[Course]illustrator,darrielmclaurin Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Meet your instructor and learn about the overview of this class
- SECTION 02
Introduction & Preparing the Canvas
02. Overview- Introduction to the course goals & tools - Overview of hyperrealism
03. Setting up the Canvas- Customizing the canvas - Positioning references side-by-side to help with accurate proportions and details
- SECTION 03
Sketching Foundations
04. Basic Sketching Techniques- Creating a foundational sketch from reference
05. Establishing Proportions- Techniques to get down likeness in the sketch phase (blocking + drawing zoomed out)
06. Refining the Sketch- Techniques to improve sketch and establish likeness
- SECTION 04
Color Selection and Mixing
07. Manual Selection and Mixing (Part 1)- Techniques for selecting colors, layering, and mixing without digital eyedropper tools
08. Manual Selection and Mixing (Part 2)- Painting with techniques outlined in part 1 in more depth
- SECTION 05
Layers
09. Applying Base Layer- Creating a strong base layer with initial colors, tints, and the original sketch
10. Establishing Color Harmony and Palette- Techniques for pushing the base layer to match the color scheme of reference and tricks for achieving so with layer manipulation (exploring opacity, blending modes, duplicating or deleting layers)
- SECTION 06
Building Up Layers
11. Layering Techniques and Workflow Management (Part 1)- Utilizing and managing up to 1-5 layers to create depth - Reviewing the process of lay color > blend > merge down to keep a low use of layers
12. Layering Techniques and Workflow Management (Part 2)- Repeating the process of layering color, blending, and merging more in-depth
- SECTION 07
Detailing
13. Custom Texture Creation (Part 1)- Techniques for creating skin, hair, and other textures within reference
14. Custom Texture Creation (Part 2)- Reviewing how and why it's important to not use premade textures and brushes for achieving detail (answer: you become a better artist and learn how to draw something from the inside out)
- SECTION 08
Adjustments
15. How to See (Part 1)- Techniques for getting exact likeness and accuracy with the liquify tool, and flip tool - How to look at your drawing and reference in ways to help notice existing mistakes and also details that exist in the big picture - Explore how to draw zoomed-in, zoomed-out, and in different orientations to push your level of attention to detail
16. How to See (Part 2)- Application of previous techniques
- SECTION 09
Finishing Touches
17. Finishing the Drawing (Part 1)- Live drawing with attention to creating and merging down layers, using the liquify tool, and painting with hand-made colors and textures - Going over the entire skillset for achieving realism
18. Finishing the Drawing (Part 2)- Incorporating impressionistic and painterly elements into hyperrealism, for visual appeal and creating a unique painting style that is still stylistic but hyperrealistic
19. Final Corrections (Part 1)- Going over edge control (and blur tool) and color adjustments while working on final layers
20. Final Corrections (Part 2)- Going over chromatic aberration, noise, and sharpness while working on final layers - Reviewing on knowing when to stop and prevent over-rendering
- SECTION 10
Final Render
21. Export and Wrap-up- Canvas cleanup - Creating a watermark - Going over canvas export settings for the final render and timelapse