[Course]illustrator,uoongpig_웅돼지KR Details
In-Depth Look
- SECTION 01
Before Making Stunning and Impactful Illustrations
01. Instructor Introduction- About the instructor and the class
02. Setting up Clip Studio Paint- Required tools: A pen tablet and Cintiq - Required programs: Photoshop and Clip Studio Paint
- SECTION 02
Uoongpig’s Practice Methods for Solid and Strong Illustration Skills
03. How to Draw Lines, Planes, and Forms- Drawing beautiful lines - Recognizing forms not just as lines but as masses
04. On Perspective and Angles- Horizon line and eye level - 1-point perspective - 2-point perspective - 3-point perspective - On angles
05. Solidifying Forms- Form solidification
06. Study Methods- Croquis - Applied sketching
- SECTION 03
Characters to Your Taste! Heart-Fluttering Male/Female Character Drawing
07. Drawing Basic Characters- Analyzing subject personality in upper body portraits - Understanding form and muscle - Facial and body muscle structure - Solidifying with male body structure and form - Expressing charm points by personality - Drawing attractive male characters - Drawing attractive female characters
08. Drawing Main Characters- Structuring characters with consistent silhouettes
09. On Deformation- The symbolic meaning of deformation and why it's necessary - Building appealing character silhouettes through deformation
- SECTION 04
Enhancing a Character’s Presence
10. Basic Theories of Drawing- Understanding light and shadow - Using references (contrast in color, value, and form)
11. Elements That Increase Density- Expression techniques to improve visual richness - Rendering methods (ambient occlusion, terminator, rim light, SSS light)
12. Composition and Layout- Items that enhance the setting (framing, perspective, shape separation) - Analyzing layouts through examples
- SECTION 05
Real Illustration 01: Web Novel Cover Illustration Production Process Featuring a Male Lead
13. Planning & Rough Sketch- Web novel cover illustration planning - Creating thumbnails - Using GPT images as references - Tracing lines using vector tools
14. Line Art- Inking clean lines while keeping depth with layers
15. Coloring- Coloring strategically to express charm - Using perspective to create a background
16. Final Touch- Retouching - Post-processing
- SECTION 06
Real Illustration 02: Game Character Illustration Production Process Featuring a Female Lead
17. Planning, Rough Sketch & Design- Creating a concept keyword - Making a thumbnail-style rough sketch - Drafting the pose - Structuring the illustration buff with constraints
18. Line Art & Layer Structure- Drawing lines while considering a changing silhouette - Layering base coloring that brings the character to life
19. Coloring- Second coloring after layer merge - Adding effects - Splitting parts
20. Final Touch- Second coloring after merging layers - Depicting effects - Separating parts
- SECTION 07
멘탈 관리
21. Supporting Everyone’s Illustration Journey- Uploading to illustration platforms - Creating a portfolio - Differences between in-house and freelance work - Mindset