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Building Your Business as an Artist: Character Illustration to Merchandise

Illustrator, Oretsuu




Class Details


  • Basic
  • Total 38 videos
  • English
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



Illustrator,Oretsuu Details

Curriculum
Curriculum

In-Depth Look

1st Launch (Ch 1 ~ 27) : December 10, 2024, 18:00 (UTC-8) 2nd Launch (Ch 28 ~ 38) : January 5, 2025, 18:00 (UTC-8)
  • SECTION 01
    OT
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    • 01. Orientation - Introducing your instructor - What you will learn - Knowing your art program - Other programs - Lesson format explanation

    • 02. I Want to Create Good Illustrations! But What Does That Mean?- What objectively makes up a good illustration? - Understanding what you don’t know - Approaching the process logically - Beginning with the end in mind

  • SECTION 02
    Breaking down the Human Body
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    • 03. The Human Body: Breaking down Anatomy- Basic anatomy broken down - Male and female differences - Using shapes - Stylizing anatomy to your style - Tips and common mistakes

    • 04. The Human Body: The Head and Facial Expression- Anatomy of the head - Male and female differences - Facial features - Facial expressions - Perspectives of the head

    • 05. The Human Body: Hands- Anatomy of the hand - Male and female differences - Breaking it down into shapes - Roles in illustration

    • 06. The Human Body: Hair- Hair sections - Female & male hairstyles - Dynamic hair - Tips on how to make it more appealing!

  • SECTION 03
    Planning Your Illustration
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    • 07. Composition- What is composition? - Different types of composition & how to use them - Using compositions for storytelling - Character compositions - Posing

    • 08. Values- What are values? - Importance of values - Light and shadow - Value in compositions - Less is more!

    • 09. Perspective- Perspective is everywhere! - 3 main types of perspective - Identifying the horizon line - Character perspective - Simplifying perspective

    • 10. References- The reason we use references - Using references effectively - Bringing in 3D models to use as a reference - Creating your mood board

  • SECTION 04
    Bringing Intention into Your Illustration
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    • 11. Color Choice- Basic color theory - Hue and saturation - Matching your color choice with your intention - Tips and common mistakes

    • 12. Lighting- Fundamentals of lighting - Form and cast shadows - Ambient light and occlusion - Applying lighting - Lighting on the face & different lighting situations

    • 13. Edges- Hard, soft, and lost edges - Bringing variety - Creating harmony

    • 14. The Importance of Intention- What are you trying to convey? - How your intention can make your process easier - Thumbnail drafting

  • SECTION 05
    Rendering and Final Touches
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    • 15. Rendering/Painting- What is rendering? - What the process involves - How far do you need to take it? - Brushes

    • 16. Rendering/Painting: Character Features- Skin - Eyes - Hair - Other

    • 17. Rendering/Painting: Materials and Textures- Clothing folds - Different fabrics - Metals

    • 18. Layer Modes- Common layer modes & their uses - Gradient maps

    • 19. Applying Final Touches- Contrast and color correction - Applying textures - Liquify tool and blur - Last effects

  • SECTION 06
    Creating an Illustration! Bring It All Together: Male
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    • 20. Planning and Sketching- Logically plan your illustration - Gathering your references - Thumbnail sketch - Rough sketch

    • 21. Creating Your Mood: Colors and Lighting- Laying down base colors - Determining your light source and shadows - Color enhancements using layer modes

    • 22. Cleaning Up- Cleaning up your sketch - Cleaning up your colors and shadows - Prepping your base for rendering

    • 23. Completing Your Illustration- Rendering/painting your illustration - Final corrections and effects

  • SECTION 07
    Creating an Illustration! Bring It All Together: Female
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    • 24. Planning and Sketching- Logically plan your illustration - Gathering your references - Thumbnail sketch - Rough sketch

    • 25. Creating Your Mood: Colors and Lighting- Laying down base colors - Determining your light source and shadows - Color enhancements using layer modes

    • 26. Cleaning Up- Cleaning up your sketch - Cleaning up your colors and shadows - Prepping your base for rendering

    • 27. Completing Your Illustration- Rendering/painting your illustration - Final corrections and effects

  • SECTION 08
    Merchandise 101
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    • 28. Switching Your Mindset- Switching into a commercial mindset - Putting yourself in the perspective of your audience

    • 29. Introducing “SD” - Chibi Style- What is a SD/chibi? - Chibi features - Different ratios of a chibi - Drawing a chibi

  • SECTION 09
    3 Kinds of Merchandise
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    • 30. Prints- Small and large prints - Intention matters! - Designing a print for the size you want!

    • 31. Keychains- Pros vs Cons - Different types of keychains & their materials - Designing a keychain

    • 32. Stickers- Pros vs Cons - Different types of stickers & their materials - Designing stickers

  • SECTION 10
    The Manufacturing Process
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    • 33. Submitting Your Files: Everything You Need to Know- Typical set-up of merchandise files - RGB/CMYK - Bleed

    • 34. Selecting/Finding Your Manufacturer- How to research - It’s best to have a selection to choose from! - Comparing costs and time

  • SECTION 11
    Business
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    • 35. Integrating Business with Your Craft- Is this your hobby or your business? - Making a living off doing what you love - The modern day artist - Additional skills you will need

    • 36. Marketing - Importance of your brand - Finding your niche (what makes your art unique?) - Curating your audience

    • 37. Online Store- Starting your online store - Essential things you need to know - Pricing your items - Management and product curation - Pre-sales and inventory

    • 38. Conventions- Start tabling at conventions - Essential things you need to know - Table set-up - Considering costs

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