[Signature]3dartist,anna_안나KR Details
Now in Your Language, Only on Coloso!
Learn from Korea's Top Master Creatives
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From Beginner to Advanced
A Clear Learning Path -
Master Geometry Nodes for
Stunning 3D Creations -
Learn from an Industry Expert
Anna’s Exclusive Guide
Class Preview
Still Not Sure?
Check Out Anna's Class Preview!
- How to control a 3D cursor
*The Korean language content in this class preview is translated into English in the class videos.
**The subtitles in this preview video are auto-translated. Please note that some content may not be accurately translated.
***Associated content is subject to change without prior notice.
Class Perks
Get These Coloso Exclusives
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Unlimited Access to 80 Chaptersto Master Anna’s 4-Step Workflow Process -
50 Practical Exercises and ExamplesThat Go Beyond Simple Basics and Explanations -
80 Blender Project Files (.blend)for Each Exercise
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80 Exclusive Study Materials (.pdf)730 Pages of the Ultimate Study Guide -
Creative Insights and Project Guidance with Anna! -
Master Anna’s 4-Step Workflow Process that Goes Beyond Basic Explanations
Recommendation
Who Should Take This Class?
Beginners new to 3D who are looking for an easy-to-follow “Blender 101” class
Blender beginners aiming to master 3D basics and build a solid foundation before using nodes
Intermediate Blender users looking to elevate their node skills with hands-on projects
Expert 3D Artist Anna's Portfolio
Default Cube Render Challenge
Moving Meditation challenge
Restart
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Flashpoint -
Dogfight
Restart
Enchanted Ruins
Blender Basics + Practice for All 4 Steps
Step 1. The First Steps into Blender for Beginners
1. The Basic Concepts of the 3D Workflow Process
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ModelingIntro to Object Materials, Textures, and UVs -
AnimationUsing Keyframes and Graph Editors -
Camera AnimationControlling the Camera and Screen
2. Practicing 6 Different Basic Modeling Techniques
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For Modeling Complex Shapes1. Boolean Modeling -
For Creating Smooth Curves2. Subdivision Modeling -
A Tool That Makes Modeling Easier3. Modifier -
For Moving Points More Smoothly4. Curve Modeling -
For Curved Shapes Such as Pipes or Cables5. Proportional Editing -
For Objects Too Soft for Modeling6. Voxel Remesh
3. Understanding the Core of Animation Mechanisms
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Controlling Parent-Child Relationship WithParenting -
Control Features for Animation withConstraint -
Establishing a Systematic Relationship UsingArmature
4. Shaders and Expressing Various Materials
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What’s a Node Anyway?The Structure of Shader Nodes -
For a More Realistic Feel:PBR Shaders and Various Materials -
Making Glass and Similar Objects:Transparent Materials
5. Basic Use of Simulation Tools
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Expressing Solid Objects Without Deformation UsingRigid Body Simulation -
Creating Deformations that Look Like Fabric UsingCloth Simulation
Step 2. A Basic Guide to 3D Modeling Skills, a Stepping Stone for More Advanced Skills
1. Understanding Various Modeling Tools and Topologies
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A Non-destructive Modifying Method,Dream Kit Modeling -
Using Multiple Modeling Tools to CreateIndoor Backgrounds -
A Topological Approach for Smooth Surfaces forBolts and Screws -
Topological Approach for Intersecting Curves:Flute Modeling
2. Hard Surface Robot Character Modeling
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Hard Surface Robot Character Modeling -
Designing a Robot Character with Various Topological Problems -
The Subdivision Modeling Process -
Hand Modeling -
Hand Modeling
3. Advanced Modeling Methods
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Adding Pleats to a Beanie (Hat) withCloth Simulation Modeling -
Expressing the Wrinkles of a Vest withCloth Simulation Modeling -
From Dot to Full Completion WithPoly-to-Poly Modeling
Step 3. Shading and Texturing That Utilize the Structure of Nodes
1. Key Concepts for Image Texturing
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Various Coordinate Systems For Applying Different Textures -
Various Ways to Add Dimension and Curve to a Flat Surface -
The Correct UV Unwrap Method for Precise Texturing
2. Texturing Tricks to Bring Out Details
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Character Texturing Detailing -
Image Compositing with Nodes UsingStencil Patterns -
Using Shader Node Info to Create aRobot Hand
3. Utilizing the Shader Node Tree and Using Background Shaders
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Texturing with Large-Scale Knit Materials After Creating a Texture with Bake -
Adding a Curved Pattern to a Vest Using the Curve Feature -
Generating Normal Maps from Images By Utilizing Alpha Textures -
How to Manage Multiple Textures as One with UDIM Random Card Shader
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Various Transparent or Light-Transmitting Materials -
Combining Burning Effects and Lighting to Make Shiny Materials -
Creating Fog and Smoke with the Volume Shader Fire Effect -
How to Use the Background Shader Eevee Which is Controlled via Nodes
Step 4. Hands-on Project on Animation Basics and Geometry Nodes
1. Practicing Animation Basics and Key Concepts and Features
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Blender Animation Basic Elements to Create aRC Car Animation -
Constraints on Movement: ConstraintFoldable Camping Cup -
How to Use Various Constraints to Create aTripod Lander -
Using Advanced Constraints to CreateBamboo Feet -
Smooth Deformation through Armature to MakeGloved Hands -
How to Use Shape Key and Driver forInfinite Track Tank
2. How to Use CloudRig for Character and Walking Motions
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Making a CloudRig -
Creating a Robot Character Rig -
Layered Walking Animations
3. Geometry Node Basics and An Animation Project
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Snowfall VFX UsingParticle Animation (1) -
Exploding Spark VFX UsingParticle Animation (2) -
By Following Curve NodesAdding Decorations to a Tree -
Particles that Follow an ObjectSimulation Nodes
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Creating Motion Paths with Geometry Nodes ForDrum Playing Animations -
Automatically Playing Along with Sheet Music UsingFlute Animation
Dreaming Winter's Melody
3D Artist
Anna
Hi, I'm Anna, a freelance 3D artist. I specialize in Blender texturing, shading, compositing, and Geometry Nodes. I currently run a YouTube channel where I share tips, tricks, and my knowledge of Blender Nodes with the world.
