[Course]2danimationteam,icikiwirproductions Details
Class Preview
Still Not Sure?
Check Out Icikiwir's Class Preview!
Chapter 01.
Orientation
1. Meet your instructors and learn about the overview of this class
2. Helpful resources and alternative softwares
Class Perks
Get These Coloso Exclusives
-
10 Animation Production Worksheets -
Access to Film Files -
Complete 1-minute Short Film
Class Material Details
-
Shotlist, timeline, and additional worksheet templates for students to fill out immediately. This will include a timeline, pipeline, pitch deck, shotlist, MOU, story sheet, and script template, as well as NDAs and press kits. -
Unlimited access to film files, including Keyframe files, for students to explore. -
Icikiwir Production's version of the course's final product for students to view
Expert 2D Animation Team
Icikiwir Productions' Portfolio
Why Take This Class?
This course covers all the key elements of creating captivating animation. You will benefit from Yumna's beautiful illustration style and Darrell's expertise in research and pipeline techniques. Practice pushing your creative limits as you explore ideation, foolproof animation pipeline techniques, and learn how to thrive as an indie animator. Additionally, you'll discover various distribution options to ensure your work gets the attention it deserves. By the end of this course, you'll walk away with a one-minute short film of your own, ready for film festival submissions and to be shared with the world. Whatever your animation goals may be, this course is sure to open new doors and possibilities for you!
9 Class Exercises
-
Brainstorming a Logline -
Brainstorming a Story Structure and Visual Journal -
Making a Full One-Minute Film Script
-
Making a Character Sheet -
Making a Environment Design Sheet -
Making a Full One-Minute Film Storyboard and Animatic
-
Create Animated Shots
-
Produce Background Shots -
Finish a Rendered Animation Composition
Final Product
1-Minute Short Film
2D Animation Team
Icikiwir Productions
Taqi: I'm Yumna Taqiyyah but you can call me Taqi, a freelance animator with over two years of experience in the animation industry. I've worked on animation projects for studios such as Unbeatable by D-CELL. I'm currently pursuing a degree in Film and Animation at Universitas Multimedia Nusantara (UMN) and have produced several indie animation films.
Passionate about storytelling in animation, I believe in inspiring and empowering artists worldwide. I'm excited to apply my skills and knowledge in this class to create a compelling one-minute film. My goal is to create stories that not only resonate with audiences but also inspire artists to explore new perspectives and push the boundaries of their craft.
Darrell: My name is Darrell Aydin Bahy. I am a 2D animation director dedicated to crafting meaningful storytelling through the art of animation. Inspired by the depth and warmth of Studio Ghibli's work, I strive to create narratives that resonate with the beauty and complexity of everyday life, drawing viewers into moments that feel both personal and universal.

Freelance Animator,
Taqibunn
[Current]
2D Character and VFX Animator at D-Cell Games
Projects & Awards
[Previous]
(2024) Screen Time | Director and Producer
(2022) Reo Est Leo | Director and Producer Creative Production Course
(2023) "Chiikawa" LO and Genga Animator for Episodes #39 and #56
(2022) "Scott Pilgrim Takes Off!” | LO and Genga Animator
(2022) Cuatrodia Creative x Gopay 2D Animator
(2021) Popmie Get Lucky Shorts 2D Animator

2D Animation Director,
Bahyamm
[Current]
Animation Director at In The House Production
Projects & Awards
[Previous]
(2024) Screen Time | Co-Director
(2023) Kolam Susu, Project Chiki | 2D Animator
(2022) Reo Est Leo | Co-Director Creative Production Course
(2023) Cuatrodia, G20 | Clean-up and Colorist
Class Highlights
Pre-Production: The Creative Process
To kickstart your creative journey, you'll learn techniques to brainstorm original ideas and develop them into compelling stories. You'll delve into the fundamentals of storytelling, character arcs, and worldbuilding to create immersive universes. Additionally, you'll master the art of character and environment design to bring your vision to life. Finally, you'll learn the basics of storyboarding, breaking down scenes into sequential panels to visualize your narrative.
Production: The Basic Workflow of Animation
To bring your stories to life, you'll gain a comprehensive understanding of the animation production pipeline, from pre-production to post-production. You'll then hone your animation skills, including character animation, timing, and spacing, to create fluid and expressive movements.
Post-production: Polishing Your Short Film
The course won't stop at animation! You'll also delve into the post-production process, where you'll learn editing and visual effects techniques to give your animation that final polish. Finally, we'll cover distribution, teaching you how to prepare your film for festivals, online platforms, and other channels to get your work seen by the world. By the end, you'll be equipped with the knowledge and skills to create and share your own short film, from the initial spark of an idea to a finished product ready to captivate audiences.
Class Details
You'll Learn
-
What Makes a Great Animation vs Good AnimationLearn what makes renowned filmmakers works special. Animation can convey significant emotions and meanings to audiences. We want to understand what type of animation we want to make before we get started. -
Starting An Idea (Creative Process)It can be difficult not to limit yourself when coming up with an idea. Learn why it is important to observe and experience the world around you, and how an idea can emerge from the simplest of things. Additionally, you will learn how to transfer your ideas into concrete visuals. We'll be sketching out story ideas through thumbnails, rough concepts and designs, as well as making a visual journal. -
Introducing the Basic Animation PipelineIt is important to understand the animation pipeline. We'll go over what happens during pre-production, production, and post-production. Additionally, we'll cover the different roles and how to divide workload effectively for indie productions. Finally, we'll cover shotlists, production timeline creation, and file management.
-
Visual Development: Character Designs, Environment Designs, StoryboardingUnderstand the principles of character designs, environment designs, camera angles and movement, and thumbnail sketches. Learn how to make the appearance of characters, environments, and objects consistent and clear. -
2D Animation: From Roughs to CleanupsIn addition to the basics of Toonboon Harmony, learn how to set up layouts based on your storyboard and hone your animation skills.
-
Post-Production and DistributionsAbsorb colour grading and post-production techniques. We will also teach you our know-hows for distributing your work so that it gets the attention it deserves!
Interview with
2D Animation Team Icikiwir Productions
By applying expert techniques—such as the twelve principles of animation and close observation of real human movement—animators create grounded, believable work. This technical foundation supports realistic storytelling, allowing viewers to connect with the characters on a deeper level.
Additionally, determination is key to succeeding in the industry, and soft skills are just as important as hard skills. As a 2D animator, you'll often collaborate with others, so clear communication and meeting deadlines are crucial. Teamwork and humility are essential, but it's also important to develop your own unique vision and standards.
We aim to empower you to explore your own stories and create your own unique worlds. You'll have the opportunity to bring your original characters to life and develop them into a short film. This is a chance to hone your animation skills and build an impressive portfolio. Go crazy!
Required Programs
This course will use Toonboom Harmony, Clip Studio Paint, and Adobe After Effects.
Please purchase and install these program(s) for an optimized chapter experience.
*These programs and/or materials will not be provided with the chapter.
























