[Summersplash]Illustrator,JeonghyunSeok_석정현 Details
Class Intro
Illustrator, Jeonghyun Seok
"Find out which aspects of the human body
to focus on and which to emphasize
in order to perfectly capture the human figure."
Marvel cover illustrator Jeonghyun Seok
uses his experience to help you learn
how to draw the human body using anatomy.
Class
Breakdown

Content
Length: 29 videos
(27h 29m)
Difficulty: Basic
Unlimited views

Video Details
Audio: Korean
Subtitles: English

Software Required
Adobe Photoshop CC
Painter 12

Perks
Over 20 class exercises
Illustrator,
Jeonghyun Seok's Profile & Portfolio






Jeonghyun Seok
Illustrator
Hello, I'm illustrator Jeonghyun Seok.
Besides my work in creating
Marvel cover illustrations, music videos,
broadcast network videos, and various
other video productions, I’ve also authored
the “Stonehouse’s Anatomy Note.”
This 650-page figure drawing textbook
took me 9 years to write and is now dubbed
THE textbook of figure drawing.
A well-drawn human body doesn't just use
simple anatomical drawing techniques;
it requires a strong grasp of how the body flows.
I want to give you insights on how to bring
planned concepts to life by sharing techniques for
sketching, expressing the flow of the human body,
and even creating backgrounds.


Illustrator,
Jeonghyun Seok
[Current]
Artist at MARVEL
Director at Korea Manhwa Contents Agency
Member of Medical Illustrator Association / Medical and Biological Sciences Comic Research Association
[Former]
Human body drawing lecturer at Korea National University of Arts School of Film
Drawing lecturer at Sejong University and Kyonggi University Cartoon and Animation Department
Recognizable
Projects & Awards
[Awards]
2006 Korea Manhwa Contents Awards - Excellence Award
2018 SPP Webtoon Awards - Best Production Award
[Books]
Comic artwork books "Ghost" / "Expression"
Painter textbook "Stonehouse's Painter 8.0" / "Stonehouse's Painter in Practice!"
Illustration collection "Insanity (Hwanjang)"
Art anatomy book "Stonehouse's Anatomical Note"
[Exhibitions and Activities]
2019 Presidential March 1st Movement 100th Anniversary - Album Jacket
2019 Webtoon Fare "Shaman" - Booth Exhibition
2019 Korean Association of Anatomists - Special Lecturer
2018 Toomics monthly online cartoon "Shaman" serialization
2018 Comic-Con Seoul - EGA Booth Exhibition and Center Stage Demonstration
2018 Department of Art Anatomy at Korea University & Yonsei University - Regular Special Lecturer
2016 LENOVO notebook "YOGA" - Promotional Character and Illustration Production
2014 Nature Republic EXO edition hand cream - Package Production
2014 Naver Webtoon "Noblesse" promotion video - Concept Illustration
11+ Class Exercises

Replication

Human Body Proportions

Skull By Race, Gender,
and Age

Eyes, Nose, Mouth, Ears

Face Muscles

Facial Expressions

Torso & Arm Bones

Torso & Arm Muscles

Leg Bones & Muscles

Hands & Feet

Characters & Backgrounds
Class Highlights
First Time Learner? That's Ok! Start From the Basics
Drawing something but don't know where to start? This lecture helps you understand the basics of drawing the human anatomy!

From Lines to Backgrounds Learn to Draw A to Z
Get insights on sketching objects, drawing parts of the human body, and drawing characters & backgrounds. I will show you everything you need to know to start drawing.

Hard to Learn From a Textbook? Follow Along With a Video
Bought a book to study drawing, but still lost after reading the explanation? Follow along and repeat the video to understand explanations better.

