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Mastering Hollywood Character & World Design: 2D and 3D Concept Art

Concept Artist, Kelton Cram




Class Details


  • Basic~Advanced
  • Total 43 videos
  • English
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



[Course]conceptartist,keltoncram Details

Curriculum
Curriculum

In-Depth Look

  • SECTION 01
    OT
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    • Orientation- Meet your instructor and learn about the overview of this class

  • SECTION 02
    Introduction
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    • Course review-Go over the course curriculum, photoshop, zbrush and Keyshot interface

    • Portfolio-Review my Portfolio

    • Career Advice-Advice for getting hired

    • Reference and Inspiration-Finding and Using Good Reference

  • SECTION 03
    Design Elements of a KeyFrame for Film/ Thumbnails
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    curriculum-conceptartist-keltoncram-us-03-1.webp
    • Composition- Planning The Composition

    • Posing, Sketching-Dynamic Posing and Ideation, -Importance of Grounded and Readable Anatomy

    • Lighting the Sketch-Importance of Lighting, Directing the Viewers Eye

    • Interaction Between Characters-Believable Interaction

  • SECTION 04
    Story Telling of a Character through visual ques/ 2D Sketch
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    • Sketching & Composition Basics-Gesture drawing & composition fundamentals -Understanding the ‘Rule of Three’

    • Building an Effective Color Palette-Color psychology in storytelling -Creating harmony & contrast

    • Atmosphere & Mood in Storytelling-Techniques for evoking emotion through color & lighting -Case studies of famous cinematic moods

  • SECTION 05
    Using 3D for Concept Illustration
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    • Character Design, Character 1-Who Are the Characters 1/ Costume

    • Character Design, Character 2-Who Are the Characters 2/ Costume

    • Character Design Color, Character 1-The Costume is What we see, mapping out colors and materials charater 1

    • Character Design Color, Character 2-The Costume is What we see, mapping out colors and materials charater 2

  • SECTION 06
    Integrating 2D & 3D Elements
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    • Using Assets, Blocking out Character 2 and Extractions- Using Assets, Blocking out and Extracting subtools Character 2

    • Extracting Subtools and Blocking out Hard Surface part 1- Extracting subtools and blocking out hard surface assets part 1 Character 2

    • Extracting Subtools and Blocking out Hard Surface part 2- Extracting subtools and blocking out hard surface assets part 2 Character 2

    • Kitbashing Details- Utilizing preexisting models to kitbash details for expediency Character 2

  • SECTION 07
    Posing/ Gesture in Zbrush Character 1
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    • Posing The Base/Body Character 1- Transpose Tool for posing the body, Utilizing Sub-divisions in Zbrush Character 1

    • Posing The Assets Part 1 Character 1- Transpose Tool, Posing the assets Part 1 Character 1

    • Posing The Assets Part 2 Character 1- Transpose Tool, Posing the assets Part 2 Character 1

  • SECTION 08
    Posing/ Gesture in Zbrush Character 2
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    • Posing The Base/Body Character 2- Transpose Tool for posing the body, Utilizing Sub-divisions in Zbrush Character 2

    • Posing The Assets Part 1 Character 2- Transpose Tool, Posing the assets Part 1 Character 2

    • Posing The Assets part 2 Character 2- Transpose Tool, Posing the assets Part 2 Character 2

  • SECTION 09
    Rendering in Keyshot
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    • Exporting Models from Zbrush- Prepping, naming and exporting subtools from Zbrush for Render

    • Importing Models and setting up in Keyshot- Importing OBJ files in Keyshot

    • Lighting, Rendering, and Camera Setup Character 1- HDRI Lighting, Material Rendering and Camera Set up Character 1

    • Lighting, Rendering, and camera Setup Character 2- HDRI Lighting, Material Rendering and Camera Set up Character 2

  • SECTION 10
    PhotoBashing/ Paint Over/ Finalizing
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    • Compositing Rendered Material Layers Character 1- Importing renders, compositing and painting out materials in photoshop character 1

    • Painting In Details Character 1- Painting in details Character 1

    • Compositing Rendered Material Layers Character 2- Importing renders, compositing and painting out materials in photoshop character 2

    • PhotoBashing TexturesCharacter 2- Photobashing techniques, paiting in photo textures character 2

    • Final Details, Adding Background, Effects and Final touches- Constructing final image, adding background, visual effects and paint over for final fim ready keyframe :)

    • Final Touch-Final touches, photobashing, blur fx, chromatic aberation and sharpening filters.

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