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Freelance & Portfolio Guide for Aspiring Illustrators

Concept Artist, Soyoong




Class Details


  • Advanced
  • Total 31 videos
  • Korean
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



[Course]conceptartist,soyoong2_소융2KR Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    Section 1. An Era of Great Transformation
    • 1. Introductions (It Takes Time to Stand on the Stage You Want)- Before starting the class - Instructor introduction - Introducing the class roadmap

    • 2. What Is a Multiskilled Creator? (Goals + Various Content)- What is a multiskilled creator? - Various content that we can give a try - Relieving your anxiety

  • SECTION 02
    Section 2. Monetization: Familiarizing Yourself with Taking Commissions
    • 3. How to Sell Your Art (The Process, Guide, and Client Needs)- We live in a competitive society: How to take commissions - The role of your art - What are “needs”?

    • 4. Game Character Illustrations (Standing Characters)- Understanding the needs for and the process of creating game illustrations with standing characters - Drawing the rough sketch and main sketch - What is the z-axis? - Lighting settings and contrast - The color of shadow vs. the color of light - How to group shadows neatly - Organizing your portfolio to improve its look - Things to note when creating a portfolio - What you should study to create more appealing illustrations with standing characters

    • 5. Finding the Right Art Style and Way of Stylization for You (Finding Your Genre)- What is a genre? - What is your artistic “weapon”? - Analyzing, recognizing, and separating various genres - Genre analysis - Summarizing what you want to do and what you have to do - Finding the similarities between genres

    • 6. Designing Game Characters- The process of designing a game character - The needs for the character you want to draw - On cliché characters - How to plan and define a rough sketch - Refining your design - Design tips (The human figure, lighting, etc.) - What you should study to create more appealing designs

    • 7. Illustrations with Standing Characters and Backgrounds- Needs and purposes - Why you need to include the background in your rough sketch - Various ways to add a flow to the background - Recognizing the camera’s angle of view - Summarizing while checking priorities - Recommended study methods

    • 8. Congratulatory Illustrations for Games and Wide Illustrations- Composition - Simplification and arrangement - Varying the volume and shape of the subject matter - Understanding moods through lighting and base color and grouping them - Checking the composition - Recommended study methods

    • 9. Social Media and Fan Art Illustrations- The effect of fan art illustrations - Giving people what they want - Reflecting the character’s traits - Creating distinctive fan art - Gaining more followers - Taking your portfolio into account - How to win at an illustration contest

    • 10. Music Video Illustrations- Understanding music videos: An introduction to music video illustrations - Making money (Original songs and covers) - The process of creating a music video - Differences between illustrations that make good resources and those that don’t - Recommended study methods

    • 11. VTubers- What is a VTuber? - The process of creating a VTuber - A detailed look into the creation process (SINI3.0) - Understanding Live2D and working with riggers - Things to note - Advantages and Finishing up

    • 12. VTuber Merch Illustrations and Chibi-Style Illustrations- The process of illustrating VTuber merch - Chibi-style illustrations

  • SECTION 03
    Section 3. Monetization: Becoming a Creator
    • 13. A Guide to Promoting Yourself and Social Media Management- What kind of artist do you want to be seen as? - Analyzing websites for self-promotion - How to manage your social media accounts - Introducing my website

    • 14. Teaching Classes (Online, In-Person, and VOD)- The steps to becoming an instructor - What kind of instructor do you want to be and what kind of class do you want to teach? - Regarding feedback - The process of creating a VOD class

    • 15. Taking Part in Fandom Events- What is a fandom event? - Tips on merch design (Products and costs) - Ideas for creating uncommon merch - The process of taking part in a fandom event

    • 16. Running a YouTube Channel + Thumbnail Design Tips- First, make a channel! - First, start streaming! - The process of creating a YouTube channel - How to run and monetize your YouTube channel

    • 17. Commissions- What is a commission? - The concept and types of commissions - Understanding needs for commissions - Commissions that sell and those that don’t - How to make a commissions page

    • 18. Branding Yourself- Why people make brands: Branding concepts - Broadening your perception - Building your image on social media - Rarity attracts people: The principles of getting fans and followers - How to turn yourself into a “brand”: Making a branding board

  • SECTION 04
    Section 4. Upgrade Your Portfolio: Expressing What You Want
    • 19. Understanding the Overall Study Cycle (Study Made Easy)- The starting point of studying (Setting goals and understanding the cycle) - Understanding croquis - Stats you gain from different types of copying

    • 20. A Guide to Drawing Croquis- What is croquis? - The role of croquis - How croquis drawing works - Types of croquis - The relationship between croquis and the pen - Croquis and common mistakes

    • 21. A Guide to Copying- Identifying frames and silhouettes - Drawing a distant view, not a close-up view - How to paint brushstrokes

    • 22. Study Methods for Achieving the Desired Stylization- Understanding the genre you chose - Identifying needs - Recommended study methods

    • 23. How to Create a Better Flow (Screen Composition)- Flow - Aesthetics - Why you need to strive for better compositions

    • 24. How to Use Colors without Making Them Look Boring (Light + Color)- Theories on color and light - Keep rotating the color wheel!

    • 25. How to Utilize References- Gaining information through analysis and observation - How to practice based on references - Understanding the creator’s intention

    • 26. Drawing Tips- Putting it together - Drawing the rough sketch as large shapes - Easier ways to create perspective

  • SECTION 05
    Section 5. Preparing Yourself and Your Mindset for a Long Freelancing Career
    • 27. Self-Management Starts from Time Management- How should you plan your life once you become a pro? - Time management skills - Struggling with doing something regularly?

    • 28. The Process of Taking a Commission + A Guide to Pricing- What are you required to do?: Checking time - Converting to hourly rates - Factors that affect the price - Should you take low-priced commissions?: Considerations for different situations - Should you avoid low pricing? - What if you don’t like the suggested price and want to negotiate?

    • 29. The Relationship between Creation and a Strong Mindset and Why Health Is Important- The relationship between creation and a strong mindset - The challenges that lie ahead - Always split your goals - Recognizing your own achievements - Your and your art is unique, so embrace it!

    • 30. Becoming a Global Freelancer + How to Prevent Companies from Hurting Your Feelings- How do you take commissions from abroad? - What’s required for an international freelancer (Language skills, global PR) - How to respond in an increasingly AI-focused world

    • 31. Frequently Asked Questions- FAQ list

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