[Course]figuremodeler,23rd_23호KR Details
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Class Perks
Get These Coloso Exclusives
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Unlimited Access to 41 Chapters by 23rd on Beginner-Level Figure Modeling -
6 Project Files for ZBrush Exercises for Step-by-Step Growth -
Tips for Designing Physical Figures for All Stages from Printing to Painting
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Split STL Files for Printing Figures -
Images of Chibi-Style Eyes Applicable to Real-Life Figures
Recommendation
Who Should Take This Class?
Hobbyists who want to make interesting chibi character figures
Beginners who want to learn 3D character modeling using ZBrush
Basic-level 3D modelers curious about the figure design process
Expert Figure Modeler 23rd's Portfolio
Why Take This Class?
A Practical Figure Design Pipeline for Bringing Your Character to Life
Meet Korea’s first-ever VOD class series on figure design with girl characters! In this class, the first in the series, global artist 23rd, who is at the forefront of the industry, reveals the ZBrush workflow optimized for real-world figure design. Discover the process behind creating beautiful 3D figures, starting with concept art.
Cute and easy-to-make chibi characters are the perfect starting point for figure design beginners. Create digital models and prepare them for printing to learn about the real-world figure design pipeline. In addition to splitting techniques, you’ll learn how to create bosses for 3D printing and export data. This exclusive Signature class by 23rd allows you to get hands-on with 3D modeling, focusing solely on creating detailed figure models.
14 Class Exercises
Design Your First Figure with ZBrush through Step-by-Step Exercises
Part 1. Make Whatever You Want
Familiarize yourself with ZBrush by creating various objects.
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PuddingPractice using Initialize, Transpose, and masking. -
LollipopGet used to the Select, Polygroups, Extrude, and Crease tools. -
AppleZModeler: Try using the Edge Insert tool. -
Flower-Shaped DishPractice advanced application of Transpose and masking.
Part 2. Create Cute, Round Characters
Make animal characters while learning the figure design workflow.
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Arranging a Basic Dummy Shape -
Movement and Adding Details -
Simple Splitting Practice
Part 3. Creating Digital Models of Chibi Characters 1
Practice the process of making a figure from start to finish.
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Exploring and Analyzing Concept ArtA chibi character designed by illustrator Seoji -
Making the FaceZremesher -
Making the BodyZSphere
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Making the HairTranspose Customize, Dynamesh -
Making ClothingVarious ways of applying masking -
Finishing UpAdding details and rendering
Part 4. Creating Digital Models of Chibi Characters 2
Modify the first figure to make a variation.
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Exploring and Analyzing Concept ArtA chibi character designed by illustrator Seoji -
Making the FacePolypaint -
Making the BodyObject variation 1
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Making the HairObject variation 2 -
Making ClothingProject -
Finishing UpAdding details and rendering
Part 5. Splitting and Exporting Data
Set up the figure for a quick 3D printing process.
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Splitting PartsDecimation, Live Boolean -
Making Bosses (Pins)The basic process and using manufacturing tolerances -
Exporting DataExporting STL data for 3D printing
Class Highlights
A Figure Modeling Class by a Globally Renowned Professional Modeler
Discover the signature skills of 23rd, the top-tier figure artist in Japan as well as across the globe, all in one place. Explore how to create digital models for figures as a hobbyist or even as a professional modeler. Don’t worry if you’re new to 3D design. The best-selling instructor 23rd will guide you through every step, from setting systematic goals to finishing character figures.
From Digital Models to Real-Life Figures: Get Hands-on with Designing Chibi Character Figures
In this class, you won’t only create a model, but also a real-life figure! Drawing upon his extensive figure design experience, 23rd will guide you through the journey of making your own figure, exploring printing, painting, taking commissions, and participating in fanzines. Learn about the various steps required for printing, such as splitting parts and exporting, as well as the process of turning a digital model into a physical figure.
ZBrush Made Easy and Fun with a Veteran Modeler’s Systematic Curriculum
Meet 23rd, a veteran instructor who’s taught at academies, universities, and companies. Drawing upon his years of teaching students from various backgrounds, he’ll pinpoint challenges commonly faced by beginners and provide solutions for them. With the experienced modeler’s solid curriculum, you’ll ease into learning the basics of modeling in ZBrush!
Figure Modeler
23rd
Hi, I’m figure modeler 23rd. I work on projects in collaboration with major figure brands in Japan. At Coloso, I’ve launched a best-selling class in the game design category under the name Taeckgyu Han. This time, I’ll be opening a new class to share my figure design expertise based on the unique skills that have allowed me to gain global recognition as a figure modeler.
