[Course]characteranimator,alexiswanneroy Details
In-Depth Look
- SECTION 01
OT
01. Orientation- Instructor introduction - Learning objectives of the course
- SECTION 02
Introduction
02. Plugins, Scripts, and Tools- Getting familiar with Maya - Why Maya is still considered the industry standard - Demo of tools and scripts for efficient animation
03. Workflow Overview- Demo of the workflow used in feature film studios
- SECTION 03
Facial Expressions
04. Facial Mechanics- How muscles affect facial controls - Achieving the 7 big groups of expressions - Breaking down emotional contexts for facial expression
05. Eye Focus- Techniques for animating eye movement - Creating natural blinks and gaze shifts - Avoiding "dead eye" animations
06. Lower Face Connections & Lip Sync- How to do lip syncs seamlessly - Synchronizing lip movement with audio tracks - Enhancing lip sync with an organic lower face
- SECTION 04
Body Movements
07. Body Mechanics- Animating a walk cycle, thinking of body control as the key driver
- SECTION 05
Acting Shot Demo
08. Posing- Principles of strong posing - Creating dynamic and expressive poses - Tips for avoiding stiffness in poses
09. Blocking- Showing all the steps from blocking to final polish - Breaking down movements into simple blocks - Iterating and refining blocking stages
10. Polishing- Techniques for refining animations in spline mode - Showcasing the entire process and addressing common issues
11. Facial Acting- Integrating facial expressions into acting shots - Synchronizing body and facial performance - Examples of subtle vs. exaggerated acting choices
- SECTION 06
References
12. Acting Principles- References and workflow
13. Use of Advanced References- How to use references effectively - Comparison of mechanics vs. acting - Examples of references for character movements and expressions from Disney, Dreamworks & Fortiche Production
- SECTION 07
Polish & Finalize
14. Animation Principles in Polishing- Polishing: from blocking to spline - Common polishing tools and techniques in Maya
- SECTION 08
Conclusion
15. Building a Portfolio for AAA Studios- Key elements of a standout portfolio - Crucial skillsets and knowledge of tools - Expectations from AAA studios for 3D animation
16. Becoming a Successful 3D Animator- Course wrap up and final words