Illustrator,Miryu Details
Miryu, with over a decade of experience in the gaming industry and 5 years of educating artists in Hong Kong, presents this class to you so that you can learn, wherever you are in the world. Knowing the needs of learning artists, Miryu has designed this class to scratch your itch, in all the right spots.
Class Perks
Get These Coloso Exclusives
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Artist Pick: Useful Brushes Kit- Brushes gathered by Miryu that are adjusted for the best results when drawing. -
20+ Coloso Exclusive Worksheets- Exclusive worksheets to boost your learning process while taking this class. -
Personal Experience Handbook- Insider tips and experiences becoming a game artist, freelance artist, and an educator. -
3 Final Illustrations- 2 original characters + full illustration HQ version
* Above are sample images for a better understanding.
Expert Illustrator Miryu's Portfolio
*This portfolio includes fanart.
Why Take This Class?
Here’s what you’re leaving the class with.
With Miryu’s experienced guidance, you will create two original characters and one final illustration featuring your character in a detailed background.
Taking what you’ve gained from the class, your creations moving forward have no bounds and limits.
What Miryu shares in this class goes beyond mere instruction; it's about understanding the soul of your characters and infusing them with personality, history, and emotion. It’s about constructing the scene with intention, atmosphere, and flow, just the way you envision.
Consider this an invitation to hop on a journey full of unfamiliar techniques, valuable insights, and profound realizations.
12 Class Exercises
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Pespective -
Face Ratio & Features Position -
Eyes
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Hair Style -
Body Ratio -
Muscle
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Body Gesture -
Texture -
Full-Value Drawing
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Texture Ball -
Character Design -
Final Artwork
* Above are sample images for a better understanding.
Final Product
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Female Original Character -
Male Original Character
Final Illustration
Illustrator
Miryu
Hi, this is Miryu. I have been drawing for my whole life and have been in the game industry for over 10 years. My main specialties are character design, scene design, and concept art. Five years ago, I started a digital art studio dedicated to nurturing new potential in this field. I wish I could make drawing easier for all my students and shorten their journey to becoming mature artists.
Currently, I am focusing on creating my own art with my original story, which has always been my solid passion. In this course, I will share my profession in character design, along with some essential foundations, rendering techniques, and a scene design skillset.

Illustrator, Miryu
[Current]
Founder & Main Lecturer of Pixelok Art Studio
[Previous]
Game Artist at Mad Head Limited
Designer at Pixeland Limited
Class Highlights
Creating Your Original Character
The key to designing a character is giving it a soul that people can resonate with. Understanding the concept and mechanism behind the secret will definitely take you to the next level. In this class, you can learn how everything happens along with a throughout explanation and demonstration.
Designing a Scene for Your Character
Scene design is an indispensable part of drawing your illustration. Once you understand what it takes to create the perfect scene for your characters, you will notice how the quality of your overall work elevate to a whole new level. Learn the importance of creating your own environments and use your characters to tell a story that you desire.
Basic Anatomy to Advanced Techniques
Mastering anatomy can empower you to create characters without limitations. It is the key to expressing all your thoughts and visions on a blank canvas. Miryu will take you from the very fundamentals to advanced techniques, demonstrating that there are no boundaries to the characters you can create.
Class Details
You'll Learn
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PortraitLearn how to sculpt out the head of your character. In order to do so in the correct ratio, facial expression and traits like hair styles and eyes are very important factors, which will be covered in the class. -
Body Ratio & MovementMastering the anatomy and gesture design will make your character look more vivid and eye-catching. This is essential in adding personality and soul to your original characters. -
Color Theory and Full-Value DrawingAdding depth to your drawing is essential to make your final illustration look cohesive and complete. This class shares a very useful kit on how to choose the correct color for everything, and learning how to deal with light and shadow.
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Depiction of Different MaterialsUnderstand more about performing rendering that matches your own style of art and level up your skill in depiction with various materials. -
Character DesignStudy how to design a unique character with just the right soul and techniques. This will allow you to think, draw, and create like a professional. -
Perspectives and Scene DesignLearn how to go from 0 to 100 and create a full-fledged illustration that tells a story. This experience will encourage and expedite your growth as an artist.
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Class Preview
Still Not Sure?
Check Out Miryu's Class Preview!
Chapter 01.
Orientation
1. Introducing your instructor
2. What you will learn
3. Helpful websites and software programs
4. Basic use of Photoshop
Interview with
Illustrator Miryu
Specializing in one area of drawing takes a tremendous amount of effort and experience accumulation. I have chosen character design and have been working on this topic for a long time, which has become a profession for me. Of course, the time used by each person is different, and the aborting techniques are varied. But looking back in time, I definitely wanted a condensed version of the "beginner package" when I started this path. (To prevent the brain from burning, I guess.) I hope the content I provide works the way I wanted before.
Believe me, it is not easy to work in the game art field, mentally and physically. By saying that, you will have to learn to accept failure almost every day, and overtime work will become common. To be successful in this industry, always remember to be humble, determined (never give up easily!), and be able to communicate effectively with the team.
Before you even start applying for jobs in this game art industry, you must be mentally prepared and remember that you will be the weakest member of your team. You will have to chase your senior to meet the minimum standard constantly. You will never be good enough at the beginning, so being humble is very important. You might be good at drawing, but meeting standards or orders from your clients is a different level. Don't worry; I will share more of my previous job experience in the course, so follow up!
Required Programs
This course will use Photoshop.
(Photoshop is not the only option. Feel free to choose any other tool you find yourself comfortable with!)
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.



















