[Shortform]3DVisualArtist,FlorianRenaux Details
Are you ready to start creating 3D environments overflowing with beautiful natural landscapes?
This class will show you how to perfectly combine different assets, lights, and camera settings to create surreal nature scenes more efficiently.
Expert 3D Visual Artist Florian Renaux's Portfolio
3D Visual Artist
Florian Renaux
Hello, my name is Florian Renaux.
I'm a self-taught visual artist from Belgium, and I have always loved creating abstract artwork inspired by nature since I've always enjoyed observing my surroundings.
I began my career as a 2D CG Designer after majoring in 2D Computer Graphics, but I found myself becoming more and more interested in 3D art while discovering my potential in the field.
My journey into 3D was not always easy but thanks to my passion for creating immersive art, I overcame obstacles and created fascinating pieces. My love for storytelling and environments is reflected within my work as I always try to carefully select either vibrant or darker colors to perfectly match the story I want to tell.
I'm constantly developing and learning new techniques that can help me improve my work. It's an ongoing process, but I'm more than happy to share all the tips and insights I've gathered so far through this class with Coloso.
I hope this class serves as both an easy-to-follow guide and as a form of motivation for designing beautiful natural environments using Cinema 4D.

3D Visual Artist
Florian Renaux
[Current]
Freelance 3D Graphic Designer
Class Highlights
Explore Crucial Octane Render Skills
This class will help you understand how to make photorealistic scenes with a surreal twist using the OctaneRender Engine. I’ll be sharing my preferred settings for OctaneRender as we explore the assets, lights, and camera settings in Cinema 4D. Learning how to set up everything flawlessly when rendering is crucial to shaping your scene.
Optimize the Composition of Your Work
Find out how to experiment with different composition types while building a scene of your own. Once you've gathered and created all the elements for a scene, you'll be trained to examine and understand the optimal composition for your final artwork.
Finalize your Scene with Stunning Details
We'll be using After Effects to finalize our scene, making it more realistic and believable as we go through the color correction and detailing process. As a bonus, I'll guide you through utilizing the Forester add-on to perfect the animation of a scene and make your final piece visually stunning.
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Curriculum
In-depth Look
SECTION 01. OT
1. Orientation
- Introducing your instructor
- What you will learn
- Helpful websites and software
SECTION 02. Introduction to Octane
2. Octane Customization: C4D & Octane Lighting
- Creating custom Octane and C4D layouts
- Octane settings: How Octane lighting works in C4D
3. Materials & Node Editor
- Learn about different types of materials
- Octane Node editor
SECTION 03. Creation of the Scene & Rendering
4. Moodboard, Then Experiment With Octane
- Put together a mood board using Pureref
- Get comfortable with Octane
- Experiment with composition
- Create a landscape
- Create water material
5. Create Vegetation
- Add grass and trees to your scene
- Scatter your elements
- Set up your lighting
6. Scene Details & Post-Production
- Add 3D elements to get a realistic scene
- Add volumetric fog
- Learn how to set up render settings
- Post-production: color correction of the scene
- Post-production: adding fog to a scene with the Z-depth pass
SECTION 04. Bonus: Animated Version
7. Animate Grass and Trees
- Brief explanation of Forester
- Animating vegetation in a scene using Forester
** The curriculum images, and associated content can be changed without prior notice.
6 Class Exercises
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Octane Lights -
Node Editor -
Landscape Creation
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Working With Assets -
Volumetric Fog -
Using Forester
Interview with
3D Visual Artist Florian Renaux
Is there a specific reason you chose these specific topic/themes? & What makes your class different from other classes?
I have been creating nature scenes for a couple of years now, and the experience of bringing to life an environment from your dreams to the 3D realm is one that I want my students to have as well. And you won't just learn how to generate fantastical 3D environments but also how to work through the process efficiently. As we create scenes, you will be able to develop an eye for better composition and detail. This will, in turn, elevate the quality of your artwork.
What makes your class different from other classes?
Every artist has their own style and what makes my work stand out is the methodology I use to create environments, as I have a tendency to use a unique combination of colors within my work. I hope my class conveys the significance of combining the right colors and lighting to capture the essence of different environments so my students can also forge visually stunning scenes.
What would be the most important takeaway from your class?
The most important takeaway would be "how to use different colors and develop an eye for details and composition" since these skills alone will help make your art exceptional compared to others. Even with the same tools, we can all produce different results, and I hope that by sharing my style of art, I can help students who take my class create their own universes and become unique artists in their own way.
Required Programs
This course will use Cinema 4D R25, Octane, Pureref, After Effects, Optional: Forester.
Please purchase and install these program(s) for an optimized lecture experience.
*These programs and/or materials will not be provided with the lecture.
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