Search Input

Transforming Nature into Particles: From 3D Scanning to Digital Art

New Media Artist, Yuxi Cao




Class Details


  • Basic~Advanced
  • Total 34 videos
  • English
  • English, Traditional Chinese [Auto]
  • Class materials included



[Course]newmediaartist,yuxicao Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    OT
    curriculum-mediaart-yuxicao-global-01.webp
    • 01. Orientation- Instructor introduction - Required skills and learning objectives - Software versions and installation process

  • SECTION 02
    3D Capturing the World Around
    curriculum-mediaart-yuxicao-global-02.webp
    • 02. Overview of 3D Capture Techniques- Comparison of 3D capture techniques: photogrammetry, LiDAR, and Gaussian Splatting - Getting started with mobile 3D scanning using Luma and KIRI Engine

    • 03. DSLR / Phone Cam 3D Scan with Photoshot- 3D scanning using DSLR or smartphone - Gaussian Splatting with Photoshot

    • 04. Drone Scan with Large-Scale World- Using drone footage for 3D scanning large environments

  • SECTION 03
    Data Preparation: Raw Data Cleanup
    curriculum-mediaart-yuxicao-global-03.webp
    • 05. Understanding the Point Cloud File in Detail- Diving deep into point cloud files and learning to analyze data

    • 06. Cloud Compare Mesh Cleanup- How to use Cloud Compare for mesh cleanup

    • 07. Blender Mesh Cleanup- How to use Blender to clean and refine scanned meshes

    • 08. Importing to TouchDesigner / Unity / Unreal Engine- How to import PLY files to real-time engines

  • SECTION 04
    Prototype Particle Systems
    curriculum-mediaart-yuxicao-global-04.webp
    • 09. Instancing in TouchDesigner- Basic particle instancing setup

    • 10. Particle Instancing System: Part 1- Building a simple particle system from scratch - Key logic for setting up particles in TouchDesigner

    • 11. Particle Instancing System: Part 2- Applying the particle system to your own 3D scan (.ply) file

    • 12. Generative Particle System: Part 1- Creating a complex particle system with birth rate controls (cont.)

    • 13. Generative Particle System: Part 2- Creating a complex particle system with birth rate controls

  • SECTION 05
    Optimization
    curriculum-mediaart-yuxicao-global-05.webp
    • 14. Debug & Optimization Intro- Debugging and optimization essentials - Common pitfalls and how to troubleshoot performance

    • 15. Polygon / Vertex Counts and Color Conversion- How to check node compile usage and polygon count - How to remap color info scanned from TouchDesigner

    • 16. Flickers and Artifacts- How to solve flickers or artifacts from render

    • 17. Compromising for Best Results- How to achieve global illumination and shadows in TouchDesigner

    • 18. Composition of the Renders- Composition tips and tricks in TouchDesigner

  • SECTION 06
    Realtime Renderer Options
    curriculum-mediaart-yuxicao-global-06.webp
    • 19. Intro to Two Engines- Introduction of other powerful visual render tools

    • 20. Unity VFXGraph: Part 1- How to build a similar particle system in Unity (cont.)

    • 21. Unity VFXGraph: Part 2- How to build a similar particle system in Unity

    • 22. Unreal Niagara Particle System: Part 1- How to build a similar particle system in Unreal (cont.)

    • 23. Unreal Niagara Particle System: Part 2- How to build a similar particle system in Unreal

  • SECTION 07
    Custom Realtime Play Tools
    curriculum-mediaart-yuxicao-global-07.webp
    • 24. Data Link and Map with Animation Timeline- Link data and consolidate data control of particle parameters in TouchDesigner

    • 25. Make Particles Realtime World- How to create a little nav / exploring game with a controller

    • 26. Building Audio-Reactive Visuals with Particles- How to produce an audio-reactive visual with a particle system

    • 27. Compiling a UI-based Visual App with TD / Unreal- How to build a boot-up visual app from TouchDesigner

    • 28. Exporting Sequences and Videos- How to export raw sequences and both compressed / uncompressed videos

  • SECTION 08
    Previsual & Deploy
    curriculum-mediaart-yuxicao-global-08.webp
    • 29. Designing Your Installation Intro- Why we need to design the installation

    • 30. Previsual with 2D Photo Setup in TD- How to make a previsual particle render from a photo

    • 31. Previsual with 3D Model Scene in TD- How to make a previsual particle render in a virtual 3D world

    • 32. Mapping Projection on 3D Print Models- Creating projection artwork on a 3D print model

    • 33. Holographic DIY Installation with iPad and 3D Print- Making a holographic art installation with an iPad and screen

  • SECTION 09
    Outro
    curriculum-mediaart-yuxicao-global-09.webp
    • 34. Reflection and Looking Ahead- A reflection on the class and particle art, with some closing thoughts on how to develop your own ideas and creative direction moving forward

Recommended Classes

Important Notice

- This product provides access to the video lectures online (Excluding products categorized as Assets). - Under certain circumstances, discounts may end early or be extended without prior notice. - For pre-ordered courses, the content and the lecture videos will be released sequentially according to the schedule. The Course Start Date will be set to the release date of the first lecture video. - You will gain immediate access to the course through My Page upon completing registration and payment. Total Course Duration: - The Standard Access (Paid access) period lasts for the first 15 days and Unlimited Free Access period will begin from the 16th day. Both the Standard and Unlimited Free Access periods offer the equal viewing experience to the content. - Course Start Date: The estimation of the Course Start Date will be based on the completion date of the payment. Immediate access to the lecture videos will be granted through My Page. (For pre-ordered courses, the start date will be the release date of the first lecture video.) - In case the course start date is postponed due to extenuating circumstances on Coloso’s end, the start date will be adjusted accordingly.
*Please note that certain aspects of this course, including the release date, curriculum images, and associated content, are subject to change without prior notification.
*Would you like to learn more about our refund policy? Please check ▶ here
*Please check our ▶ FAQ for Copyright and Proprietary Rights, User-Generated Content, Security, and Violation information.
*保留未事前告知而更改本網頁資訊的權利
*欲進一步瞭解退款政策的細節,請由 ▶ 此處確認。
*請至 ▶FAQ頁面查看有關版權及所有權、使用者製作內容、資料安全及違反等相關資訊。
*Tenga en cuenta que la información de esta página está sujeta a cambios sin previo aviso.
* ¿Le gustaría saber más sobre nuestra política de reembolso? Por favor, compruebe ▶ aquí
*Por favor, compruebe nuestras ▶ FAQ para los derechos de autor y derechos de propiedad, contenido generado por el usuario, seguridad e información de violación.
- This product is strictly prohibited to resell, redistribute, steal, or transfer. - The original images and simple edited images of this product cannot be transferred, distributed, or sold. - This product can be refunded only before the class video is released. - You can find this product on [My Class] > [Class Materials]