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Designing Characters to Maximize Their Charm

Figure Modeler, Takatori




Class Details


  • Basic~Advanced
  • Total 27 videos
  • Japanese
  • English, Traditional Chinese [Auto]
  • Class materials included



figuremodeler,takatori_타카토리JP Details

Curriculum
Curriculum

In-Depth Look

1st Release (Ch. 1 - Ch. 5) : 2025. 9. 10 (UTC-8) 2nd Release (Ch. 6 - Ch. 27) : 2025. 10. 9 (UTC-8) **Class release dates and content are subject to change without prior notice.
  • SECTION 01
    Introduction, Setting Up the ZBrush UI
    curriculum_curriculum_figurecreator_takatori_jp01.webp
    • 1. Introducing the instructor- Profile - Past projects

    • 2. Setting Up the ZBrush UI- Downloading and setting up the ZBrush UI used in this class

  • SECTION 02
    Studying ZBrush Basics by Making Props
    curriculum_curriculum_figurecreator_takatori_jp02_1.webp
    curriculum_curriculum_figurecreator_takatori_jp02_2.webp
    • 3. Soft Surface Modeling- Sculpting - Making the parts of a ribbon

    • 4. Hard Surface Modeling 1- ZModeler

    • 5. Hard Surface Modeling 2- Getting hands-on with ZModeler - Making weapons in ZModeler

  • SECTION 03
    A Simple Female Figure, From Creating a Base Body to Adding Flesh
    curriculum_curriculum_figurecreator_takatori_jp03.webp
    • 6. Introducing the Character We’ll Make- Understanding its characteristics

    • 7. Creating a Base Body- Editing the provided base file

    • 8. Creating the Face- Creating the face

    • 9. Creating the Hair- Creating the hair

    • 10. Setting up a Pose- Setting up a pose using the base body

    • 11. Adding Flesh- Adding flesh to the posed base body

  • SECTION 04
    A Simple Female Figure, From Creating Clothes to Final Adjustments
    curriculum_curriculum_figurecreator_takatori_jp04.webp
    • 12. Creating Clothes- Creating a rough version of clothes

    • 13. Creating Fabric Folds- How to create folds

    • 14. Final Facial Adjustments- Adjusting the face based on the pose’s position

    • 15. Final Overall Adjustments- Making final adjustments while checking the overall look

  • SECTION 05
    Advanced Female Figure, From Creating a Base Body to Adding Flesh
    curriculum_curriculum_figurecreator_takatori_jp05_1.webp
    curriculum_curriculum_figurecreator_takatori_jp05_2.webp
    curriculum_curriculum_figurecreator_takatori_jp05_3.webp
    • 16. Introducing the Character We’ll Make- Understanding its characteristics

    • 17. Creating a Base Body- Editing the provided base file

    • 18. Creating the Face- Creating the face

    • 19. Creating the Hair- Creating the hair

    • 20. Setting up a Pose- Setting up a pose using the base body

    • 21. Adding Flesh- Adding flesh to the posed base body

  • SECTION 06
    Advanced Female Figure, From Creating Clothes to Responding to Feedback
    curriculum_curriculum_figurecreator_takatori_jp06.webp
    • 22. Creating Clothes- Creating a rough version of clothes

    • 23. Creating Fabric Folds- How to create folds

    • 24. Responding to Feedback- What is the feedback process? - Making changes to the pose and face based on hypothetical feedback

  • SECTION 07
    Advanced Female Figure, Division Process
    curriculum_curriculum_figurecreator_takatori_jp07_1.webp
    curriculum_curriculum_figurecreator_takatori_jp07_2.webp
    • 25. The Basic Process, Checking Parts for Printing Purposes- The basic division process - Checking the thickness of parts - Checking the details

    • 26. Division- Getting hands-on with division

    • 27. Exporting as STL Files- How to convert to an STL file

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