Illustrator,Artofjuu Details
Learn efficient drawing techniques for quality finalized artwork and progress all the way from anime-style anatomy, advanced coloring methods, and simple covering lighting tricks to the final rendering.
With 15 on-point exercises, be ready to establish a solid foundation in character concept design, equipping you with skills that will last a lifetime.
Class Perks
Get These Coloso Exclusives
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Lighting Fundamentals Demo(PSD) -
CSP Brushes & Custom Default Brush Settings -
Fantasy Prop Design: Weapons(PSD) -
Material Rendering Demo(PSD)
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Character Coloring Tutorial(PSD) -
Three Final Illustration Files(PSD) -
Style Analysis(PSD) -
Class Notes(PDF)
Expert Illustrator Artofjuu's Portfolio
Why Take This Class?
Nothing is more important than staying focused on your work — remember to trust the process.
Have you ever begun drawing without a clear sense of direction or purpose? Many artists often start the drawing process without establishing a fundamental understanding of the specific genres or styles they intend to explore.
This comprehensive class offers a solution to this common dilemma. Embark on a journey to discover 'your' own style of art. From mastering basic character design principles to crafting intricate silhouettes and expressive poses, this comprehensive curriculum covers all aspects of character illustration from start to finish.
So, behold! Benefit from the wealth of professional experience of Artofjuu, who will equip you with essential technical skills and guide you on your path to becoming an artist in your own right.
15 Class Exercises
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Forming Up Your Design Brief & Narrative -
Volumes & Perspectives -
Torso Anatomy and Gesture -
Silhouette Design -
Lineart Development
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Anatomy of the Eye -
Hand Expressions -
Prop Design: Small Exercise -
Composition Play -
Facial Expressions
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Material Rendering: Hair -
Material Rendering: Clothes -
Material Rendering: Metals -
Chibi Character Stylization -
Lighting Studies
Illustrator
Artofjuu
Hi! I'm Juu, a game artist specializing in character and environment concept design and illustration. Alongside my specialization, I have generalist experience in game UI design and 2D VFX animation. I attended the University of Melbourne and graduated with First Class Honours in Master of Architecture.
Through art and design, I enjoy celebrating the lore and life of characters and the world around them. This class will focus on game character concepts and illustration, diving into critical design thinking and rendering techniques in a stylized anime/manga approach.

Illustrator, Artofjuu
[Current]
Game Artist
Freelance Illustrator & Concept Artist
ABP mentor
Projects & Awards
[2022-2024] Game Artist at Easygo Gaming
[2023] Illustration card art for Genshin Impact Tarot Card Game
[2023] Illustrations for Codashop x Genshin Impact collaboration event
[2021-2022] Illustrations and concept art for numerous indie publications and game art
[2022] Graduated 3DSense Media School with distinction
[2020] Graduated University of Melbourne with first-class honours
Class Highlights
Simple Shapes and Silhouette for Narrative
Simple shapes to complex silhouettes form the beginning of a greater design and finally, character. In this class, you will learn to maximize visual narrative, exploring and using shape language in anatomy to create a compelling character design.
Character Concept Techniques and Process
There are many ways to start a character design, but a smooth workflow is often desired — even crucial — to a game design pipeline. This class covers a methodical, efficient approach with quality in mind. It will help you develop technical and thinking skills to craft your characters effortlessly.
Advanced Coloring Techniques to Rendering
Rendering is just as important as design when it comes to narrative and giving life to the artwork. This class will help you develop skills in illustration, covering lighting refinements, materials and textures, and post-process techniques that can help enhance an artwork's beauty.
Class Details
You'll Learn
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Stylized Anatomy & Design PrinciplesLearn about basic anatomy, stylized proportions, and how various design principles can help create the foundation for a smooth workflow and compelling design. With the right basics, find your own pace of art creation -
Eye-Catching Gesture DrawingExamine through character gesture and flow design, convey personality, and naturally express your narrative. Start creating solid artwork by providing characteristics and moods accordingly -
Design Thinking and Drawing ProcessCreate a marvelous character concept according to a design brief and explore features and external elements, such as props and fashion, that help enhance the design! Upgrade your work and bring it to the next level.
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Composition Techniques for NarrativeIterate and apply compositional techniques to enhance the story further and celebrate your character's lore. These tips and tricks would bring out the magic of your work! -
Advanced Coloring and Rendering TechniquesStudy how to color and stylize renderings to create a masterpiece that accompanies your character project. Finishing off with high-quality visuals satisfies not only yourself but the whole audience. -
Creating Cute Merchandise DesignsTake home a beautiful gift for yourself! By covering everything from taking the character design you made and turning it into cute and beautiful merchandise, master character illustrations all in one.
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Class Preview
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Chapter 01.
Orientation
1. Introducing your instructor
2. What you will learn
3. Helpful websites and software programs
Interview with
Illustrator Artofjuu
This class focuses on development and tasks I experienced, specifically within the gaming industry. In particular, it focuses on 2D art with multiple style approaches and full-on application of a specific single approach within illustration. It aims to allow students to develop some drawing fundamentals, critical design skills, and project awareness that is crucial when working for corporations in gaming. Such skills can also be applied to freelance projects. Additionally, we get to conclude with a challenging and fun illustration as it goes into storytelling and technical aspects!
This really depends on the type of job you want to get into in the industry. For concept work, sometimes pen and paper is enough because you are conveying ideas. Ideas can tell stories and be technical in nature, it doesn't have to look super rendered or refined as long as the idea gets across. As for game illustrator-related jobs, ideally a digital software with drawing tools embedded is the industry standard- such as Photoshop, Clip Studio Paint, Procreate or SAI. (But nobody will stop you if you do great art with pen and paper (and a scanner to upload your beautiful piece) too!)
Resilience and diligence. I understand that not everyone is born with 'talent' or fortunate circumstances to spearhead into the art industry early in their career or life. As someone who was in not-so-great circumstances for many years, resilience is key to staying strong and getting back up despite all odds against you. It's really important to know what you want and really go for it. Accompanying resilience is diligence, coming hand in hand with discipline. As the saying goes, 'Rome was not built in a day'; some things are only achievable through action.
Required Programs
This course will use Clip Studio Paint.
*Recommended: Clip Studio Paint Pro
Alternatives for Clip Studio Paint workflow: Procreate (iPad), SAI, Medibang, Krita
Alternatives for Photoshop features: Procreate (iPad), Photopea (web), Medibang
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.























