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Blender Character Modeling Challenge: Creating Cute SD Characters

3D AnimatorminusT
  • Now Available


Class Details

  • Now Available
  • Basic
  • Total 26 videos
  • Korean
  • English, Traditional Chinese [Auto]
  • Class materials included



[Signature]3danimator,minust2_KR Details

Instructor
minusT
3D Animator

Hello, I’m minusT, a 3D animator. Currently, I work as a YouTuber creating videos focused on subculture characters using Blender. While Blender is an excellent tool for beginners in 3D, resources related to subculture animation are still quite limited. With over 16 years of self-taught 3D experience, I’m here to share all the essential Blender basics with you.

This class is designed for those who are new to Blender character modeling. If you’ve ever struggled to follow along with good tutorials because 3D character modeling felt overwhelming, this course will help you build a strong foundation through hands-on SD modeling practice. Join me to learn natural training methods and start your journey into 3D character modeling with confidence.

minusT

minusT

3D Animator
Profile

[Projects & Awards] Over 30 million total views on YouTube Produced video content for the Grand Touhou Project Exhibition 2023

Interview
Meet the Instructor
Question 01

What do you think is the most difficult part of creating SD characters in Blender?

For many people making a character in Blender for the first time, the hardest part is not knowing how to approach the modeling process. However, once you gain experience, recreating objects you’ve already built becomes much easier. This second signature class is designed to help you learn effective modeling approaches while enjoying the process of creating SD characters.

Question 02

What was the key focus when designing the curriculum for this course?

I wanted to design the class as one filled with skills that can be applied in many different situations. The curriculum is built around practical examples, allowing students to model SD characters in a variety of designs and create hairstyles and outfits with different structures.

Question 03

Who would you recommend this course to?

This course is designed for those who are just getting started with Blender and want to dive into character modeling. It’s especially recommended for beginners who would like to create their own characters - particularly cute SD characters. I hope the various examples included in the class will help students build and customize their own unique characters.

Question 01
Class Details
You'll Learn
<p><strong>Key Points for Cute SD Character Modeling</strong></p>

Key Points for Cute SD Character Modeling

The core of natural character modeling! Learn the proper proportions of SD characters and understand the exaggerated and distorted features of deformed styles. Before moving on to complex character forms, build a solid foundation in character modeling with the simple structure of SD characters

Introduction to SD Body Modeling for Character Sense

Build your sense for humanoid character modeling by creating the head, body, arms, and legs in SD form. Through the simplified deformations of SD characters, you’ll learn to handle the basic shapes and proportions of the human body and understand the core mechanisms behind humanoid character creation.

High Usability! 4 Female Character Hairstyle Models

Practice hairstyle modeling to express your own unique style! Using polygons, create long hair, a bob cut, wavy hair, and twin-tails. Through these four different hairstyles, you’ll learn to customize and style your character just the way you want.

4 Outfit Modeling Approaches by Shape

Create a variety of outfit objects for different styles! Practice making clothing often used in character design - such as sportswear, skirts, pants, school uniforms, hoodies, and dresses. Through these projects, you’ll learn modeling methods for different outfit shapes and style your own unique character.

Blender Rigging Basics for Character Posing

Learn the rigging process to bring your character into a variety of poses. Add bones to your model and set up weights for both the body and outfits. Then, apply simple IK to the arms and legs to master the essential first steps of rigging for 3D character posing.

Shading & Texturing Skills to Add Detail to Your Models

Enhance your models with realistic detail through shading and texturing! Learn how to apply toon shaders and outlines, understand UV unwrapping and texture painting, and create character models with more vivid and expressive visuals.

Curriculum
In-Depth Look
**Class release dates and content are subject to change without prior notice.
  • Section 01
    Course Introduction
    kr-signature-minust2-curriculum-01.webp
    • 01. Course Overview- Curriculum introduction - Summary of topics covered in the class

  • Section 02
    SD Character Body Modeling
    kr-signature-minust2-curriculum-02.webp
    • 02. Key Points of Character Modeling- Proportions and features of SD characters - Important notes for modeling

    • 03. Head Modeling 01- Modeling the head shape

    • 04. Head Modeling 02- Modeling the eyes and eyebrows

    • 05. Full-Body Modeling- Modeling the legs, torso, and arms

    • 06. Hand Modeling- Modeling the hands

  • Section 03
    Hairstyle Modeling
    kr-signature-minust2-curriculum-03-1.webp
    kr-signature-minust2-curriculum-03-2.webp
    • 07. Bob Hair Modeling- Modeling front hair - Modeling side hair - Modeling back hair

    • 08. Long Hair Modeling- Modeling long hair

    • 09. Wavy Hair Modeling- Modeling wavy hair

    • 10. Twin-Tail Modeling- Modeling twin-tails

  • Section 04
    Outfit Modeling
    kr-signature-minust2-curriculum-04-1.webp
    kr-signature-minust2-curriculum-04-2.webp
    • 11. Sportswear Modeling- Modeling the top - Modeling the bottom - Modeling the shoes

    • 12. School Uniform Modeling- Modeling the top - Modeling the skirt - Modeling the shoes

    • 13. Casual Outfit Modeling- Modeling the hoodie - Modeling the pants - Modeling the shoes

    • 14. Dress Modeling- Modeling the dress - Modeling frills - Modeling the shoes

  • Section 05
    Character Posing: Rigging Basics
    kr-signature-minust2-curriculum-05-1.webp
    kr-signature-minust2-curriculum-05-2.webp
    • 15. Adding Armatures- Adding bones to the body

    • 16. Weight Painting 01- Setting weights for the body

    • 17. Weight Painting 02- Setting weights for outfits

    • 18. Setting IK for Limbs- Setting IK for arms - Setting IK for legs - Practicing character poses

  • Section 06
    Shading & Texturing
    kr-signature-minust2-curriculum-06.webp
    • 19. Using Shader Nodes- Understanding Shader Nodes - Creating toon shaders - Adding character colors

    • 20. Line Art Expression- How to create line art in 3D - Building line art objects

    • 21. Eye Texturing- Understanding UV maps - Unwrapping and texturing the eyes

    • 22. Outfit Shading & Texturing 01- Using Shader Nodes - Outfit UV unwrapping - Outfit texturing

    • 23. Outfit Shading & Texturing 02- Outfit UV unwrapping - Outfit texturing

    • 24. Hair Texturing 01- Texturing bob hair - Texturing long hair

    • 25. Hair Texturing 02- Texturing wavy hair - Texturing twin-tails

    • 26. Character Rendering- Character posing - Using Shape Keys - Lighting and camera setup - Rendering

Required Tools

This course will use Blender 4.2.
Please purchase and install these program(s) for an optimized chapter experience.

*These programs and/or materials will not be provided with the chapter.

Blender.webp
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- This product provides access to the video lectures online (Excluding products categorized as Assets). - Under certain circumstances, discounts may end early or be extended without prior notice. - For pre-ordered courses, the content and the lecture videos will be released sequentially according to the schedule. The Course Start Date will be set to the release date of the first lecture video. - You will gain immediate access to the course through My Page upon completing registration and payment. Total Course Duration: - The Standard Access (Paid access) period lasts for the first 15 days and Unlimited Free Access period will begin from the 16th day. Both the Standard and Unlimited Free Access periods offer the equal viewing experience to the content. - Course Start Date: The estimation of the Course Start Date will be based on the completion date of the payment. Immediate access to the lecture videos will be granted through My Page. (For pre-ordered courses, the start date will be the release date of the first lecture video.) - In case the course start date is postponed due to extenuating circumstances on Coloso’s end, the start date will be adjusted accordingly.
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