Illustrator,Miryu Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Introducing your instructor - What you will learn - Helpful websites and software programs - Basic use of Photoshop
- SECTION 02
Fundamentals of Drawing I
02. Portrait- Portrait ratio & perspective - Facial features perspective
03. Hair- Hair design and movement
- SECTION 03
Fundamentals of Drawing II
04. Body Ratio- Body ratio and perspective
05. Movement/Body Gesture- Examine movement and body gesture
- SECTION 04
Fundamentals of Drawing III
06. Full-Value Drawing- Basic use of full-value drawing skills
07. Color Theory- Basic color theory - How to pick the right color for inherent color, lighting, and shading
08. Textures- Metal - Cloth - Leather
- SECTION 05
Briefing
09. Briefing and Introduction- Use of character design - Professional perspective on a good character design - Factors affecting your character design concept - Chapters explanation - Introduction to character I & II
- SECTION 06
Character Design
10. Female Character Design - Yanyu- Demonstration of the establishment of the concept for this particular character - Reference picking hacks - How to extract elements from reference - Demonstration of how to design a character in consideration with different factors - Demonstration of the drawing process
11. Male Character Design - Baiqian- Demonstration of the establishment of the concept for this particular character - Reference picking hacks - How to extract elements from reference - Demonstration of how to design a character in consideration of different factors - Demonstration of the drawing process
12. Depictions of Skin and Hair - Skin texture - Hair texture
13. Depictions of Clothes- Adding details of clothing
14. Special Effect- Fire, water, and lightening
- SECTION 07
Creation of Illustration
15. Composition- Perspectives - Composition - Body gestures design - The process of rendering process for the full illustration
16. Texture: Nature Element- All About Trees/ grass/ flowers/ rocks/ lands/ mountains/ clouds/ rivers
17. Texture: Wooden Furniture- Wooden texture ball - Apply the texture to the furniture
18. Texture: Metal Furniture- Metal texture ball - Apply the texture to the furniture
19. Mood and Atmosphere Building- Layer tool - Color adjustment - Light and shadow
20. Concept Building- How to express design in silhouette - How to apply character to the scene - How to design a concept scene
- SECTION 08
Conclusion
21. Thank You- Thank you speech - Art style advise - Personal drawing tips
22. Career Path Advice- Personal tips of being an artist - Career path suggestion - Game artist advise & experience sharing - Goodbye and goodluck