[Course]comicartist,maf Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Meet your instructor and get an overview of the class. - Set up your workspace, including tools and software.
- SECTION 02
Anatomy – The Boring Bit
02. Anatomy Overview- Learn why anatomical knowledge is important in comics (e.g. character design, consistency, posing, thumbnailing). - Explore tools and resources to support training and reference gathering.
03. The Human Body- Understand the main bones, muscle groups, and fat deposits in the human body. - Learn how factors like age, lifestyle, and ethnicity affect body shape.
04. Gathering References- Understand the thought process behind using ecorché references. - Gather anatomical references.
05. Breaking References Down- Map anatomical knowledge to reference images.
- SECTION 03
Facial Features & Expressions
06. Face Planes- Simplify facial anatomy using 3D planes. - Learn how adjusting face planes plays into character design.
07. Facial Expressions- Explore how facial features convey different expressions and how to adjust them.
08. Designing a Face - Create or polish original face designs.
09. Making Them Emote - Use the previous exercise to sketch a range of expressions.
- SECTION 04
Facial Features & Expressions
10. Breaking the Body Down- Simplify full-body anatomy using 3D shapes. - Understand how adjusting proportions and shapes supports contribute to character design.
11. Posing - Learn the basics of posing and perspective/foreshortening.
12. Designing a Body- Expand on the previous face design by designing the rest of the body.
13. Making Them Move- Use the previous exercise to create sketches with a variety of poses.
- SECTION 05
Clothing & Hair
14. Hair Overview - Explore different hair textures, styles, and contributing factors. - Break down hair into simple, drawable shapes.
15. Clothing Overview- Learn about various clothing materials, weights, and designs. - Use references to design original outfits.
16. Designing Hair- Expand on the previous design by designing hair.
17. Dressing Them Up- Expand on the previous full-body design by designing at least one complete outfit.
- SECTION 06
Colours & Volume
18. Flat Colours- Get a brief overview of colour theory. - Colour designing your character's skin, hair, and outfit.
19. Creating a Palette- Create a personalized colour palette for your original character design.
20. Basic Shadows & Volume- Learn about basic shadow layer modes. - Learn how a basic light source direction affects volume. - Apply lighting and shading to the design created in the previous exercise.
- SECTION 07
Telling a Story in a Single Frame
21. Composition & Framing- Learn different techniques for composition and framing.
22. Posing- Explore approaches to character posing within a frame. - Using aids such as 3D assets.
23. Sketching- Sketching techniques. - Sketching brushes.
24. Lineart - Lineart brushes — how to choose and adjust them. - Lineart techniques.
25. Backgrounds - Background art — overview, techniques, and workflow.
26. Colouring & Lighting - Add flat colours and shading to the character. - Learn different shading techniques. - Explore how to adjust lighting within the same picture and how the background affects it.
27. Final Touches & Gradient Maps- Apply texture overlays, blur techniques, and gradient maps to polish the final frame.
- SECTION 08
Telling a Story in Several Frames
28. Comic Pages- Learn about comic page formats, resolutions, and platforms. - Explore panelling techniques and the full process of completing a single page.
29. Setting the Scene- Explore different ways to thumbnail the same scene.
30. Full Page Art- Create a full (small) comic page (excluding lettering).
31. Text & VFX- Add text and VFX to your comic page.
- SECTION 09
Long Story
32. An Intro to Long-Form Comics- Overview of the steps steps involved in long-form comic creation. - Learn about the four key elements: plot, characters, world, and art.
33. Worldbuilding - Explore the basics of worldbuilding for comics. - Learn ways to manage development and pre-production work. - A brief overview of transmedia creation.
34. Characters- Understand character creation and design for comics.
35. Plot- Learn the basics of plot writing for comics. - Ways to structure and develop plot.
36. Scripting & Thumbnailing- Brief overview of scripting and thumbnailing multiple pages.
- SECTION 10
Sharing, Posting, Publishing Work
37. Webcomics- Learn about the webcomic space—how it started, where it’s headed, and what it’s like to be part of it. - Hear about the instructor’s personal experience in the field.
38. Traditional & Self-Publishing- Gain insights into traditional publishing and the current state of the industry. - Learn from the instructor’s self-publishing journey.
39. Social Media- Receive guidance on using social media as an artist.
40. Final Thoughts- Wrap up with final thoughts and parting advice.