2DDigitalArtist,Taho Details
Class Perks
Get These Coloso Exclusives
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PSD and GIF File with 5-Direction Dummy Character Turnaround -
PSD and GIF File with Three 5-Direction Character Turnarounds -
PSD Format Fully-Rendered Isometric Environment
Expert 2D Digital Artist Taho's Portfolio
Why Take This Class?
Evoke a sense of joy and nostalgia with memorable pixel art animations for games! Try acquiring aesthetically appealing visuals for your world creations — with details in every pixel. Devise unique motions for your characters and environments that align with the game's overall personality.
A small canvas doesn't mean a small world; pixels have no limitations — be ready to demonstrate boundless possibilities starting from just a single dot! Refine the storyline for your characters and the world they're revolving in. But don't forget: uniformity is key. Build the connection between your character and the environment, whether it be through color schemes, art stylization, or a specific atmosphere you're aiming for!
12 Class Exercises
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Creating Isometric Pixel Shapes -
Pixel Texturing and Details -
Lighting Techniques -
Designing Your Character
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Characters and Isometric Directions -
Environment Planning -
Staging -
Movement, Everybody!
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Additional Actions -
Object Animations -
Visual Effects -
Motion Tweening and Sound
* Above is a sample image for a better understanding.
Final Product
1 Complete isometric videogame simulation animation
2D Digital Artist
Taho
Hello! I'm Taho, a digital illustrator, pixel artist, and animator. I've been an animator in various video game projects in the past and am currently working as a freelance animator/pixel artist — lending my skills to game projects, VTubers, and streamers, as well as developing an indie game in my spare time.
I fell in love with pixel art thanks to the lovely pixel art-based video games I grew up with. Even in this day and age of photorealistic video games and CGI, there's still a demand for pixel art visuals in games, whether it's 2D sprites or even pixel textures on low-poly sprites.

2D Digital Artist, Taho
[Current]
Freelance Animator
Pixel Artist
Projects & Awards
- Yacht Club Games
- Makee Games
- Highball Games
- Stormy Nights Interactive
- Hololive EN
- HoloCure
- Tsunderia
- idol corp
- Phase Connect
- VShojo
Class Highlights
Planning in Perspective
Learn to plan out your worlds from a fixed isometric perspective. With an isometric grid as your guide, understand how to layer your objects, scale things with your character, and test for readability.
Creating with Dots
Remember, one single pixel can make a huge difference! Get familiar with the tools to make pixel art, the do's and don'ts, and understand the range of styles pixel art has that can help give your isometric pixel world its identity.
Giving Life to Your Work
Introduce motion into your works with frame-by-frame animation: from idle to walk and run cycles, attack and hit animations, and even visual effects. Learn the basics as well as some advanced optimization techniques used in video games.
Class Details
You'll Learn
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Pixel Art Overview and Workspace IntroductionFamiliarize yourself with a brief history of pixel art and its usage throughout the years. Then, discover Photoshop's capabilities for pixel art and animation and learn how to use pixel art to create your isometric world. -
Creating Isometric WorldsAlways design using the isometric grid in mind! Prepare for layering, cutting, and scaling objects and characters. -
Working with PixelsDiscover the power of just a few pixels — they can dramatically change the look of things! Study pixel art's dos and don'ts and find techniques to help you quicken your work.
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Animating for Isometric Pixel ArtUnderstand the animation principles and use that knowledge to pixel-animate the characters and world you'll create, from object physics to different animation states of your character. -
Preparing Your Work for Video GamesSprite sheets, animated GIFs, image sequences? Figure out how to export your work for video games or mock-ups and discover how to cut parts of your environment for z-index sorting. -
Compiling a Pixel Art Game Mock-upBring your work into Adobe Animate to combine it into a single full animation. Add motions, layering, camerawork, and more!
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Class Preview
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Check Out Taho's Class Preview!
Chapter 01.
Orientation
1. What is pixel art?
2. Creative direction and color limits
3. 8-bit vs 16-bit vs 32-bit visuals
4. Isometric vs Top-down vs Sidescrolling
Interview with
2D Digital Artist Taho
I studied multimedia arts in college and was introduced to animation and a bit of programming there. I harnessed those skills to try and make my own little games and further my knowledge in animation. Eventually, I found work in various video game projects and provided my services to various YouTubers/streamers.
Pixel art will always have a place in the industry; while it may be a bit more niche in the cartoon/anime and cinema scene, the video game industry will always have a spot for pixel art as it always offers a distinct look that can come in a variety of styles, which can be used in a fully 2D-pixel art game or even just pixel art textures on a 3D game.
Adobe Photoshop, Clip Studio Paint, or Krita are great for illustration, pixel art, and animation. Adobe Animate is excellent for making more complex tween-based motion graphics. Aseprite is also a good and affordable choice for direct pixel art and animation.
Required Programs
This course will use:
- Adobe Photoshop CS6 or higher
- Adobe Animate 2021 or higher
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.