Class Details
You'll Learn
-
Drawing Basics: Dessin and CroquisDessin and croquis are the basics behind all drawings. Learn to observe a subject in detail, gather and manage references, replicate, etc.
-
Depicting Differences in Face Shape According to Head Shape and GenderLearn how to draw different head shapes and the heads of each gender according to facial muscle characteristics and angles.
-
Depicting the Spine and the Hips That Form the Framework of the TorsoLearn to draw the spine, ribs, hips, etc. that form the essence of the torso according to different bone structures and gender.
-
Ways to Depict the Arms and Legs to Bring Out the Details of the DrawingLearn to depict the arms and legs on a human body according to core skeletal framework and muscle shape, and how to add details like veins.
-
Depiction Technique That Helps Express Movement of the Human BodyGet insights on creating a natural feel through the arms, legs, hands, feet, etc. where the most movement occurs on the human body.
-
Background Technique
for an Added Touch of RealismCreating realistic surroundings is just as important as the character! Learn to draw backgrounds that are realistic and dynamic. -
Turn Your Concept Into a Drawing!Get conceptual drawing insights about costume design, emotional states, background expression, and more to fully capture the concept of a character.
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Curriculum
In-depth Look
INTRO
01. Introduction of the Artist, Jeonghyun Seok
- What led him to drawing, brief introduction & work experience
- Definition of mainstream illustration
- What is a character?
- Importance of characters
SECTION 01. Drawing Basics
02. What Does a "Well-drawn Image" Mean
- What is drawing?
- Differences and focal points of dessin, sketch, and croquis
- Why the "act" of drawing is valuable
- Rules for creating a well-drawn illustration
03. Copy Practice
- Importance of copying
- The reasons why it’s difficult to copy human figures
- How to get better with copying
04. Drawing Human Figures
- Differences between drawing objects, animals, and humans
- Why it’s difficult to draw human figures
- How to better draw human figures
05. Tools and Materials
- Introducing drawing programs: Painter focused
- Importance and necessity of layers
- Selecting a drawing device
- Importance of using a familiar tool
- Tips on learning how to use a program
06. Default Appearance of Living Organisms
- Pre-drawing warm-up: Drawing a circle
- Basic conditions of a living organism
- The skeletal function of the torso and limbs
- Torso movements that express emotion
07. Human Body Proportions
- Basic full body proportions and body types
- Importance of basic proportions
- Differences in body types: Gender & more
- Effects of arm & leg length on the external appearance
SECTION 02. Art Anatomy
08. Framework of the Senses: Head Bones
- Frontal and profile proportions & drawing the jawbone
- Skull and facial bones: drawing a half-profile
- Shape of the skull depending on race, gender, and age
09. Essence of a Character: Eyes - Part. 1
- Shape and structure of the eyeball, its functions, and role
- Detailed external appearance of the eyes and the names of its parts
10. Essence of a Character: Eyes - Part. 2
- Considering the structure and function of the eyes while drawing
- Different eye expressions used in cartoons
11. Other Sensory Organs: Nose, Lips, Ears
- Structures and Functions: The nose
- Structures and Functions: The lips
- Structures and Functions: The ears
12. Facial muscles: masticatory muscles and muscles for facial expressions
- Two groups of facial muscles: masticatory muscles and muscles for facial expressions
- The primary muscles for facial expression and their functions
- Frontal layer of face fat
13. Facial Expressions
- Principles of muscular action
- Depicting facial expressions: Happiness, sadness, disgust, surprise, fear, contempt
14. Pillars of the Human Body: The Torso
- Drawing the structure of the thoracic skeleton, ribs, and hips
- Distinguishing the vertebral column and the vertebrae
- Drawing the profile and the half-profile of the torso skeleton
15. Drawing the Half-profile of the Torso Skeleton
- Profile of the torso skeleton: three-dimensional depiction of the rib cartilage and hips
- Rear profile of the torso skeleton: rear view of vertebrae, thoracic skeleton, and hips
16. Functional Skeletal System: Arm Bones
- Shoulder girdle: appearances and roles of shoulder blade and collarbone
- Structure of the upper arm and forearm, and the name of each part
- Pronation and supination movements / carrying angle of the arm
17. 6 Stages of Torso Muscles
- Explaining how to differentiate the 6 stages by layer
- Chest and back muscles that move the arm
- Abdominal and flank muscles that bend the body
18. 5 Stages of Arm Muscles
- Upper arm muscles connected to the torso
- Forearm muscles that move the hand
- Basic route of the veins on arms
19. Functional Skeletal System: Leg Bones
- Pelvic girdle: hips
- Femur, shank bone, and calf bone / Q-angle
- Basic appearance of the feet bones
- Why the femur must be long
20. Leg Muscles
- Thigh muscles connected to the hips
- Hamstring at the back of the thigh
- Calf muscles that lift up the heel
- Comparing the muscles of the arms and legs
21. Key Parts of the Human Body: Hands and Feet
- Proportions of the palm and the back of the hand
- Default posture of the hand / applied drawing
- Structure of the foot and simplification tips
- Lateral / medial longitudinal arches of the foot
- Varying appearances of feet / shoes
SECTION 03. Practical Learning Process of Characters and Backgrounds
22. Conceptualization Part 1: Superhero Sketch
- Setting up the canvas size and workspace
- Simple planning of the character and background: concept ideation
- Character rough sketch: tips for a natural-looking pose
- Revising and applying the full skeleton and muscles: drawing a basic human figure
23. Conceptualization Part 2: Getting to Work
- Tips on adjusting canvas size
- Full body fat distribution
- Outlining: Depicting costumes / simple costume wrinkles
- Filling in the base color / default color
24. Conceptualization Part 3: Value & Tone
- Principles and understanding of value & tone
- Drawing bright (light) tones using an eraser
- Depicting dark (shadow) tones
25. Conceptualization Part 4: Character Drawing Process
- Outline organization / adding dark tones
- Detailed depiction of the character & costume / process of creating facial expressions & impressions
- What to do before researching references
26. Conceptualization Part 4: Finalizing the Character
- Finalizing your character: applying makeup
- Adding highlights / high shadows
- Process of referencing photographs and searched image references
- Tips and tricks for organizing the finishing touches
- A simple chat about style and mindset
27. Conceptualization Part 5: Drawing Backgrounds
- Purpose of a background in character illustrations
- Tips and examples on drawing a structure based on perspective
- The fastest way is consistency
- Finding the aspects of work that give you joy
28. Conceptualization Part 6: Finalization
- Adding lighting effects and colors to the background using layers
- Finalizing the character: example of adding decorative details and finishing off the outlines / example on how to blend characters in with the background
- Drawing explosion effects / drawing halos (side light) effect
- Applying final touches: atmospheric effects and textures
OUTRO
29. Wrap Up & Simple Words of Advice
- How to create a portfolio
- What you should show with your portfolio
- Information you need on your business card and things to keep in mind
- How to deliver your message in a drawing
- The 2:8 rule: you can't control how the client or the readers react to your drawings
Interview
with Painter Jeonghyun Seok

