Are you struggling with creating
your own anime-style original character?
Or looking for ways to make your character stand out?
It's a step that can seem like a daunting wall, but no worries!
Nana will be here at Coloso to assist you in taking that step!
A beloved illustrator with 460K+ followers unveil the
treasure trove of her valuable tips and insights!
Build a solid foundation for your character design and illustration skills with
Nana's carefully designed class with her practical approach.
Length: 19 videos
4 Custom brushes
9 PSD files
3 Supplementary JPG files
Nana's Profile & Portfolio
※ This portfolio includes fan art
Why Take This Class?
This class is designed to help you create your own characters using
a practical approach by covering essential topics and exercises.
Step by step, the trendy illustrator Nana will guide you through fundamental art techniques
and demonstrate how to apply them in creating an amazing character.
You'll learn how to use 'fashion' as a powerful tool
for character design, along with exploring various physical appearances.
Additionally, you'll gain insights into texturing different materials and skin.
By the end of the course, you'll have experienced
the entire character creation process alongside Nana, your guide.
16 Class Exercises
Planning a Character
Basic Head Breakdown
Basic Body Breakdown
Male & Female Bodies
Stylization & Gesture
Finalizing the Plan
Hello, my name is NANA!
Growing up, I've always been interested in trying out things but
never was passionate about anything.
That was before 2016 when I first discovered drawing on tablets!
I found drawing as an outlet during some really hard times,
then later started creating a comic as a self healing journey
and to tell a story close to my heart.
Eventually I became interested in the world of illustration.
Since then, my passion has guided me through my art journey.
I was able to improve and eventually take the next step into freelancing.
I'm glad that my art has been able to move people
or even just make their day a little better!
I'm very grateful to everyone who has supported me throughout my journey
and especially to those who continue to do so!
Recognizable Projects & Awards
Crunchyroll games - [Grand Alliance] Character art design & illustration: Shin & Kazimir the Sovereign
Level Infinite, Tencent Games - [Nikke] Character Illustration PR
Hotta Studio - [Tower of Fantasy] Character Illustration PR
[FOUR QUARTERS] March 2016 - present, Webtoon | Original webcomic
[Arknights Illustration Fanbook] June 2020,
[The Various Sides of Nana] July 2022, Original Character Illustration Book"
Learn Nana's Entire Process of Anime Character Illustration
You will gain knowledge and drawing skills for incorporating details of maturity, gender, and composition into character illustration. You will also be taken through Nana's entire process, from concept building and character design to the final touches.
Find Out How to Make Your Character Stand Out
You will embark on a journey to master the art of creating compelling atmospheres by infusing your characters with personality through their facial expressions and gestures.
Exclusive Tips from Trendy Illustrator Nana
When it comes to designing or illustrating characters, you may feel like something is missing. However, by learning the small details like bodyline anatomy and fundamental theories, you can boost your confidence in drawing and bridge that gap.
Breaking Down Basic Composition Types & Character PerspectivesExplore different composition types, learn how to incorporate character perspectives to enhance storytelling, and understand the importance of negative and positive space
Character Design Fundamentals: Maturity, Gender, and ExpressionExplore the foundational principles of character design and learn how to create diverse and dynamic characters, we will go through techniques to capture the essence of maturity through facial expressions, body language, and character development.
Explore the Light Theories and Techniques for Realistic LightsGain practical insights through examples and hands-on exercises to master different sources of light, directions, and realistic object reflections.
Fashion vs PersonalityDive into the world of imagination and explore how to bring life into your characters, expressing their personalities through trendy fashion choices.
Adding Textures to Various MaterialsWe will learn techniques to add depth, details, and visual interest to your characters, bringing them to life by mastering the art of texturing different materials and we will practice and learn the ability to create realistic textures.
Finalizing the IllustrationWe will go through how to enhance the focus on your character by using overlay and filters as well as incorporating noise and grain effects.
(자동 구성) 가격이 인상됩니다.
SECTION 01. OT
- Introducing your instructor
- What you will learn
- Helpful websites and software
SECTION 02. Design & Idea Building
- Create a moodboard
- Basic story/background for character development
SECTION 03. Character Illustration Fundamentals
03. Breaking Down the Body
- Learning the basic features of character's face and head
- Anime style of face parts building
04. Breaking Down the Body II
- Learning the proportions of a character's body
- Simple placement of parts using shapes
05. Gender & Maturity
- Physical characteristics depending on gender
- Young vs. Mature
- Stiff vs. Flow
- Express personality through body language and expressions
07. Basic Color Theories & Shading
- Basic color theories, theme
- Shading materials
08. Detailing the Character
- Hairstyle & clothing
- Defining traits & details
- Color themes
09. Lights and Theories
- Light Theories
- Light source examples
10. Composition & Perspective
- Different composition types, character perspectives
- Negative & positive space
- Mood: Color & light source
SECTION 04. Base Sketch
11. Illustration Planning
- Storytelling, mood or feature
- Feature: Characteristics/body parts
- Every piece can be used to grow your skill
- Putting everything together
12. Line & Base Coloring
- Clean vs. Sketchy lines
- Tangents & omitted lines
13. Base Lighting
- Multiply layer for basic light
- Gradients & spatial coloring
SECTION 05. Rendering
14. Rendering: Eyes & Skin
- Review cel/soft shade vs. painting & techniques
- Rendering eyes, skin
- Skin: Blush, makeup, and ares of shading
15. Rendering: Hair & Clothing I
- Hair: Simple shading vs. My way of shading
- Clothing: Layering shadows depending on the type of fabric
16. Rendering : Hair & Clothing II
- Minor detail shadows
- Adding detailed characteristics
- Color choices
- Tones & values
- Extra tips
SECTION 06. Finalizing
18. Fine Tune & Post Processing
- Using liquify & overpaint
- Adding finer details
- Tone curves, levels, ps camera raw filter
- Noise/grain & chromatic abberation
19. End Notes
- Referencing vs. Copying
- Artblock: Eye vs. Skill level
- PPP: Practive, purpose, passion
*The release date of this class, curriculum images, and associated content can be changed without prior notice.
Is there a specific reason why you chose this specific topic/themes? & What makes your class different from other classes?
I know there are many like me who are self taught and not everyone enjoys or learns the same way. I wanted to create a class that teaches things in a way I learned to improve, in a very casual and fun way, skipping all the very theoretical stuff. I like to focus on the feeling and vibe of a piece and being able to express that through my art so I’d like to be able to help others convey that through their work too.
Could you please share how you started your journey in the industry?
I went through a rough time when I decided to pick up drawing by making and posting a comic online. Art was the first thing I ever felt like connected with my inner self expression and my first real passion. As I worked on the comic I improved on my drawings then branched out to drawing pinups and illustrations. There was such a difference between comic art and illustrating and I wanted to get better with the latter after spending years on comic work.
Please share your thoughts on the industry's job market and what you see in the industry's future.
Industry wise, if we are talking about games and production it’s harder as someone not based in Asia or speaks the languages I would say, as there aren’t many companies that focus on the anime aesthetic outside of Asia. However, the anime community is amazing in the way that there are so possibilities, and there are many who admire and value the work artists put out and that creates so many different avenues for artists to branch out and grow their own brand. I feel like as time goes by, more and more are becoming aware of the industry and it’s growing rapidly. I hope that one day that the industry can expand more globally. But even without that, art is appreciated no matter the language barrier. People with enough passion will be able to create things and share what they enjoy and that just creates a bigger pond of growth.
This course will use Clip Studio Paint & Photoshop.
Please purchase and install these program(s) for an optimized lecture experience.
*These programs and/or materials will not be provided with the lecture.
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