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3D VTuber Creation; and Learning Techniques from Science to Art

3D Artist, Createll




Class Details


  • Basic~Advanced
  • Total 26 videos
  • English
  • English, Traditional Chinese [Auto], Spanish [Auto]
  • Class materials included



3DArtist,Createll Details

Curriculum
Curriculum

In-Depth Look

  • SECTION 01
    About Me
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    • 01. Course Philosophy, and a Strategic Approach to Learning- Experiments and methods - Why do these methods focus on the situation & what matters - Problem solving - Iteration and safe failing - Context variation

  • SECTION 02
    About You
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    • 02. Goals, Value, and How to Get Started- What is your value? - Motivation and themes - From luck to success rate! - Starting with pen and paper

  • SECTION 03
    Mesh Creation [with 8 Exercises]
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    • 03. Blender as a Tool Introduction- View and UI - Capabilities of mesh modifiers and tools - Iterative and Information workflow preview - Details that matter - Exercise: Hand Mesh

    • 04. Poly Modeling and Sculpting - Anatomy and proportion - Poly modeling and sculpting tools - Body topology flow - Minimum amount of adjustment - Exercise: Torso + Arms + Leg Mesh (Body)

    • 05. Head- Head anatomy and proportion - Reference hierarchy - Head topology flow - Exercise: Head

    • 06. Flow and Intersections- Flow - Hair volume and silhouette - Asymmetric objects - Exercise: Hair

    • 07. Consistency by Silhouette and Ratio- Stylistic consistency - Exercise: Ear Puff + Tail

    • 08. Layered Clothes- Folds - Asymmetric objects - Handling layers - Repeating objects - Exercise: Top + Shorts

    • 09. Texture Projection as Planes- UV and decals - Exercise: Accessories

    • 10. Tackling Complex Objects- Complex objects - Folds - Asymmetric objects - Handling layers - Repeating objects - Exercise: Boots

  • SECTION 04
    Procedural Materials and Textures [with 6 Exercises]
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    • 11. Introduction to Procedural Shaders- Concepts: Basic shapes, positioning, and color - All about procedure/tools - Shader interface - Mapping and math nodes - Mix Nodes: Color dodge and others - Color: Hue, saturation, value, and true value - Exercise: Simple Procedural Eye

    • 12. Light and Normals- Mapping - Light and environment - Light and VTubers - Normals - Exercise: Procedural Skin - Body

    • 13. Breaking Down Ideas- Shapes - Breaking down ideas and when? - SDF = Signed Distance Fields - Exercise: Procedural Eyes - Reference

    • 14. Flow- Vertex data - UV data - Flow - Exercise: Procedural Hair Material

    • 15. Stylized Rendering- Stylistic consistency with shapes and ratio - Environment form reference - Bounced light - Global variables - Exercise: Procedural Metallic Materials

    • 16. Baking Textures- Baking procedural materials - Texture bleed, and open EXR - Exercise: Bake to Textures

  • SECTION 05
    Bonus #1: Basic Blender Python [with 1 Exercises]
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    • 17. Basic Blender Python- Code execution - Scripting windows - Python console - Info window - Toggle system console - Text editor - Exercise: Texture Bake Script

  • SECTION 06
    Bonus #2: Varying Outlines via Geometry Nodes [with 1 Exercise]
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    • 18. Basic Geometry Nodes- Basic geometry nodes - Nodes and GPU logic - Exercise: Varying Outlines

  • SECTION 07
    Structure Based Rigging via Auto-Weights and Metarig [with 3 Exercises]
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    • 19. Humanoid Bones and the Metarig- Humanoid bones - Humanoid bone placement - Metarig - Exercise: Humanoid Bone Placement

    • 20. Anatomy, Bones, and Skin in Rigging- Anatomy that influences the skin - Helper & transition bones - Physics bones - Bone placement logic - Exercise: Rigging the Body

    • 21. Hanging Cloth and Loose Objects- Hanging cloth and loose objects - Helper & transition bones - Physics bones - Bone placement logic - Exercise: Rigging the Clothes

  • SECTION 08
    Face Rig, and ARkit via Rigify and Iteration [with 2 Exercises]
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    • 22. Facial Rig and Rigify- Manage different bone deformation requirements - Rigify and rig types - Helper bones - Exercise: Face Rig

    • 23. Character and Personality via ARkit- Achieve representing emotion and expressions - Bone poses to shapekeys - 52 ARkit poses - Python scripts - Asset library - Exercise: 52 Shapekeys for ARkit

  • SECTION 09
    Unity; Materials, Animation Toggles, and Physics [with 4 Exercises]
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    • 24. Import and Introduction to Unity- File conversion - Physics - Interface - Prefabs and prefab variants - File organization - Exercise: Import to Unity

    • 25. Physics via Magica Cloth- Exercise: Magica Cloth Set-up

    • 26. Material Shader via Poiyomi Shaders- Albedo, light/shadow, and more! - UDIM discard - Stencils - Exercise: Material Set-up

    • 27. Toggles and Animation Clips- Animation controller - Animation clip "hygiene" - Blend shape clips - Exercise: Toggles

  • SECTION 10
    Bonus #3: Warudo [with 1 Exercise]
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    • 28. Warudo - Character import - Toggle setup - Exercise: Warudo Set-up

    • 29. Building Your Career as a Freelance 3D Artist- Effectively showcasing your works - Commissioning & generating profit - Summing up and farewell

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- This product provides access to the video lectures online (Excluding products categorized as Assets). - Under certain circumstances, discounts may end early or be extended without prior notice. - For pre-ordered courses, the content and the lecture videos will be released sequentially according to the schedule. The Course Start Date will be set to the release date of the first lecture video. - You will gain immediate access to the course through My Page upon completing registration and payment. Total Course Duration: - The Standard Access (Paid access) period lasts for the first 15 days and Unlimited Free Access period will begin from the 16th day. Both the Standard and Unlimited Free Access periods offer the equal viewing experience to the content. - Course Start Date: The estimation of the Course Start Date will be based on the completion date of the payment. Immediate access to the lecture videos will be granted through My Page. (For pre-ordered courses, the start date will be the release date of the first lecture video.) - In case the course start date is postponed due to extenuating circumstances on Coloso’s end, the start date will be adjusted accordingly.
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