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Blender Fundamentals for Illustrators: A Complete Guide to Character & Environment Design

Blender Illustrator, IKKI




Class Details


  • Basic~Advanced
  • Total 30 videos
  • Korean
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



[Course]blenderillustrator,ikki_잇키KR Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    Theory
    curriculum-illustrator-ikki-01.webp
    • 1. Class Direction and Objectives- Class direction and objectives

    • 2. Four Key Elements of a Large-Scale Illustration- Composition - Perspective - Values - Light

  • SECTION 02
    Blender Basics
    curriculum-illustrator-ikki-02.webp
    • 3. Navigating through Blender 1- Exploring Object mode - Move/Rotate/Scale - Create (+ Curves, text, lighting, and more) - Delete - Viewport shading - 3D cursor - Orientation - Adjusting the workspace - Transform, Mirror - Origin settings

    • 4. Navigating through Blender 2- Exploring Edit mode - Vertices/Lines/Faces - Merge - Basic tools

  • SECTION 03
    Creating a Space in Blender
    curriculum-illustrator-ikki-03.webp
    • 5. Designing a Vending Machine- Creating simple objects following IKKI’s Blender process - Understanding nodes and the UV Editor

    • 6. Designing a Convenience Store- Getting used to designing objects through repetitive practice - Installing Daz Studio and exploring its basic tools - Utilizing a dummy character

    • 7. Designing a Hotel Swimming Pool- Composing a space - How to utilize external assets and materials

    • 8. Designing an Abandoned Factory- Designing a space efficiently using the Asset Browser - Post-rendering steps for creating illustrations in 2D programs

  • SECTION 04
    Using Blender’s Particle Features
    curriculum-illustrator-ikki04.webp
    • 9. Designing a Building- Utilizing particles for artificial objects - Using the Geometry node

    • 10. Designing a Terrain- Utilizing particles for natural objects

  • SECTION 05
    Add-ons
    curriculum-illustrator-ikki-05.webp
    • 11. - Understanding Add-ons- Understanding basic add-ons: BoxCutter, Cablerator

    • 12. Designing a Test Tube Using Add-ons- Designing a Test Tube with Adobe Mixamo

  • SECTION 06
    Making a Medieval-Style Fantasy Illustration 1
    curriculum-illustrator-ikki-06.webp
    • 13. Setting up Work Plans- Setting up work plans based on IKKI’s work process

    • 14. Drawing a Rough Sketch- Drawing a rough sketch

    • 15. Making Assets- Making assets

    • 16. Arrangement- Arrangement

    • 17. Setting up Unreal Engine 5- Installing and taking a look around Unreal Engine 5 - Unreal Engine features used by IKKI - Setting up in Unreal Engine 5

    • 18. Post-rendering Process- Dividing depth - Separating spaces - Setting a mood

  • SECTION 07
    Making a Medieval-Style Fantasy Illustration 2
    curriculum-illustrator-ikki-07.webp
    • 19. Coloring Backgrounds- Coloring in order of background, middle ground, and foreground - Enhancing quality using photos and texture images

    • 20. Coloring Characters- Modifying silhouettes - Separating and coloring light and shadow areas - Depiction

    • 21. Correction and Completion- Correction and completion

  • SECTION 08
    Making a Sci-Fi-Style Illustration 1
    curriculum-illustrator-ikki-08.webp
    • 22. Setting up Work Plans- Setting up work plans based on IKKI’s work process

    • 23. Drawing a Rough Sketch- Drawing a rough sketch

    • 24. Arrangement- Arrangement using the Asset Browser

    • 25. Setting up Unreal Engine 5- Setting up in Unreal Engine 5

    • 26. Post-rendering Process- Dividing depth - Separating spaces - Setting a mood

  • SECTION 09
    Making a Sci-Fi-Style Illustration 2
    curriculum-illustrator-ikki-09.webp
    • 27. Coloring Backgrounds- Coloring in order of background, middle ground, and foreground - Enhancing quality using photos and texture images

    • 28. Coloring Characters- Modifying silhouettes - Separating and coloring light and shadow areas - Depiction

    • 29. Correction and Completion- Correction and completion

  • SECTION 10
    Finishing Up
    curriculum-illustrator-ikki.webp
    • 30. Reviewing What You’ve Learned- Reviewing what you’ve learned and key points

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