[Course]illustrator,timbougami Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Meet your instructor and learn about the overview of this class
- SECTION 02
The Absolute Basis for a Good Painting: An Engaging Idea
02. Drawing as a Tool to Share Your Personal Ideas with Others- Your own unique visual language - Your life experiences and surroundings shape your ideas and strengths!
03. Visualizing the Final Illustration in Your Head- Thinking about which emotion and which mood you would like to achieve - How specific moods can be achieved - Painting the illustration in your head before everything else
- SECTION 03
Planning the Composition with Thumbnail Sketches
04. Composition and Rhythm- Simplifying elements into basic abstract shapes - Repeating shapes to create rhythm and order - Arranging values to create frames, guiding lines, and creating focal points
05. Let References Inspire You!- Finding references that support your idea - Real-life experiences are the best reference!
06. Thumbnail Sketching- Why thumbnail sketches are a great way to visualize your idea very quickly - Developing your base idea further with different composition ideas - Iterating a sketch for a more ideal composition
07. Basic Light and Shadow Composition- Deciding on which light situation would fit your scene - Creating different focal points with light and shadow - Adding values makes it easier to recognize problems in your composition!
- SECTION 04
Perspective (General)
08. Types of Perspective and Their Use- Discussing 4 different main types of perspective rules that are usually used for drawing - Which kind of perspective to use in which situation
09. Perspective Practice- Using a perspective grid as a guideline - Drawing basic scenes for all 4 types of perspective
10. Constructing the Background of Our Illustration- Using the thumbnail sketch we constructed for the scene of your illustration
- SECTION 05
Character Drawing
11. Drawing the Three-Dimensional Anime-Style Head- Realistic proportions vs. Stylized proportions - Understanding the 3D form - Understanding the three-dimensional form of the eyes
12. Drawing the Three-Dimensional Figure- Realistic proportions vs. Stylized proportions - Simplifying the body into easily understandable forms
13. Gesture Drawing- Planning the gesture with dynamic stick figures - The composition within the figure itself - Emotion expressed with gesture
14. Drawing Fabric and Hair- Using a naked mannequin we've created & cloaking it in hair and clothing - Simplifying hair strands and draping them onto the head
15. Constructing and Dressing Our Character- Applying the things learned above to our main illustration
- SECTION 06
Planning Light, Shadow, and Color Accurately
16. Light and Color- Light, color, and emotions - The usage of complementary colors - Monotone palette with accent color
17. Materials and Their Specularity- Explaining specularity in general - Demonstrating how specularity looks like on different materials
18. Direct, Diffuse, and Indirect Light- Showing the shadow and reflection behavior under direct light - Showing the shadow and reflection behavior under diffuse light - Explaining indirect light that reflects off other objects
19. Composing Your Values in Black & White- Using our detailed sketch we define our lighting and composition more accurately! - Simplifying shadow and light masses of the background - Composing light and shadow on the character for an appealing result
20. Adding Color- Applying colors onto the black & white sketch (via the “color layer”) - Painting over the sketch and refining some of our color choices even more
- SECTION 07
Rendering Your Painting
21. Linework as a Part of the Shading- Types of Linework - Showing depth with lines - Integrating lines into the shading
22. Painting Stylized Materials- Painting examples for different materials
23. Painting Stylized Hair- Demonstrating how to shade and color appealing hair
24. Lining- Drawing the final linework for the character and background
25. Painting the Final Illustration- Using all the preparations we've made to go in and render the final image - Creating appealing shadow and light shapes - Balancing saturation levels to make objects pop out - Integrating linework into the shading - Efficiently creating masks for the rendering process - Arranging and grouping layers for an efficient work process
- SECTION 08
Outro
26. My Personal View on Becoming an Artist- A path of passion - Career advice