, including alpha, normal, and color maps -
Character Texture Maps- Final texture set used in the character, including base color, normal, roughness, and additional maps
Recommendation
Who should take this class?
3D artists looking to elevate their stylized character design skills
Artists seeking a structured approach to designing and sculpting compelling characters
Intermediate artists aiming to develop original characters and strengthen their portfolio
Expert Character Artist David Zavala's Portfolio
* This Portfolio includes fanart.
Why Take This Class?
Unlike many character art courses that focus primarily on technical pipelines, this class places design at the core of the character creation process. It emphasizes the visual principles that define compelling stylized work, including silhouette, proportion, and shape language.
The course focuses on developing the ability to make intentional design decisions. Students will explore how proportions, shapes, and visual choices influence character appeal, with a focus on shaping stylized female characters that carry a clear identity and strong presence.
By prioritizing stylization and design exploration, this class builds a deeper understanding of how memorable characters are formed. The principles covered extend beyond a single workflow, allowing students to apply them across different tools, pipelines, and creative contexts.
Get Ready for the Real-World
14 Class Exercises
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Moodboard Creation
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Pose Sketch Exploration
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Full Character Blockout
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Head Structure Sculpt
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Head Form Refinement
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Body Secondary Forms
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Garment Sculpt Pass
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Clean Retopology Pass
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UV Layout & Bake Maps
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Base Texture Application
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Detail & Mask Refinement
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Custom Hair Card Build
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Shader & Lighting Setup
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Final Render & Portfolio Shot
Final Product Example(s)
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Character Concept & MoodboardA clearly defined character concept supported by visual references and a cohesive artistic direction -
Stylized Character SculptA completed stylized 3D character sculpt including head, body, clothing, and accessories -
Final Portfolio RenderA polished final character presentation with lighting, shaders, and camera composition for a professional portfolio -
Game-Ready Character AssetsOptimized character assets with clean topology, UV mapping, textures, and hair cards
*The above images are sample images for a better understanding.
Class Highlights
Sculpting Striking Stylized Female Characters
Learn how to build strong shape language, refine proportions, and define clear silhouettes to create stylized female characters with visual clarity and appeal.
Developing Original Character Ideas
Explore how to generate and develop original character concepts, using references and visual direction to shape ideas into cohesive designs.
From Sculpt to Final Presentation
Refine a stylized character from sculpt to final output, focusing on form cleanup, visual polish, and presentation techniques for a portfolio-ready result.











