illustrator,rojo3_로호3KR Details
Hi, I'm Rojo, a freelance background concept artist and also a PROPIC instructor. I'm mainly interested in creating unique concepts that convey my individuality through space. Thanks to many students' requests, I was given the opportunity to launch a new class, this time on improving illustrations' quality using Blender.
Like my two previous classes, this class helps you improve your drawing skills in a systematic manner by mastering basic theory and working on step-by-step exercises. It brings together practical knowledge and techniques that anyone can learn, even if they're new to 3D tools.
Projects & Awards 2023 Background artist at PIsoft 2023 Background artist at WEEBOX 2022 Adobe Fresco Campaign x Rojo 2019 Published "Rojo's Guide to Making Background Illustrations" 2017 to present Freelance illustrator and instructor 2013 to 2016 Background concept artist at Team D.T.R 2012 Background concept artist at Neowiz 2011 Background concept artist at Enflute Illustrated covers for RIDI Books' "Resetting Lady" and many other works
Projects & Awards 2023 Background artist at PIsoft 2023 Background artist at WEEBOX 2022 Adobe Fresco Campaign x Rojo 2019 Published "Rojo's Guide to Making Background Illustrations" 2017 to present Freelance illustrator and instructor 2013 to 2016 Background concept artist at Team D.T.R 2012 Background concept artist at Neowiz 2011 Background concept artist at Enflute Illustrated covers for RIDI Books' "Resetting Lady" and many other works
What did you focus most on while designing this class?
This Blender class is designed for illustrators who want to create amazing backgrounds like those they see on social media but feel lost because of the massive obstacle called 3D tools. It solely focuses on core techniques that quickly improve illustrations' quality but are easy enough even for those completely new to Blender. You'll also learn advanced concepts like depth, perspective and 3D shapes and create them yourself for practical application.
Who do you recommend this class to?
To draw an illustration where the background and character blend harmoniously, you must create a sense of three-dimensionality and depth by applying the correct perspective theory. And in this class, I'll share every single tip for overcoming this challenge with nothing but Blender. If you want to create a more large-scale and vibrant-looking work or turn a 3D model into a 2D illustration in Blender, you will find this class extremely helpful.
Is there any advice you'd like to share for rookie creators?
I've seen many people struggling to find a good summary of key Blender features that improve illustrations' quality. In this class, I'd like to share the advantages of learning Blender, which dramatically broadens your creative scope, as well as how to apply key art theory encompassing light, color and perspective. Instead of learning uninteresting techniques again and again, you'll experience the process of drawing your own illustrations through 3D programs.

Making the Most of Blender: Essential Theory and Setup for Illustrators
Before creating an illustration with Blender, familiarize yourself with the interface, shortcuts and other useful features of the program. Master the basics of Blender to prepare yourself for learning solid 3D techniques that you can immediately apply to illustrations.

Optimized Work Process: Creating High-Quality Objects in a Flash
Practice creating a desk, a cup and other props commonly featured in illustrations with frequently used Blender techniques like Modify. Improve your illustration creation process so you can reduce simple, repetitive work and focus more on creation.

Build Your Own World in Blender with a Radiant Play of Light and Color
To create the exact mood you want, a correct understanding of art theory is essential. Draw and paint in Blender while applying key theory for emphasizing concepts through various colors and lights, discovering your own style.

Bring Your Art to Life with Depth and Perspective
Discover practical shortcuts to ending your struggle with depth and perspective with the help of Blender. Place objects based on composition and add a sense of perspective to create an illustration where the character and background blend harmoniously.

Draw Smarter, Faster, More: Master Backgrounds with Photobashing
Discover photobashing techniques, which apply real-world assets like images to digital drawings to create large, complicated backgrounds more quickly. You'll be able to add a more realistic look to your work in less time, materializing your idea in a flash.

