[Course]conceptartist,thomasdubois Details
Class Preview
Still Not Sure?
Check Out Thomas' Class Preview!
Chapter 01.
Orientation
1. Introducing your instructor
2. What you will learn
3. Helpful websites and software programs
Class Perks
Special Gifts from Thomas Dubois
-
Extra 8 PSD Files With Base Renders + Final Files -
Final PSD Project Files and Brushes -
A Complete Roadmap Including Reference Pictures -
Best Directions for 3D-2D Integretion
Class Material Details
-
8 PSD files of 'Echoes of Agatha' for personal integration, utilization, and practice.This would be divided into a based rendered files and the final rendered files for a better understanding of rendering and flow. -
2 Final PSD Project Files and Brushes With Specific LayersMultiple files for final products, including optimized layers and brushes for practice and utilization -
100+ PDF Pages of A Complete Roadmap Including 200+ Reference PicturesA text book-like map for the whole course, full of references and worksheets, and guides for better workflow. This could not only be a guide for you in the future, but will also make sure you know how the professional industry works. -
Best ways to use 3D usage for 2D for Perfection2D and 3D Adaptable AssetsBest Ways to Adapt 2D and 3D Assets. How to build re-usable 3D model assets for Pro-level artworks
Recommendation
Who Should Take This Class?
Early-career artists eager to break into competitive industries.
Creatives with a solid foundation who want to enhance their skills while learning advanced 2D and 3D workflows.
Designers, animators, and other professionals looking to stay ahead by incorporating innovative 2D/3D methods.
Students and educators seeking to accelerate their learning with expert guidance skills.
Expert Concept Artist Thomas Dubois' Portfolio
Adobe MAX Award Winning : Kimono Series
Solitary Waves
Animated Worlds
Blue
Original Arts for Netflix Series 'Sea Beast'
Echoes of Agatha
* This Portfolio includes Studio Works.
Why Take This Class?
This class offers an unparalleled opportunity to learn from Thomas Dubois, a multiple award-winning artist whose expertise in both 3D and 2D art has set industry standards. By focusing on high-demand skills such as professional rendering, digital sculpting, and advanced composition, this course ensures you develop the expertise needed to stand out in competitive creative fields like gaming, film, and concept design.
What sets this course apart is the exclusive resources provided to participants. Along with over 200 curated reference images, you’ll receive final PSD files from the projects, offering a detailed breakdown of professional workflows. Additionally, reusable 3D models created during the course will be made available, giving you a head start on future projects. These resources, combined with practical training in sculpting, rendering, and digital painting, ensure you’re equipped to create market-ready designs with efficiency and creativity.
15 Class Exercises
-
Referencing Foundation 101 -
Adding Twists and Tweaks in Your Design -
Build Your World Based on References, and Yourself
-
Reusable 3D Assets and Layers -
Reusable 3D Models -
Abstract Design Sketches for Faster Workflow
-
Effective Texture Tools -
How To Make Your Own Designing Sketchbook -
Simplicity In Composition
-
Simplicity In Scale, and Balance -
Obsevation and Openness -
Building Your Pipeline For Creative Process
-
Building Your Pipeline For Creative Process -
Photoshop Layering Demos -
Practical Examples For 2D and 3D Integration
Final Products
-
LIONES -
SANDMAN -
HIGH GROUNDS
STORY OF A CITY
* Above are sample images for a better understanding.
Concept Artist, Art Director
Thomas Dubois
Thomas Dubois is a celebrated multiple award-winning artist whose expertise has redefined the standards of digital art in gaming, concept design, and now, the film industry. Renowned for his exceptional mastery of color, composition, and visual storytelling, Thomas has built a distinguished career working on projects that consistently push creative boundaries. His ability to seamlessly integrate traditional art principles with cutting-edge digital tools has earned him widespread recognition and established him as a leader in the field.
Throughout his career, Thomas has collaborated on high-profile projects, earning accolades for his groundbreaking work in digital illustration and design. His achievements include prestigious awards, features in industry showcases, and collaborations with some of the biggest names in gaming and entertainment. Now, as he transitions to working with major players in the film industry, Thomas is expanding his creative impact, contributing to the visual development of large-scale productions. This evolution in his career reflects his commitment to innovation and his ability to adapt to the ever-changing demands of the creative world.

Concept Artist,
Thomas Dubois
[Current]
Filmmaker, Art director, and Artist
[Previous]
Concept Artist at Netflix
The Creator with Gareth Edwards
Concept Artist at Disney
Artist at The Mill
Art director at Axis Studio
Creative Director at Mira
Projects & Awards
3D World publication, (2014)
Selection of best visualization of the year (2015), Ronen Bekerman
D2 Awards (2017)
Part of 100 ILLUSTRATORS most attractive in the world, Japan Illustrators’ Association, (2020)
Best Sci-fi short (2023)
Best first-time Director (2023)
Best Cinematography (2023)
Independent Shorts Awards Los Angeles (2023)
Best Sci-fi short (2023)
Best Male Director, Outstanding Achievement Award (Visual FX) (2023)
Indie Short Fest Los Angeles (2023)
London Director Award (2024)
2024 Annual Awards Finalist, Independent Shorts Awards
Adobe Creative Awards, Best Use of Color, 2024
Class Highlights
Film-ready Coloring and Rendering, at Its Finest
Every artwork you make for your portfolio or a professional project will require top-tier quality. From architectural building with 3D to painting the details in Photoshop that will be ready to render, you will explore the entire workflow here.
3D to 2D Integration, 3D Models, and Assets Made Simple and Reusable
Starting with 3D, you might hit a curve ball especially bringing that to a 2D software. Here, we learn and see how we actively demonstrate the layers for maximum efficiency.
Industry Insights For Maximum Workflow
Get invaluable insights from an award-winning industry expert on effective ways to streamline your concept art production workflow for maximum efficiency without compromising on quality.
Class Details
You'll Learn
-
Making Reusable 3D Assets For Efficient FlowIf you have your signature model in 3D, you can cut the time for creating a new model each and every time. Learn how to create these assets, then utilize them for cutting time, an essential skill you will need in the industry. -
The Power of Color UsageColor is everywhere we look. All around us, from the blue sky above to the green fields below. Color shapes how we perceive the world. In art, color becomes more than just an aesthetic choice—it becomes a language, a way to communicate feelings and tell stories that go beyond words. -
Using Essential Tools for TextureDifferent blends and modifications in brushes, especially in Photoshop can impact the texture if your work. Modified brush textures not only makes your art standout, but it could be utilized to tell stories like time, and which space we are in atmospherically.
-
3D to 2D Layering TechniquesWhen it comes to different softwares, the layering must be different aswell. For the best quality, we will learn how to utilize Photoshop and Cinema 4D, integrate the layers, and get familiar with tools that seem hard to reach. -
Rendering 2D+3D To Film Ready ArtwotkRendering 2D+3D To Film Ready Artwotk Adding depth and realism into your works by learning how to use different interfaces. Mastering how to render your way using Cinema 4D, Photoshop could greatly enhance your workflow, and make models for future projects of your own. -
Creating and Protecting Your WorkflowHaving your workflow is vital for any industry. We will learn how to map, and follow the workflow, making it the most efficient for you, with the ingredients provided.
- Unlimited Access
- Best Price
Buy now, get unlimited access.
12/31 (Sat) (UTC-7) Special offer ends soon.
This special offer ends soon.
Buy now and save!
Interview with
Concept Artist Thomas Dubois
Required Programs
This course will use Adobe Photoshop, and Cinema 4D
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.
















