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Anime Character Creation: Tips from Top to Bottom

Illustrator, Bibimbub




Class Details


  • Beginner
  • Total 30 videos
  • English
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



Illustrator,Bibimbub Details

Curriculum
Curriculum

In-Depth Look

  • SECTION 01
    About the Course
    llustrator-bibimbub-us-curriculum01.webp
    • 01. Course Orientation- Course objectives overview - Basic mind mapping introduction to objective overview of the course

  • SECTION 02
    Introduction to Character Design Development
    llustrator-bibimbub-us-curriculum02.webp
    • 02. Customizing Work Interface and Basic Tools- Imported and step-by-step setting up workspace material - Imported and step-by-step setting up basic brushes for your comfort - Making use of stabilization options - Personalizing basic tools to shortcut settings

    • 03. Approaching the Basic Proportions of Anatomy with Silhouettes- Explore body silhouettes in different angles with more tools to the keybinds - Taking a look at light/darken blending modes for loose lines to inside shapes - Stylizing general body shapes (liquify tool for body shape adjustment)

    • 04. Approaching the Basic Proportions of Anatomy with Silhouettes: More Complex Shapes- Complex shapes for making hands and feet - Adding more objects to the body shape draft with hair, clothes, and accessories - Placing facial features on the head shape that correspond to the types of appearance characteristics

    • 05. Making Use of Basic Composition- Examining basic principles of layout composition and balance - Build meaningful compositions with basic shapes and organic forms - Making use of the shapes of existing silhouettes & customizing with composition elements

  • SECTION 03
    Visual Cue Exploration: Building Your Own Style Preferences
    llustrator-bibimbub-us-curriculum03.webp
    • 06. Making a Safe Surface Evaluation of Colors- Introducing gradient map adjustments layers and setting shortcuts - Side comparison to 'gradient stripe template' for further multi-layered gradient map integration - Demonstration of different eyedropper tools to open an option for editing under adjustment layers

    • 07. Adding Colors to the Character- Duplicating the artwork as a process checkpoint before proceeding (color sketch process) - Ways to glaze colors over the design to capture the right color in your mind with overlapping layers - Shortcuts setting to color/linear light blending mode

    • 08. Exploring How a Subtle Color Shift to Opposite Side Color Is Pleasing to the Eye- Shortcuts setting to divide/different blending mode - Select color combinations for highlights and shadows to achieve the desired result

    • 09. Personalized Contrast Preferences When Your Character Is Placed in Different Lightings- Adjusting the brightness of your design in different types of background lighting

  • SECTION 04
    Exploring Color, Lighting, and Edge Cues for Character Refinements and Rendering
    llustrator-bibimbub-us-curriculum04.webp
    • 10. Settling In with Your Preferred Lighting- About the tone curve adjustment layer - Introducing shortcuts to grayscale evaluation

    • 11. Object Layers Manipulation and Restoration- Utilizing layer border filter to remove unwanted blurred edges/dust from object layers after layer separations for further refinement - Quick fix tip to revert position for accidentally moving the already satisfied layer without losing your progress to undoing

    • 12. Soft Ambient Approach to Hard Light Approach- Specific method for blocking out depth from the design - Enhance the design and depth visibility by cutting edge contrast before manual adjustments

    • 13. Go-to Rendering Process to the Character Design- Facial features & makeup - Hair - Nails and pedicure

    • 14. More Go-to Rendering Process- Cloth ruffles - Texture rendering samples (checkered, jeans and laced/transparent clothing by making use of compare density & replace alpha blending mode)

  • SECTION 05
    Simplicity in Design: Chibi Stylization
    llustrator-bibimbub-us-curriculum05.webp
    • 15. Proportion and Body Structure of a Chibi- Let's step back and unwind after the intense rendering process! - Explore the adorable small proportions!

    • 16. Simplify Details for Cute Decor Purposes- Focusing on edge cues to create simple shapes - Simplified head and face structure - Simplify and thicken hair locks

    • 17. More Simplify Details for Cute Decor Purposes- Preparing for the next intense rendering process - Simplified further props and clothes details on the chibi

    • 18. Making Use of Vivid Colors Glazing- Explore the overlay blend mode to add vibrancy to the eye with your self-selected, eye-catching colors - Introduction and guide of specific adjustment layer, limiting the amount of displayed colors and giving a pop-up look

    • 19. Making Use of Lighting Glazing- Hard light blending modes to add volume to the chibi piece - Check for border dust before adding to the upcoming character sheet

  • SECTION 06
    Integration of Design Components: Character Sheet Development
    llustrator-bibimbub-us-curriculum06.webp
    • 20. Pinpoint Edges to Side View and Back View- Utilizing edge cues to identify lines/edges within the side view & back view - Understanding the relationship between the front view and the different viewpoint detail

    • 21. Refining Side View and Back View- Continue rendering to finish - Step-by-step auto action to make selective visible merged layers - Making sure the image focuses lines on object edges

    • 22. Rendering Layering Clothes and Props- Utilizing background blending mode to fill in obscured areas while maintaining surrounding details - Refining the character sheet and arrangement of the details

    • 23. Guide to Making Attractive Changes to Facial Expressions- Exploration of possibilities of making minor expression changes to help convey emotions - Considerations for making significant changes to expressions (ex.open mouth and closed eyes)

  • SECTION 07
    Post-processing and the Final Touch
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    • 24. A Way to Touch up the Crispness- Step-by-step auto action for final touch-up - Manual customization to enhance work

    • 25. Adding More Volume to Desired Specific Parts- Demonstrate adding colorful touches to the finishing pieces - Utilizing overlapping adjustment layers with layer blending mode

    • 26. Making Variation Guides- Changing a white-based render color to a black-based

    • 27. Challenging Making Variation Guides- Practice changing black-based colors back to the color of the original design

    • 28. Overcoming Stack of Overlapping Adjustments Layers- Problems after piling up layer masks and adjustments of layers - Managing & merging, then applying to visible layers - Utilizing layer masks, selection, and fill - Step-by-step auto action to optimize the procedure

  • SECTION 08
    End Notes
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    • 29. Bonus Tips for Dealing with Early Mistakes- Retrieving line art drafts on the same layers with color line drafts & lower opacity/brighter line drafts - Making use of recently learned shortcuts to fix issues as they arise

    • 30. Preparing for Another Art Endeavor- Auto action to start a new illustration - Summary of shortcuts used throughout the course - Farewell & good luck wishes

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