3danimation,seoseo_서세오KR Details
In-Depth Look
- SECTION 01
Intro
1. Orientation- Instructor introduction and class goals - The process of virtual production for beginners
- SECTION 02
Understanding How to Direct Virtual Videos
02. Understanding How to Direct Virtual Videos- Expressing the desired emotion - How to direct your vision
03. Expressions, Motions, and Emotions of Virtual Characters- Understanding the emotions of virtual characters through various examples
04. Camera Composition- Various compositions and shot sizes - Expressing emotions according to composition
05. The Relationship between Screen Ratio and Direction- How screen ratio affects direction - A case study on the appropriate directional approach for a specific screen ratio by comparing “Ah Puh” and “From Me To You”
06. The Relationship between Light and Direction- Learning narrative structure through lighting via analysis of the color script of “From Me To You” - A case study on the influence of the color script on the final video of “From Me To You”
07. How to Study for Virtual Video Directing and the Appropriate Attitude Toward References- Recommended ways to study directing - Recommended references
- SECTION 03
Understanding the Production Process
08. The Step-by-Step Method of Producing Virtual Content- Understanding pre-production, production, and post-production - Order and framework of the entire production process
09. Pre-production- Understanding pre-production - Essential elements of the planning process for the production of a virtual music video - Why directing, art style, and storyboard are needed for virtual content - Why color script, color grading, and composition is needed
10. Collecting References and Why References are Important- How to collect references and their importance - How to communicate with your team based on references
11. Virtual Content Storyboards- Referencing real-life storyboards used to plan a virtual music video - Creating a storyboard
12. Storyboards for Virtual Videos and Necessary Precautions- Configuring details of each cut such as angle, motion, expression, and duration - Mistakes beginners make * Using Photoshop, Premiere Pro, and Tablet (Can be substituted)
13. The Process of Producing Virtual Videos- Producing based on the pre-production process - Preparing for and understanding the production process
- SECTION 04
- Starting Unreal Engine
14. Setting up an Avatar for Virtual Production- Preparing to work on video using Blender, a free and open-source tool - Separating a virtual avatar’s mesh
15. Setting up the Basics of Unreal Engine Using MooaToon for Virtual Videos- Initial settings for using MooaToon, a shader optimized for virtual videos - How to use Unreal Engine and tips for use
16. Working with an Animator- How to use the storyboard you prepared during pre-production - Tips on communicating with the animator
17. Applying Unreal Engine Animations- Applying and setting up the character and animation with Unreal Engine
18. Animation Retargeting Using IK Rig in Unreal Engine- Retargeting a free animation file of a virtual character
26. Dynamic Camera Directing- How to simplify directing with a complex and challenging camera - How to adjust the graph and use actor scripts
- SECTION 05
Creating the Right Settings in Unreal Engine
19. Finding the Right Assets- Finding a modeling file on Fab (Formerly Unreal Engine Marketplace)
20. Applying and Configuring Assets- Applying the downloaded assets on Unreal Engine - Configuring for a music video shoot
- SECTION 06
Directing the Unreal Engine Camera
21. Cameras and Shots- Essential theory for directing including the camera, different shots, and the lens
22. Settings for the Unreal Engine Camera- Features of the Unreal Engine camera including ISO, lens value, and shutter speed
23. Screen Split- The most basic yet powerful 3-split screen - Working on the fundamentals of camera directing
24. Precautions for Filming- Checklist when filming a virtual avatar - Understanding the structure, tangent, and space of avatar modeling - Understanding the relationship between the size and motions of an object
25. Static Camera Directing- Directing a static camera according to the prepared storyboard - Getting familiar with the Unreal Engine camera
- SECTION 07
Lighting and Post-production
27. Light- Light theory - How to use light to tell a story
28. Using MooaToon, a Powerful Tool for Visual Content- Developing character visuals with a free-licensed shader
29. Lighting within Unreal Engine- Creating visuals using light within Unreal Engine
30. Multipass Rendering- Rendering a music video
31. Post-production- Final review and finalizing your end product - Attitude and considerations to take as a director
32. Ordering Color Grading- Creating the look you planned in pre-production - How to communicate with the compositor
- SECTION 08
Outro
33. The Required Attitude for a Director- Experiences of a real-life director