In this class, I'll guide you through the basics of Blender to creating a cinematic animation, all in an easy-to-follow manner that’s perfect for beginners and intermediate-level learners alike. Join me as we dive into Blender with a carefully crafted, step-by-step curriculum and let your imagination run wild!

3D Artist Anna
[Current]
Freelance 3D Artist
Runs the YouTube channel “Anna’s 3-Minute Blender Tips
Projects & Awards
[Awards]
Blender Community Challenge “Default Cube Render Challenge” - 2nd Place
3D Community Challenge ""Moving Meditation Challenge” - 5th Place
Class Highlights
Essential Blender Curriculum: From Basics to Advanced Concepts
Anna’s step-by-step Ultimate Blender Guide will take you from a beginner to a pro in no time! This class includes a core curriculum with key concepts that every Blender user needs to know. Learn Blender basics in 4 organized, interconnected classes, and work your way up from the basics to completing a short animation, all on your own!
Step-by-Step Guide to Modeling, Shading, and Texturing for Expertise
Learn modeling, shading, and texturing that will build your foundation to create for high-quality 3D art! Use a variety of Node structures to achieve sophisticated texturing and shading, and expand your spectrum of free 3D expression. Explore a variety of modeling examples to achieve the unique look you want, including SubD, Boolean, Poly-to-Poly, and more.
Completing a Short Cinematic Animation in Blender On Your Own
Delve into realistic character animation using Blender! Learn the basic principles and essential skills of Geometry Nodes and how to apply them to animation. Deep dive into both traditional and procedural approaches to animation using Geometry Nodes, and follow along with examples to complete a short cinematic animation.
Class Details
You'll Learn
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STEP 1. The First Step into Blender: Installing the ProgramPerfect for every learner, even those who haven’t used Blender before! Anna’s detailed beginner’s guide was crafted to help you level up in Blender without growing frustrated and giving up halfway. Get up to speed on Blender’s basic features, from installing the program to the basic interface and various controls. -
STEP 1. Key Blender Skills You Can Use ImmediatelyQuickly learn key modeling, shading, and animation skills in Blender and immediately apply them to your works. Learn how to understand object materials, how to utilize the keyframe and graph editors, various camera controls, and so much more, and build on the basics to move to the next level. -
STEP 2. Practicing Various Features to Create Your First Ever ModelingExplore the different modeling methods you can use in Blender and learn how to use them effectively depending on the type of object you want to create. Get hands-on with basic modeling features such as Boolean, Subdivision, and Curve and delve into several modifiers to bring your animations to the next level.
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STEP 2. Step-by-Step Advanced Modeling SolutionsHard surface modeling starts with understanding polygons. Tackle hard surfaces with practical exercises to create a robot character. You'll solve a variety of topology problems, learn how to utilize simulation, and even learn the crown jewel of modeling: the Poly-to-Poly technique. -
STEP 3. Applying Realistic PBR Texturing and PaintingExplore the components of PBR and their roles in creating realistic and detailed textures. From the basics of texture painting to baking, you'll learn the ins and outs of the production process, complete your work with production-quality results, and put them into practice. -
STEP 3. Utilizing the Shader Node Tree, Perfect for Complex TexturesCreate a “Node tree structure,” a next-level feature that will allow you to achieve the texture you want. Learn the different ways to connect Shader Nodes, an essential part of Blender, and create specialty materials that can’t be reflected in mere images alone, such as transparency, shine, and more.
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STEP 4. Understanding the Basics of Animation ProductionMaster the principles and workflow process of keyframe animation through simple exercises. Learn how to control objects with complex structures using Blender tools like Shape Keys, Drivers, and Constraints, and build a foundation for 3D animation. -
STEP 4. How to Use CloudRig and Character AnimationLearn how to utilize CloudRig, the rigging tool used in studios, and create a professional-looking character rig. Then, use what you learned to work through a simple character animation exercise to systematically utilize the basic principles and workflow process of keyframe animation. -
STEP 4. Geonodes and Practical Animation for BeginnersLearn how to integrate keyframe animation, Simulation Nodes, and modeling tools into your work and bring your abstract ideas to life. Utilize a step-by-step, procedural approach with Geometry Nodes to create a short animation of playing a musical instrument.
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Interview with
3D Artist Anna
Required Programs
This course will use
- Blender 4.2
Please purchase and install these program(s) for an optimized class experience.
*These programs and/or materials will not be provided with the course.
















