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從建模到設置的 VTuber 3D 模型製作全攻略

3DCG Modeler, Fusako




課程詳細資訊


  • 中級
  • 共 22部影片
  • 日語
  • 英語, 繁體中文 [Auto]
  • 提供課程教材



3dcgmodeler,fusako_후사코JP Details

課程大綱
課程大綱

詳細課表

**課程發布日期與內容如有更動,恕不另行通知。
  • SECTION 01
    概述
    curriculum-3dcgmodeler-fusako-jp-01.webp
    • 1. 簡介與課程概述-講師介紹 - 生產流程概述 - 重要訊息 - 工具介紹

  • SECTION 02
    建模+綁定/蒙皮
    curriculum-3dcgmodeler-fusako-jp-02.webp
    • 2. 臉部(粗糙)- 使用 Sculptris 塑造臉部 - 輪廓設計中需要注意的要點

    • 03. 臉部細節- 重新拓撲 - 創造睫毛和眉毛等物件

    • 04. 臨時臉部紋理- 使用 UV 投影修改器創建臨時臉部紋理

    • 5. 頭部(粗糙)- 零件分割和輪廓 - 拓撲

    • 6. 酒體(粗糙)- 輪廓中的細微之處

    • 7. 身體造型- 重新拓撲 - 權重

    • 8. 手部建模- 造型 - 體重

    • 9. 服裝造型- 襯衫、裙子等

    • 10. 建模額外項目- 緞帶、配件等

    • 11. 頭髮(細節)- 打造髮絲並進行細緻造型

    • 12. 擺動對象的重量- 頭骨,體重 - 裙骨,體重

  • SECTION 03
    質地
    curriculum-3dcgmodeler-fusako-jp-03.webp
    • 13.UV映射- 整個模型的 UV 展開 - 高效率版面和對齊技巧

    • 14. 紋理繪畫第 1 部分- 準備紋理 - 建立基底

    • 15. 紋理繪畫第 2 部分- 繪製皮膚和頭髮 - 實用生成器

    • 16. 紋理繪畫第 3 部分- 繪製服裝和配件 - 如何繪製陰影

  • SECTION 04
    創建面部表情和組織數據
    curriculum-3dcgmodeler-fusako-jp-04.webp
    • 17.面部表達設置- 使用形狀鍵創建表情 - 元音、情緒、眨眼

    • 18.模型調整與組織- 重新命名和組織數據

  • SECTION 05
    Unity 設定
    curriculum-3dcgmodeler-fusako-jp-05.webp
    • 19. Unity 設定- 導入 Unity 和 UniVRM - 著色器設定

    • 20. Unity 設定(續)- 搖擺物體設置 - 創建用於面部表情的 BlendShape 片段

    • 21. 更新並修訂工作流程- 使用軟體檢查 - 模型修改

  • SECTION 06
    包起來
    curriculum-3dcgmodeler-fusako-jp-06.webp
    • 22. 最後的想法

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