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3D to 2D Made Easy: Environment Workshop with Blender & Photoshop

Concept Artist, Kevin Gnutzmans




Class Details


  • Beginner~Advanced
  • Total 24 videos
  • English
  • Traditional Chinese [Auto]
  • Class materials included



[Course]conceptartist,kevingnutzmans Details

Curriculum
Curriculum

In-Depth Look

**Class release dates and content are subject to change without prior notice.
  • SECTION 01
    Laying the Bedrock of Your Narrative
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    • 01. Course Overview & Workflow Map- Getting to know the instructor - Required tools - How 3D and Paint-overs save time

    • 02. Defining a Story- Creating storylines - Location vs. Experience - Literal vs. Subjective

    • 03. Drawing with Intention- Emotion - Exaggeration - Contrast

    • 04. Mood-Boarding & Hunting for References- What to look for and where to look when gathering references - How to organize your PureRef - Developing your mood board

  • SECTION 02
    Visual Storytelling & Composition
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    • 05. The Camera: Your Window into the Story- Long lens vs. Wide Lens - High, eye-level, and low angles explained - Cropping

    • 06. Perspective- The role of the vanishing point and horizon line - 1, 2, and 3-point perspective explained - Eye level: how we frame the world

    • 07. Dimensionality Principles- Wrapping lines - Overlappings - Atmospheric perspective - Soft vs. Hard edges: DOF

    • 08. Values that Carry Emotion- Local values and emotion - Light and shadow values - Silhouette

    • 09. Lines and Visual Vectors- Lines and motion - Guiding the eye with intentional lines and shapes

    • 10. Hierarchy and Pattern- The Human brain is wired to create patterns - Creating contrast by grouping visual information - Visual hierarchy through value and form

    • 11. Color and Mood- Relationship of color and emotion - Assigning meaning to color - Color psychology

    • 12. Storyboarding Essentials- Maintaining continuity and visual flow - Effective staging - The Dan Harmon story structure

    • 13. Thumbnail Power Moves- Understanding the 3 value concept - An optimized process for thumbnailing - Thumbnailing demo

  • SECTION 03
    Blender: Zero to Ready
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    • 14. Blender First steps: Interface and Basic tools- Basic tools and addons - Navigation - Origin, cursor and basic modeling principles - Transformation and alignment

    • 15. Edit Mode- Basic Tools and addons - Navigation - Origin, cursor and basic modeling principles - Transformation and alignment

    • 16. Procedural Modeling I- Array, boolean - Mirror and solidify - Screw, subdivision surface

    • 17. Procedural Modeling II- Working with curves - Using displacement - Lattice and simple deform tools

    • 18. Physics- Particle system demo: grass and stones - Cloth and collision: pillows and flags - Rigid body physics: breaking, exploding, and falling objects

  • SECTION 04
    Sketching in Space (3D Thumbnailing)
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    • 19. Using Primitives as Stand-Ins- Blocking things out with primitives - Using scale references - Procedural tricks and tips

    • 20. Cinematic Camera Work- Types of lens - Depth of field - Using multiple cameras

    • 21. Story-Driven Lighting Techniques- Types of light - Key light and fill light effects - HDRI and shadow effects - Day light, night light and sunset effect

    • 22. Atmosphere and Depth Passes- World atmosphere - Fog effects and god rays

  • SECTION 05
    Model to Masterpiece
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    • 23. Adding Details to Your Story- Medium and small shapes - Extra bevelling - Repeating shapes

    • 24. Texturing Without UV Painting- Smart Procedural textures - Image Textures - Extra details with Textures

    • 25. 3D Composition Adjustments- Camera positioning - Atmosphere and fog effects - Foreground, middle ground and background

    • 26. From Render to Photoshop- How to organize your 3D file - Using shadow and mist passes - ID pass for easy Photoshop selections - Layering: separating elements in 3D

  • SECTION 06
    The Magic of Paint-Overs
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    • 27. What Makes Art Look 3D?- Breaking the edges - Broken colors - Bounce Light Accents - Setting the atmosphere

    • 28. Brushwork and Simplification- Layer modes: lighten and darken - Nature brushes: grass, leaves and rocks - Lasso tool

    • 29. Photoshop Power Tips & Tricks- Using the cutout filter - How to adjust hue, saturation, and value - Color balance basics

    • 30. Final Effects and Polish- Glows, dust, and particles - Lens flare - Layer style - Bloom and chromatic aberration

  • SECTION 07
    Conclusion
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    • 31. Industry Tips & Farewell

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