[Course]vtuberartist,46cmawayfromyou Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Meet your instructor and learn about the overview of this class.
- SECTION 02
Introduction
02. Understanding the Production Pipeline- The VTuber model creation pipeline, from design to debut - Skills that are useful for the creation of a VTuber model - Best practices for preparation before starting
- SECTION 03
VTuber Character Design
03. Starting a Character Design- The general rules and workflow of creating the character design - How to prepare for character designing before drawing - The purpose of the design: streaming! - A showcase of the design process
04. Creating a Reference Sheet- Creating a technical reference sheet for production usage - The difference between a tech sheet and a promotional sheet
05. Toggles and Add On Brainstorming- What is a toggle? - Common toggles and their usages - What is feature creep, and how do you avoid it? - Tips for keeping project scope manageable
- SECTION 04
Model Art
06. Things to Keep in Mind Before Starting- General rules and guidance for starting model art and making it easy for cutting - How Live2D's layermodes and clipping features work - Tools I use for model art
07. How to Draw Your Model Art- How to choose the right pose or art style for Live2D rigging - Essential knowledge for model artwork
08. How to Shade Your Model Art- My practices for shading models - Tips for avoiding stiff shading
- SECTION 05
PSD Preparation & Cutting
09. Mindset, Technicalities, and Team Work- The general rules of cutting a model - Technical cutting knowledge gained from Live2D rigging experience - How to label your layers and organize your PSD - How to prepare to create model artwork for another rigger - What to expect when working with art given to you by a client - Tips for riggers when communicating with the artist
10. Preparing the Face Assets- How to cut the eyes, mouth, and brows for optimal rigging
11. Cutting and Filling- How I approach cutting and preparing the model
12. Underfill as Faux Lineart- An advanced cutting method for creating faux lineart, how it works, and its benefits
13. Advanced Masking and Clipping- How to use Live2D's unique clipping system to create masks for realistic highlights or effects - Other ways to utilize masking - How to test whether your masking works outside of Live2D
- SECTION 06
Setting Up in Live2D
14. Importing & Prepping Your Model Art in Live2D- How to use Live2D, the tools presented, and set up your workspace - Useful hotkeys and tools I use regularly - Optimizing models and reducing memory size - How to prepare a PSD in Live2D for rigging
15. What is an Art Mesh and Texture Atlas- What is an art mesh is, and how do you set it uo? - Common shapes and methods for creating an ideal art mesh - What is a texture atlas, and what is its optimal set-up? - What happens when a texture atlas is set up incorrectly?
16. Introduction to Deformers and Parameters- How deformers work and their heirarchical rules - What are parameters, and how are they used? - Rotation vs. warp deformers - Advanced ways to utilize deformers for smart rigging
17. Advanced Tools (Glue, Paths, Blendshapes, Temporary Paths)- How advanced tools work, and where you can use them in the rigging process
- SECTION 07
Facial Expressions
18. Understanding the Human Face- Human facial anatomy - The ins and outs of real-life facial movement
19. Rigging the Facial Features- Rigging the eyes, mouth and brows to work best with tracking - Creating an attractive look while accomodating for the artstyle and visuals - How the client's camera and computer affect tracking
20. How VBridger Can Enhance the Face- What is Vbridger and the parameters required to utilize the program?
- SECTION 08
Head & Body XYZ
21. Visualizing 2D into Fake 3D- Rigging and visualizing angles - Making the process easier with guides
22. Head XYZ- Different ways to rig the head, and my chosen method
23. Body XYZ- The process and mindset for rigging the rest of the body, including accessories
- SECTION 09
Physics & Augmentation
24. What are Physics in Live2D?- The physics window and each aspect of the interface - How the pendulum works
25. What are Augmented Physics and Delayed Angles?- What do augmented physics do, and why do them? - How to add augmented physics to make your model more lively - The advanced method of creating delayed XYZ angles for a more realistic look
26. Typical Physics You Will Rig- Typical types of physics rigging - Different number combinations for your desired effect
27. Advanced Physics- How to rig emotive animal ears - Information on rigging wings and tails - A brief explanation of conditional physics - Other unconventional ways to use the physics engine
- SECTION 10
Animations & Toggles
28. Making Toggles- Making toggle transitions smooth and natural - How to make toggles affect the physics of the model
29. Alternative Outfits & Hairstyle Creation- How to future-proof and prepare the model art for alternative outfits and hairstyles - How to set up and rig the new outfits and hairstyles
30. Introduction to the L2D Animation- How to use Live2D's animation window - General animation rules and mindset - How the heirarchy works for VTuber models - Making a simple animation - Why would a model require a complex animation? - How to visualize and prepare for simple and complex animations
31. Creating an Idle loop & Tracking Lost Loop- What is an idle loop and why is it important? - How do you animate an idle loop and make it seamless?
- SECTION 11
Testing & Set Up for Tracking
32. Model Set Up- Introduction to VTube Studio - A showcase of some alternative tracking software - How to set up the model, and the inputs I change - How to connect and set up third party tracking tools like Vbridger
33. Testing and Quality Control- Why you need to test your rig, and how to do so - Mindset & preparation for your quality control phase
- SECTION 12
Bonus
34. Path to Debuting Your Own Model- What is a VTuber debut? - What do you need to prepare for a debut? - Branding and creating a presence on your chosen platform
35. Path to Doing Comission Work- What is commission work? - How to prepare to take on commission work - How to find clients - How I process commission work, and rules to follow
- SECTION 13
Conclusion
36. Final Words- Words of advice and encouragement