[Course]2danimator,miua Details
In-Depth Look
- SECTION 01
Hello, I'm Miu!
01. Orientation- Introducing your instructor - What you will learn (important notes, the techniques, class levels) - Preparation advice (mandatory and optional software and device) - Quick preview for the workflow - Goals
- SECTION 02
First Things First: Let's Start Drawing!
02. Visualize Your Idea- Making thumbnail based on your rough idea - Break down the movement
03. Assets Drawing: Introduction- Comparison of asset separation techniques - Guide to preparing effcient sketch - Deciding which part to separate
04. Assets Drawing (Part 1)- Drawing lineart based on the tidy sketch (character's body and accesories) - Prepare base color for each lineart (character's body and accesories)
05. Assets Drawing (Part 2)- Tips on how to make the assets look seamless and connected - Coloring each asset (character's body and accesories)
06. Assets Drawing (Part 3)- Drawing lineart based on the tidy sketch (hand and the rest of accesories) - Preparing base color for each lineart (hand and the rest of accesories) - Coloring each asset (hand and the rest of accesories) - Final color retouch
07. Reviewing the Assets- Reviewing what we have illustrated - Homework: Try developing your own style
- SECTION 03
Time to Get Ready: Prep Everything We'll Need
08. The Importance of Assets Preparation- Moving the illustration file to your laptop - Learn 8 things to do in assets preparation and the reason - Introduction to After Effect (importing files, layout panel, composition) - Explain how assets preparation affect our animation files
09. Organizing Your Assets- Apply "8 things to do in assets preparation" to our previously made character files
- SECTION 04
For Beginners: Learn the Basics, It's the Foundation!
10. Basic After Effect Explanation (Part 1)- Deciding duration and FPS - What is transform and keyframe - Adjusting keyframe speed (graph editor) and path lane (keyframe interpolation) - Hiding object (visibility and shy toggle) - Blending modes - Activating 3D layers - Masking (pen tool, preserving underlying opacity, track matte) - What is parenting - Crop and collapsing composition - How renaming and changing footage location on your PC/laptop impact the AE files
11. Basic After Effect Explanation (Part 2)- How to find and apply effect & preset to our layer - 2 out of 12 principals of animation (squash and stretch, overlapping and followthrough) - 6 Disortion tools (puppet, CC bend it, mesh warp, liquify, turbulent displace, corner pin) - Deciding when to use the deformer type in the most efficient way - New task! Practicing on your own
12. 3D Illusion Using 2D Images & Parallax Animation- 5 important things to make a fake 3D effect (parallax, silhouette, topology, perspective, lighting and shading) - Adding dimension to a character (making 3/4 view, leaning forward, and backward position)
13. Animation Part 1: Preparation- Open AE files - Set FPS and duration - Importing PSD files - Edit composition bound box - Uncheck every composition collapse toggle - Adjusting anchor point - Activating track matter, 3D layer, and collapse composition - Set layer parenting - Arrange assets rotation, position, and shape to match the sketch guide
- SECTION 05
Let's Level Up: Dive into Complex Animation!
14. Animation Part 2: Making Main Keypose- Start deforming the assets in detail - Giving dimension to head and body parts - Add parallax movement and depth to the hand and finger - Giving dimension on accesories (glasses and wings) - What is Null?
15. Animation Part 3: Adding More Keypose and Arrange the Timing- How to make new keyposes from our 2 previously-made keyposes - Adding more keypose, before and after the main keypose to enhance the results - Arrange the keypose timing and adjust other composition to match it - Add color reflection to the glasses
16. Animation Part 4: Eyes and Mouth- Animate eyes blink - Animate mouth open and closing
17. Animation Part 5: Adding Overlapping and Followthrough Effect- Adding overlapping and followthrough effect on body, hand, finger, hair, chin, earrings, and wings - Make dangling motion to earrings - When to use easy-ease and auto-bezier in graph editor
18. Animation Part 6: Giving Reflection and Shine Effect- Adding overlapping and followthrough effect on the halo - Adding color shift effect on halo - Using turbulent noise to add texture - Adding glittery texture to object - Making flickering light effect - Making the keyframe to looping
19. Animation Part 7: Final Touch- Make a chain rotation pattern - Add focus and bluring - Make background parallax movement - Time remapping
20. Rendering- Brief explanation of some video files - Step by step rendering - New task! Practicing on your own
- SECTION 06
Wrapping It Up: Closure and Bonus
21. What to Do in the Animation Field- Closure words - Talking about mindset - How to gain profit using your animation ability
22. Practice Making Illusion of 3D on Several Objects!- Rotation on fan - Rotation on lolipop - Rotation on drink can - Rotation on wind chimes