Are there any standards and/or rules you've set while drawing illustrations?
There's this thing called the "Pygmalion effect." It's a psychological phenomenon stemming from the mythology of a sculptor who had fallen in love with his work. Instead of taking it simply as a far-fetched and unrealistic myth, I believe it should be the goal for every artist that creates tangible artwork. Therefore, like the sculptor in the story, my primary goal is to be satisfied with my work first before satisfying others, and for that to happen, one must ceaselessly explore, study their work, and train their skills.
What core knowledge
can I gain from this class?
What I struggled with and worried about the most as an aspiring artist was the basic understanding of drawing and aspects of the human body. I taught myself to draw by simply copying the works of famous artists, but those drawings always came out looking awkward and unsatisfactory. I think this thirst for growth drove me to major in fine art and commercial art respectively for over 10 years. After graduating, I worked as a lecturer and realized that there were many students with similar struggles. This inspired me to write my book Stonehouse's Anatomy Note. I learned and felt a lot of emotions while writing it. I'm sure that sharing the trials, errors, and insights I have acquired through this process will be very helpful to my students.
What is the most important factor I need to consider when drawing a human figure?
When drawing real people, it is vital to capture more than just their outer appearance. You must be able to express their personality and overall impression through your work. To do that, you should try to meet various people to observe different lifestyles and behaviors. These experiences will serve as ingredients for adding life to your character drawings. Even if your drawings seem to lack something, there's no need to despair because drawing is a way of expressing the values and different perspectives one may have when looking at a subject. So you should have faith in the aspects you're good at and maintain an attitude of continuously seeking gradual improvement.
What will students learn
from taking this class?
First, learn how to create a character by understanding the structure of the human body. The body consists of countless visual characteristics, so it's important to know which you need to observe and emphasize. Next, learn the basics of drawing and sketching realistic characters. To create the illusion of real objects within a static scene requires a basic understanding of movement, light, and the depiction of three-dimensional objects within a given space. Lastly, I want you to gain confidence in your character art. My insights will help you strengthen your skills through in-class practice and a step-by-step lecture experience, giving you the confidence and motivation you'll need as an artist.
Required Programs
This course will use Adobe Photoshop CC and Painter 12.
Please purchase and install the latest versions of these programs
for an optimized lecture experience.
*These programs and/or materials will not be provided with the lecture.

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