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Original Character & Scene Design: Professional Guidance from 0 to 100

Illustrator, Miryu




Class Details


  • Basic
  • Total 24 videos
  • English
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



Illustrator,Miryu Details

Curriculum
Curriculum

In-Depth Look

  • SECTION 01
    OT
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    • 01. Orientation- Introducing your instructor - What you will learn - Helpful websites and software programs - Basic use of Photoshop

  • SECTION 02
    Fundamentals of Drawing I
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    • 02. Portrait- Portrait ratio & perspective - Facial features perspective

    • 03. Hair- Focusing on hair designs

  • SECTION 03
    Fundamentals of Drawing II
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    • 04. Body Ratio and Muscle- Body ratio & muscle

    • 05. Movement/Body Gesture- Examining on movement/body gesture

  • SECTION 04
    Fundamentals of Drawing III
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    • 06. Textures- Metal - Cloth - Leather

  • SECTION 05
    Briefing
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    • 07. Briefing and Introduction- Use of character design - Professional perspective on a good character design - Factors affecting your character design concept - Chapters explanation - Introduction to character I & II

  • SECTION 06
    Character Design
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    • 08. Concept & Reference- Demonstration of the establishment of the concept - Reference picking hacks - Extract elements from reference - Shapes theory

    • 09. Full-Value Drawing- Basic use of full-value drawing skills

    • 10. Color Theory- Color theory - Picking the right color - Showing the coloring process

    • 11. Character Design- Age & gender, body ratio - Character and facial expression - Hair design - Personality, occupation & gender affect the choice of facial features! - Displaying how to create one male and one female character

    • 12. Depictions of Skin and Hair - Skin texture - Hair texture and movement

    • 13. Depictions of Different Texture- Adding details of clothing - Designing weapons

    • 14. Special Effect- Background and frame design

  • SECTION 07
    Creation of Illustration
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    • 15. Composition1. Perspectives 2. Composition 3. Body gesture design

    • 16. Texture: Nature Element- All About: Tree/grass/flower/rocks/land/mountain/clouds/river

    • 17. Texture: Props/Tools- Transport tools

    • 18. Texture:Wooden House- Designing a house for the background

    • 19. Mood and Atmosphere Building- Layer tool - Color adjustment - Light and shadow

    • 20. Work on Yours- Choosing your reference - How many elements should be included? - What are the steps recommended?

  • SECTION 08
    Conclusion
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    • 21. Thank You- Thank you speech - Art style advise - Personal drawing tips

    • 22. Career Path Advice- Personal tips of being an artist - Career path suggestion - Game artist advise & experience sharing - Goodbye and goodluck

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