[Dictionary]conceptartist,lovecacao_러브카카오KR Details
In-Depth Look
- SECTION 01
Intro
1. Orientation- Instructor introduction - Curriculum overview
2. Mindset for Improving Illustration Skills- Improving observation skills in your everyday life - Developing interest, observing, and trying new things - The power of expressing what you love
- SECTION 02
Essential Basic Skills That Are Easily Overlooked
3. Croquis- Reasons to draw croquis - How to draw croquis the right way - Drawing croquis of figures and illustrations using images - Understanding stylization from other illustrations and applying what you learn to your own
4. Thinking up New Designs: Object Croquis- How and why you should draw object croquis - Understanding the structure and form of objects through croquis - How to think up a new design through object croquis
5. Geometrization- Creating key design points using basic shapes - How to draw while setting the shapes of objects and clothes
6. Figure Drawing through Geometrization- Simple ways to improve quality - Using basic shapes - How to draw while setting forms - Checking guidelines using images of people
7. Stylization through Geometrization- Exploring stylization methods through geometrization - Understanding the differences between stylization methods through geometrization
8. Anatomy of a Female Character- Elements that boost a female character’s charm - Drawing female characters using different stylization methods - Drawing the upper and lower bodies
- SECTION 03
Applying the Basics
9. Drawing Character Faces in Different Styles- What kind of stylization suits your style? - Variation depending on the genre and style
10. How to Create Dynamic Poses- The importance of poses - Setting the personality of a character and imagining its pose - Conveying emotion using the tips of fingers and toes - How to create a dynamic-looking character
11. Clean and Detailed Digital Drawing- Things to note when drawing digitally - Clean and detailed digital drawing techniques - Line art styles for different genres
12. [Practice] Sketching Demonstration 1: Planning and Drawing Rough Sketches- Styling outfits - Rough sketches - Contrapposto - The flow of a drawing
13. [Practice] Sketching Demonstration 2: Setting Forms- Examining the overlapping parts of basic shapes varying by angle and pose - Setting forms using guidelines - Applying geometrization
14. [Practice] Sketching Demonstration 3: Finishing up Line Art- Sketching considering three-dimensionality - Finishing up line art
- SECTION 04
Character Design vs. Illustration
15. What Kind of Drawing Will You Draw?- Analysis and design - Exploring the styles you want - Choosing a genre - Defining what you want to express - Defining the purpose of the work
16. [Basics] Designing a Character- Key points in character design - Using design references - Combining keywords: word + word - Designing a silhouette that shows a character’s characteristics - Differences between character design and illustration
17. [Practice] Demonstration of Designing a Character- Getting hands-on with character design - Finding references - Using props - Using object croquis
18. [Basics] Designing an Illustration- How to evoke a mood through lighting - Setting up a layout - Composition - Imagining you’re shooting a music video or pictorial - Differences between character design and illustration
19. [Practice] Demonstration of Designing an Illustration- Getting hands-on with illustration design - Composition varying by canvas ratio - Composition using various angles
- SECTION 05
Coloring and Lighting That Enhance Quality
20. Color Scheme Methods for Showing a Character’s Personality- Types of color schemes: tones, complementary colors, accent colors - Efficient color schemes - Setting the local color of a character - How to choose colors
21. Types of Light- Types of Light - Exploring the impact of light on local color based on direction, intensity, time, and temperature
22. Lighting Design- Lighting design varying by genre and style - Using layer properties - Designing light’s direction, temperature, intensity, and reflection - Three-point lighting
23. Shading 1- Preliminary and secondary shading - Setting the color of shading - Understanding changes in styles depending on the intensity of shading - Creating shading palettes
24. Shading 2- Depiction considering light’s direction and basic shapes - Applying shading based on correct understanding of shapes
25. Varying Depiction by Styles and Genres- Creating a rich sense of volume - Anime-style: cel shading - Semi-realistic: gradients
26. [Basic] Understanding Texture- The importance of creating texture - Understanding the impact of reflection - Understanding specular reflection and diffuse reflection
27. Texture Rendering Tutorial- How to express each texture - Key points when depicting each texture
28. [Practice] Depicting Texture: Skin 1- How to depict the color of skin tones - How to depict compressed skin
29. [Practice] Depicting Texture: Skin 2- Using texture: skin texture, blood vessels - Depiction methods varying by genre and style
30. [Practice] Depicting Texture: Water, Glass, Transparency- Depicting water and glass using layers
31. [Practice] Depicting Texture: Metal, Leather- Understanding the properties of metal - Depicting metal
32. Finishing up Light 1- Creating fill light (three-point lighting) - Effect of light sources
33. Finishing up Light 2- Checking and applying camera lenses, filters, and photo effects
- SECTION 06
Final Character Design and Illustration
34. Subculture-Inspired Character Design 1: Line Art *Concept: Anubis of Egypt- Creating detailed line art while emphasizing design
35. Subculture-Inspired Character Design 2: Basic Coloring Using Chosen Colors *Concept: Anubis of Egypt- Color scheme for the character - Basic shading based on light’s direction
36. Subculture-Inspired Character Design 3: Clothing Folds, Forms, and Shading *Concept: Anubis of Egypt- Applying shading, from basics to details
37. Subculture-Inspired Character Design 4: Depicting Texture *Concept: Anubis of Egypt- Depicting texture while improving overall quality
38. Semi-Realistic Illustration 1: Line Art- Adjusting the sketch’s intensity based on the illustration’s flow
39. Semi-Realistic Illustration 2: Basic Coloring Using Chosen Colors- Color design based on mood - Applying basic shading based on light’s direction
40. Semi-Realistic Illustration 3: Clothing Folds, Forms, and Shading- Applying shading, from basics to details
41. Semi-Realistic Illustration 4: Depicting Texture- Depicting texture while improving overall quality
42. Semi-Realistic Illustration 5: Light Effects- Applying light effects to transform the mood
43. Turning a Character Design into an Illustration 1: Design- Illustration design methods that boost the character’s charm
44. Turning a Character Design into an Illustration 2: Line Art- Adjusting the sketch’s intensity based on forms
45. Turning a Character Design into an Illustration 3: Coloring- Basic shading and depiction
46. Turning a Character Design into an Illustration 4: Depicting Texture and Finishing Up- Depicting texture for higher quality and finishing up lighting
47. Closing- Wrapping up the class