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3D Model Creation for VTubers: From Modeling to Setup

3DCG Modeler, Fusako




Class Details


  • Advanced
  • Total 22 videos
  • Japanese
  • English, Traditional Chinese [Auto]
  • Class materials included



3dcgmodeler,fusako_후사코JP Details

Curriculum
Curriculum

In-Depth Look

71st Release (Ch. 1 - Ch. 7) : 2025. 10. 26 18:00 (UTC-8) 2nd Release (Ch. 8 - Ch. 22) : 2025. 11. 24 18:00 (UTC-8) **Class release dates and content are subject to change without prior notice.
  • SECTION 01
    Overview
    curriculum-3dcgmodeler-fusako-jp-01.webp
    • 1. Introduction and Class Overview- Instructor introduction - Overview of the production process - Important info - Introduction to tools

  • SECTION 02
    Modeling + Rigging/Skinning
    curriculum-3dcgmodeler-fusako-jp-02.webp
    • 2. Face (Rough)- Creating the face with Sculptris - Key points to watch for in the silhouette

    • 03. Face Details- Retopology - Creating parts such as eyelashes and eyebrows

    • 04. Temporary Face Texture- Creating a temporary face texture using the UV Projection Modifier

    • 5. Head (Rough)- Part segmentation and silhouette - Topology

    • 6. Body (Rough)- Subtle points in the silhouette

    • 7. Body Modeling- Retopology - Weight

    • 8. Modeling the Hands- Modeling - Weight

    • 9. Modeling Clothing- Shirt, skirt, etc.

    • 10. Modeling Extra Items- Ribbons, accessories, etc.

    • 11. Hair (Detail)- Creating hair strands and detailed styling

    • 12. Weight for Swaying Objects- Head bones, weight - Skirt bones, weight

  • SECTION 03
    Texture
    curriculum-3dcgmodeler-fusako-jp-03.webp
    • 13. UV Mapping- UV unwrapping for the entire model - Tips for efficient layout and alignment

    • 14. Texture Painting Part 1- Preparing textures - Creating the base

    • 15. Texture Painting Part 2- Drawing in skin and hair - Useful generators

    • 16. Texture Painting Part 3- Drawing clothing and accessories - How to draw shadows

  • SECTION 04
    Creating Facial Expressions and Organizing Data
    curriculum-3dcgmodeler-fusako-jp-04.webp
    • 17. Facial Expression Setup- Creating expressions with shape keys - Vowel sounds, emotions, eye blinks

    • 18. Model Adjustment and Organization- Renaming and organizing data

  • SECTION 05
    Unity Setup
    curriculum-3dcgmodeler-fusako-jp-05.webp
    • 19. Unity Setup- Importing Unity and UniVRM - Shader settings

    • 20. Unity Setup Continued- Swaying object settings - Creating BlendShape clips for facial expressions

    • 21. Update and Revision Workflow- Checking using software - Model modification

  • SECTION 06
    Wrap-up
    curriculum-3dcgmodeler-fusako-jp-06.webp
    • 22. Final Thoughts

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