Polish Like a Pro: Post-Correction and Retouching for Large-Scale Backgrounds
What determines an illustration's quality is its detail. Learn advanced techniques for infusing energy into your art using lighting, filters and textures that suit its concept, developing the ability to create more lifelike illustrations.
**Class release dates and content are subject to change without prior notice.
- Section 01
[Intro] Orientation and Basics
01. Orientation1. Instructor introduction 2. Curriculum overview *Includes brush sets from Rojo's first class
02. Shortcuts to Improving Illustrations' Quality1. Rojo's practical work process for Blender
03. An Illustrator's Guide to Using Blender1. True advantages of using Blender in practice 2. Hidden disadvantages of using Blender in practice 3. Things to note before using Blender
04. Key Blender Features for Illustration Beginners1. Basic settings of Blender 2. Screen navigation, interface 3. Split Screen, adding objects, Move tool
- Section 02
[Basic] Creating Simple Objects and Space Design
05. Understanding Space and Lighting1. Understanding and using Object Mode 2. Workspace, Outliner, Properties 3. Creating simple objects
06. Creating and Placing Common Illustration Props1. Understanding and using Edit Mode 2. Creating a spiral staircase in Blender
07. Turning a Blender Scene into an Illustration 11. Websites for downloading useful websites and assets 2. Importing downloaded assets into Blender 3. Exporting the created lighting as a resource
08. Turning a Blender Scene into an Illustration 21. Organizing resources in Blender 2. Exploring the work process in painting software 3. Organizing resources in Clip Studio and tips for masking
09. Turning a Blender Scene into an Illustration 31. Fundamentals of color theory, made easy 2. Practical painting applying theory: Step 1
10. Turning a Blender Scene into an Illustration 41. Practical painting applying theory: Step 2 2. Must-add details for illustrations created in Blender 3. Tips for applying image textures naturally in Photoshop
11. Turning a Blender Scene into an Illustration 51. Practical painting applying theory: Step 3 - Completion 2. Refining lines in Clip Studio Paint 3. Areas that require atmospheric colors and know-how
- Section 03
[Intermediate] Background Design and Creation Using Blender
12. Adding Atmospheric Colors to Illustrations and Know-How1. The meaning and role of three properties of color: H, S, B 2. Principles of painting 3. The role of resources exported from Blender 4. What is local color, and how should you use it? 5. What is environmental color, and how should you use it? 6. Areas where you can add exaggerated color
13. Aerial Perspective Know-How 1 - Placing Image Textures and Blender Resources in One Space1. Principles of aerial perspective 2. Rules of aerial perspective 3. Resource-compositing know-how that saves time
14. Additional Programs for Easier Use of Blender1. Recommended websites for downloading add-ons 2. Recommended free add-ons 3. Installing and using add-ons
15. Aerial Perspective Know-How 2 - Placing Characters and Images in One Space1. Blender resources suitable for images 2. Adding Blender resources and character illustrations to images 3. Applying aerial perspective and environmental colors for a natural look *Character illustrations were provided by illustrator Seoji.
- Section 04
[Advanced] Creating Illustrations Using Blender
16. Practice - Creating a Ruined Landscape 11. How to use the downloaded assets 2. Making buildings look like a city 3. How to organize Blender files for illustration creation
17. Practice - Creating a Ruined Landscape 21. Exporting resources for illustration creation 2. Exporting foreground resources 3. Exporting middle ground resources 4. Exporting background resources
18. Practice - Creating a Ruined Landscape 31. Importing resources exported from Blender into Photoshop 2. Retouching tips for harmonious combination of character and Blender resources 3. Refining light and shadow using blue tones for a more natural-looking space *Character illustrations were provided by illustrator Seoji.
19. Practice - Creating a Ruined Landscape 41. How to develop an eye for detail to emphasize concepts like a pro 2. Things to note when using image resources 3. Ways to add natural-looking details
20. Practice - Creating a Ruined Landscape 51. Adding final details that determine your level 2. Adding characters and plants based on the composition 3. Tips for adding environmental colors 4. Finishing up the illustration like a pro
This course will use Blender 4.0, Clipstudio 2.0, and Adobe Photoshop 2024(25.5).
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.