The 23rd Signature series will cover the whole process of 3D sculpting and figure design using ZBrush, and this class, the first part of the series, is designed for those who feel somewhat interested in figure design but don’t know where to start, with the aim of helping students gain highly practical techniques step by step.
Why Professionals in the Field Recommend This Class
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AYAMY
Illustrator, VtuberIf you want to create figures that everyone loves and desires, you won’t want to miss this class! It’s filled with the insights and expertise of 23rd, who is at the forefront of the figure modeling industry.
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AGOTO
Concept ArtistIt has been a blessing to learn the entire figure design process from a top-tier expert and professional who collaborates with major Japanese companies, including Company “K.” This class will be an invaluable opportunity for those curious about how figures are made, as well as aspiring figure modelers.
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Yongheon Lee
Lead Artist / Nexon GamesIn this class, you’ll discover the unique expertise of the industry’s top 3D character artist, who has an extremely fine artistic sense. With his guidance, you’ll be able to achieve your 3D design goals perfectly.
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Jisung Park
Senior Character Artist / NCsoftWelcome to the latest class by the veteran modeler and instructor who always develops efficient processes that we fellow modelers find so helpful. I strongly recommend it to those with modeling experience, as well as beginners!
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Insu Shim
Senior Character Artist / NexonThis class provides excellent guidance for those who want to learn stylization and digital modeling. Its systematic curriculum, designed with extensive experience in the field, is easy to follow, even for beginners. If you want to level up your 3D character modeling ability, you’d better take this class!
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DADATO
Senior Character Artist / Nexon GamesThis class will guide you through designing and printing figures, which requires a different approach from making game data. It’s effectively divided into chapters, and the systematic exercises make the class accessible to 3D design beginners as well.
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TABAKO FOX
Commercial Figure ModelerThis class allows you to master the fundamentals of figure modeling, from using software to utilizing various features. It thoroughly covers the basics of figure design and 3D modeling, offering a great opportunity for those interested in these skills!

Figure Modeler 23rd
[Current]
Freelance digital modeler at Japanese figure brand “G”
Freelance digital modeler at Japanese figure brand “K”
Freelance modeler at Japanese figure brand “M”
Freelance digital modeler at Japanese figure brand “W”
Freelance digital modeler at Japanese figure brand “H”
Projects and Awards
[Previous]
Character Team Lead at Korean game company Netmarble Monster
Character modeler at Korean game company NCSOFT
Character modeler at Korean company LINE PLUS
Character modeler at Korean company NHN ent.
[Notable Project]
Visiting professor of game media at Kaywon University of Art & Design
Guest lecturer at Kyung Hee University
Class Details
You'll Learn
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The Most Efficient Workflow for Chibi Character Figure DesignExplore the real-world workflow for creating a figure only using a piece of concept art! Understand the differences between making chibi and normal character figures, and design an efficient work process. You’ll also work on the necessary techniques and resources, bringing your work to completion in a systematic manner. -
Introduction to the Key Features of ZBrush for Figure Design BeginnersDon’t worry if you have no experience in figure design! This class covers everything you need to know about ZBrush as a figure design beginner, from the interface to how to use brushes and basic features like Transpose and Subdivision, so you can familiarize yourself with 3D design through ZBrush techniques. -
Ease into the Figure Modeling Process with Cute Step-by-Step ExercisesBy using ZBrush features, you can master basic skills without additional studying. Create various objects and animal characters through exercises of varying levels, improving your modeling skills while following a systematic curriculum designed by the experienced instructor 23rd.
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Various Practical Tips from Global Figure Modeler 23rdFrom garage kit creation tips to practical figure design knowledge, 23rd will share insights gained from his work with fandoms and renowned figure brands, drawing on his solid expertise as an established professional. -
How to Use BPR in ZBrush for Quick, Economic RenderingFinish everything from rendering to retouching in ZBrush alone. Render the model using the quick, simple BPR method and paint objects yourself with the PolyPaint tool, exploring how to color models and draw eyes. -
Master the Basics of Figure Design with Digital and Physical ModelsPractice the process of printing and painting physical figures by learning essential and advanced skills such as splitting them into parts, making pins, and exporting data. Find out what you need to note before printing a figure model in practice, which differs from game design.
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Interview with
Figure Modeler 23rd
Required Programs
This course will use Maxon Zbrush. Please purchase and install these program(s) for an optimized class experience.
*These programs and/or materials will not be provided with the course.









