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Telling a Story Through a Single Frame

Illustrator, C




Class Details


  • Beginner~Basic
  • Total 29 videos
  • English
  • Traditional Chinese [Auto]
  • Class materials included



[Course]illustrator,c Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    OT
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    • 01. Meet Your Instructor- Meet your instructor and learn about the overview of this class - Sharing the objectives of this course and what to expect after completing the course

  • SECTION 02
    Getting Started
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    • 02. The Importance of Idea- Explaining why visual imagery is important in art making, and to achieve that, expanding visual library is a necessity - Observing everyday scenes to come up with a narrative - How to enhance the scene into a compelling narrative - Gathering references to support your narrative

    • 03. Basic Shapes All Around Us- Learn how every object takes a basic geometrical shape - Demonstrating why it's important to understand shape before starting to draw

    • 04. Let's Talk Lineweight- Choosing the right brush - Identify different types of lineweight and understand how to incorporate them to add depth and interest to your piece

  • SECTION 03
    Basic Anatomy
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    • 05. Basic Anatomy of Male and Female Bodies- Introduction of anatomy and simplified/exaggerated use in art - Learn the importance of using references for anatomy - Break down anatomy into basic shapes - Create diverse body types (slim, heavyset, elderly) using foundational anatomy - Focus on anatomical details to bring your characters to life [Perks] Extra lecture on how to draw folds on body

    • 06. The Anatomy of Head and Face- Understand facial planes starting from the skull - Breaking down and simplifying facial anatomy into basic shapes - Create a variety of face and head types using your understanding of facial anatomy - Face and Expression

    • 07. The Anatomy of Hand- Using references to draw hand - Break hands down into basic shapes - Create varied hand types (slender, bulky, small, etc.) using your understanding of hand anatomy

    • 08. Applying Perspective and Gestures to Anatomy- Using basic anatomy shapes to create interesting perspectives

  • SECTION 04
    Basic Colors and Lighting
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    • 09. Understanding Colors- Learn how to pick colors by applying color theories (complementary, supplementary, etc.)

    • 10. Understanding Basic Lighting- How environment affects the color of lighting - Applying various lighting sources to the object - Applying various lighting mood and lighting environment to the object - Understand how to apply hard and soft edges

    • 11. Advanced Lighting: Bouncing Lights, Multiple Lights Sources, and Wavelength- Applying lighting sources through semi-translucent objects like fabric hit by a backlight or underwater lighting on the beach - Understand how bounced light works - Learn how to break the rules while staying true to the lighting theory

    • 12. Creating Mod with Color- How to apply the knowledge of colors and lighting to create a mood - Demonstrate how to combine color and lighting in the drawing program

  • SECTION 05
    Environment
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    • 13. The Pivotal Role of Environment- Showcasing how environments aren't just backgrounds, but as a surrounding that can be interacted with - Learn why understanding the environment is essential for visual storytelling

    • 14. Let's Build an Environment!- Start by creating "room" as the base of your environment - Add details into the environment that support your theme/narrative

    • 15. How Lighting and Environment Come Together- Applying the knowledge of basic and advanced lighting into a certain environment

  • SECTION 06
    Perspective
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    • 16. One-Point Perspective- Understanding the concept of perspective/vanishing point - Understanding the concept of vanishing point and how to apply it in a simple one-point perspective - Demonstrating the application of one-point perspective in an illustration and what mood it conveys

    • 17. Two-Point Perspective Made Simple- Understanding the concept of two vanishing points and how to apply it in a two-point perspective illustration and what mood it conveys - Demonstrating the application of two-point perspective in an illustration and what mood it conveys

    • 18. Three-Point Perspective Isn't as Hard as You Think!- Understanding the concept of three vanishing points and how to apply it in a three-point perspective illustration - Demonstrating the application of three-point perspective in an illustration and what mood it conveys

    • 19. The Appeal of the Fish-eye Perspective- Understanding and simplifying the concept of extreme perspective like a fish-eye - Demonstrating the application of the fish-eye perspective

  • SECTION 07
    Composition and Value
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    • 20. Composition 101- What is composition and why is it important in art? - Understanding gestalt principles, the golden ratio, and the rules of third - Creating and developing thumbnail sketches - How to arrange the visual elements into an interesting composition

    • 21. Value and Value Grouping- Showcasing the importance of value grouping in art - Teaching about foreground, middle-ground, and background - Demonstrating techniques to add depth by seperating the value grouping into three categories

    • 22. Evoking Certain Mood Using Value Design- Using a film noir scene as an example of dramatic values that create moods - Showcasing the importance of value grouping in creating moods

    • 23. How Lighting Design Can Create Value Composition- Showcasing the advanced technique to design a value grouping with light sources

  • SECTION 08
    Visual Storytelling
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    • 24. Understanding Visual Storytelling - Explore how environments and backgrounds can help creating a convincing scene - Exploring techniques to embed visual elements into the narrative

    • 25. Think Like a Camera- Showcasing the importance of perspective in conveying a narrative - Guiding how to create a candid shot by putting yourself as a lurking camera that's ready to capture special moments anytime

    • 26. Gesture and Micro-Expression- Starting off by showing why gestures and expressions are important in a visual storytelling - Explaining the importance of micro-expression over the four basic expressions

    • 27. A Picture is Worth a Thousand Words: Telling a Story Through a Picture- Combine everything you’ve learned to tell a story in asingle picture

  • SECTION 09
    Practice
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    • 28. Let's Practice Using Your Badly Drawn Old Art!- Showing why having a "bad" old art is important for artistic growth - A special session of redrawing my old art - Applying all the principles that have been learnt onto the badly drawn art - Advice on how you shouldn't let art rules constrain you

  • SECTION 10
    Outro
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    • 29. Self Doubt and Insecurity- Sharing how I can keep my love for drawing up and combating low self-esteem as an artist

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