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CLO 3D from Zero to Pro: Fashion, Footwear, and Accessories

3D Fashion Designer, Monica Findeis




Class Details


  • Beginner~Basic
  • Total 42 videos, 19Hours 10Minutes
  • English
  • English [Auto], Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



[Dictionary]3dfashiondesigner,monicafindeis Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    OT
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    • 1. Orientation- Instructor introduction - Course learning objectives

  • SECTION 02
    Basic 3D Fundamentals
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    • 2. Every 3D Starts from 2D- Cartesian axes - UV maps and how they work

    • 3. Introduction to CLO 3D- Why CLO 3D? - Digital Product Creation - CLO 3D interface, navigation, and shortcuts

    • 4. CLO 3D for First Timers- Setting up and navigating in CLO 3D

  • SECTION 03
    Setting Up Your Avatar
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    • 5. CLO 3D Avatar Presets- Exploring different avatar options - Industry standard measurement presets

    • 6. Avatar Customization- Measuring and adjusting avatar proportions - Saving custom avatar measurements

    • 7. Styling Tips & Techniques- Style Configurator for hair and makeup - Installing assets from CONNECT

  • SECTION 04
    Creating Your First Garment
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    • 8. Pattern Making Basics- Pattern making foundations - Grainline and Fabric Direction

    • 9. CLO 3D Pen Tool - How to use the CLO 3D pen tool - Extracting and duplicating patterns

    • 10. Image References- Retracing images to create digital patterns

    • 11. Positioning the Pieces- Positioning and placing pattern pieces - Utilizing the attachment points

    • 12. Digital Sewing Techniques- Sewing tools in CLO 3D - Sewing the pieces together - Editing for a polished look

  • SECTION 05
    Fabric & Simulation
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    • 13. Fabric Basics- Fabric weight and composition - Fiber types and fabric names - Different compositions, different outcomes

    • 14. CLO 3D Fabric Library- Exploring CLO 3D's library of trims and finishes - Testing different fabrics and observing their differences - How to switch colors or the type of finishing on the fabric

    • 15. Creating Your Own Fabric- Entering composition, weight, and type for customization - Using the Fabric Creator to develop the final outcome

  • SECTION 06
    Editing & Styling Your Garment
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    • 16. Editing Your Patterns- Adding and editing darts - Merging patterns to create different shapes - Adjusting the length and circumference of patterns - How to use the auto sizing feature in CLO 3D

    • 17. Adding Realism and Structure- Adding pockets to garments - Adding seam taping to edges for a cleaner look - Adding elastic and shirring to create ruffled edges - Solidify and Strengthening tools in CLO 3D

    • 18. Applying Pleats to Your Designs- Types of pleats: Knife, Box, and Accordion - Using the pleats tool to apply the 3 different types

    • 19. Creating Your Shape of Quilting- What is quilting? - Personalizing padding with internal lines - Layer & pressure adjustments

    • 20. Customizing Buttons & Topstitches- How to create custom buttons and topstitches from .obj files

  • SECTION 07
    Finishing Your First Garment
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    • 21. How to Do Hems- Creating and adjusting accurate hems - Creating and adjusting false hems

    • 22. Topstitching- Understanding the most common topstitches - Incorporating topstitches in your garment

    • 23. Piping & Binding- Difference between piping and binding - Applying and editing piping to your garment - Applying and editing binding to your garment

    • 24. Thickness Collision & Rendering- Difference between thickness collision and rendering - How to change thickness properties

    • 25. Trims & Other Details- Getting to know the internal library of trims - Editing trim size, material, and color - Attaching trims to your garments - Creating your own trims

    • 26. [Bonus] Finetuning Our Creation- Reviewing and refining our collection so far

  • SECTION 08
    Preparing the Animation
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    • 27. Improving Garment Quality & Stability- Changing the particle distance of each pattern - Difference between layers and sublayers - Sublayer setup

    • 28. Layering Pieces in Outfits- How to layer different pieces in the same outfit

    • 29. Pinning the Essentials- Difference between tack versus tack on avatars

  • SECTION 09
    Animation
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    • 30. Avatar Animation- CLO 3D's library presets - Exporting your CLO 3D avatar to Mixamo to add motion

    • 31. Clothing Animation- Simulating the outfit for accurate fitting - Time warping scenes and adding wind effects to scenes

    • 32. Camera Animation- How to add a camera to the scene - Setting up the camera preview - Keyframes in animation

  • SECTION 10
    Designing Your First Accessory
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    • 33. Hard Surfaces- Gravity simulation properties and rigid fabrics - Thickness rendering and curvate %

    • 34. Creating Your First Shoe- Developing patterns using the 3D pen tool - Using pins to reach the desired shape

    • 35. Registering Accessories- Understanding the purpose of dummies - Registering the shoe in the CLO 3D Library

    • 36. Creating Your First Bag- 3D shapes and avatars - Developing the 2D pattern - Assembling your bag

    • 37. Fast-Tracking Through Latest Projects- Breaking down past projects for future reference

  • SECTION 11
    Presenting Your Work
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    • 38. Image & Render Configuration- Understanding all the options in CLO 3D - How to best set up configurations

    • 39. Lighting Essentials- CLO 3D's lighting presets - Choosing your own lighting (IES, directional, sphere) - How to use a HDRI file for lighting

    • 40. Background- How to use HDRI files for backgrounds - Solid colors and vignette shadows

  • SECTION 12
    Outro
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    • 41. My Journey- Sharing personal milestones and challenges to becoming a 3D fashion designer - Reflecting on lessons learned and opportunities for growth - Offering advice based on real-world experiences

    • 42. Final Words- Course recap and career advice for aspiring artists

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